[Bf-blender-npr] baking Freestyle edge marks

Tamito KAJIYAMA rd6t-kjym at asahi-net.or.jp
Mon Aug 25 06:19:07 CEST 2014


Hi,

I just received a feature request through Twitter: baking Freestyle edge
marks. This edge property is view independent and even applicable
outside the Freestyle rendering process, so implementing the requested
functionality seems quite feasible. Maybe the per-material line color
property (to be introduced in Blender 2.72) can also be applied. Line
width might be another per-material line property specifically for the
baking purpose. This feature could be useful for texturing of game
assets and artwork for online 3D model sharing (e.g., 3dcg-arts.net).
Is anyone interested in baking Freestyle lines on this list?

-- 
KAJIYAMA, Tamito <rd6t-kjym at asahi-net.or.jp>


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