[Bf-committers] Mac OS X status

Kent Mein bf-committers@blender.org
Thu, 19 Dec 2002 15:17:05 -0600


In reply to Maarten Gribnau (mail@maartengribnau.com):

> Maybe we can add it commented so that it is easy to locate and enable?
> Maarten

Sounds like a plan to me.

Also make sure its in the readme or something so people will know it
needs to be modified to enable gamemode.

Kent


> > I think it should stay inactive by default, at least until all its
> > problems are sorted out.  That way developers who want to work on it
> > can, but the rest don't have to be bothered with it and with the extra
> > build time.
> >
> > - Charles
> >
> > --- Kent Mein <mein@cs.umn.edu> wrote:
> >>> Oops, yes I have an idea. The compiler does need this flag
> >>> -DGAMEBLENDER=1
> >>> This will enable the game engine in Blender. The Project Builder
> >>> project has it set but the Makefiles do not set it. Any objections
> >> to
> >>> setting this?
> >>>
> >>> Maarten
> >>
> >> If its working we should enable it.
> >> Maybe make a note in the README about how to disable it if people
> >> are having problems on a given system.
> >
> >
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-- 
mein@cs.umn.edu
http://www.cs.umn.edu/~mein