[Bf-blender-npr] baking Freestyle edge marks

Aditia A. Pratama aditia.ap at gmail.com
Mon Aug 25 06:33:17 CEST 2014


Hi TK,

This is great idea and awesome functionality IMO. I'm interested for this
feature. Thanks.

Regards.


On Mon, Aug 25, 2014 at 11:19 AM, Tamito KAJIYAMA <rd6t-kjym at asahi-net.or.jp
> wrote:

> Hi,
>
> I just received a feature request through Twitter: baking Freestyle edge
> marks. This edge property is view independent and even applicable
> outside the Freestyle rendering process, so implementing the requested
> functionality seems quite feasible. Maybe the per-material line color
> property (to be introduced in Blender 2.72) can also be applied. Line
> width might be another per-material line property specifically for the
> baking purpose. This feature could be useful for texturing of game
> assets and artwork for online 3D model sharing (e.g., 3dcg-arts.net).
> Is anyone interested in baking Freestyle lines on this list?
>
> --
> KAJIYAMA, Tamito <rd6t-kjym at asahi-net.or.jp>
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>



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