[Bf-committers] Mac OS X status

Maarten Gribnau bf-committers@blender.org
Thu, 19 Dec 2002 22:10:10 +0100


Maybe we can add it commented so that it is easy to locate and enable?
Maarten
> I think it should stay inactive by default, at least until all its
> problems are sorted out.  That way developers who want to work on it
> can, but the rest don't have to be bothered with it and with the extra
> build time.
>
> - Charles
>
> --- Kent Mein <mein@cs.umn.edu> wrote:
>>> Oops, yes I have an idea. The compiler does need this flag
>>> -DGAMEBLENDER=1
>>> This will enable the game engine in Blender. The Project Builder
>>> project has it set but the Makefiles do not set it. Any objections
>> to
>>> setting this?
>>>
>>> Maarten
>>
>> If its working we should enable it.
>> Maybe make a note in the README about how to disable it if people
>> are having problems on a given system.
>
>
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