[Bf-blender-cvs] [eb7a601e1b9] master: Geometry Nodes: Make cone primitive 2m tall by default
Hans Goudey
noreply at git.blender.org
Fri Mar 19 16:22:44 CET 2021
Commit: eb7a601e1b9c2aca90b5abccf118e83f94fd0e17
Author: Hans Goudey
Date: Fri Mar 19 11:22:39 2021 -0400
Branches: master
https://developer.blender.org/rBeb7a601e1b9c2aca90b5abccf118e83f94fd0e17
Geometry Nodes: Make cone primitive 2m tall by default
This gives the cone mesh primitive more pleasing proportions by default.
===================================================================
M source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cone.cc
===================================================================
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cone.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cone.cc
index 49c77602246..6286357d6c6 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cone.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cone.cc
@@ -31,7 +31,7 @@ static bNodeSocketTemplate geo_node_mesh_primitive_cone_in[] = {
{SOCK_INT, N_("Vertices"), 32, 0.0f, 0.0f, 0.0f, 3, 4096},
{SOCK_FLOAT, N_("Radius Top"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, FLT_MAX, PROP_DISTANCE},
{SOCK_FLOAT, N_("Radius Bottom"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, FLT_MAX, PROP_DISTANCE},
- {SOCK_FLOAT, N_("Depth"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, FLT_MAX, PROP_DISTANCE},
+ {SOCK_FLOAT, N_("Depth"), 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, FLT_MAX, PROP_DISTANCE},
{SOCK_VECTOR, N_("Location"), 0.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX, PROP_TRANSLATION},
{SOCK_VECTOR, N_("Rotation"), 0.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX, PROP_EULER},
{-1, ""},
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