[Bf-committers] CVS commit: blender/source/blender/src space.c drawobject.c
Sun, 16 Feb 2003 19:46:28 -0800
Really? Oh, I wasn't understanding when I was reading about it. That really
is cool. Thanks for setting me straight again!
----- Original Message -----
From: "Frank van Beek" <firstname.lastname@example.org>
Sent: Sunday, February 16, 2003 2:33 PM
Subject: Re: [Bf-committers] CVS commit: blender/source/blender/src space.c
> On Sun, 16 Feb 2003, Ingrid@ingiebee wrote:
> > Ah, shoot, wasn't thinking when you suggested that, my problem isn't
> > open GL, but rather, the video card on my notebook is so weak. With
> > Space, you can set it up to run off the cpu (software mode) and their
> > run fine on my 650 P3 machine, but only that way.
> Hi Ingie,
> That's exactly what the mesa version of the OpenGL library does. It
> renders all OpenGL commands in software and then sends the resulting
> bitmap to the video card. It's terrably slow but it just might improve
> your frame rate.
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