[Bf-codereview] GPU buffers refactor (issue4631052)

Jason Wilkins jason.a.wilkins at gmail.com
Tue Jun 28 05:15:19 CEST 2011


On Mon, Jun 27, 2011 at 7:50 PM,  <NicholasBishop at gmail.com> wrote:
> Hi Jason, hopefully there should not be too many conflicts with this;
> the sculpt code uses its own set of drawing functions that only slightly
> overlap with the regular mesh drawing. (That in itself is something that
> should probably be fixed over time.)

I agree.  The changes I've made are minor and it should not be too
difficult to fix it up.


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