[Bf-blender-cvs] [e1d6219731f] master: Cleanup: Use "size" instead of "points_len" in spline code

Hans Goudey noreply at git.blender.org
Tue Jun 22 06:07:34 CEST 2021


Commit: e1d6219731fc38c40f3dc55224e8ab6cfb217dd2
Author: Hans Goudey
Date:   Mon Jun 21 23:07:26 2021 -0500
Branches: master
https://developer.blender.org/rBe1d6219731fc38c40f3dc55224e8ab6cfb217dd2

Cleanup: Use "size" instead of "points_len" in spline code

Previously this was mostly consistent, but not completely. It's helpful
to use the same name for the same meaning everywhere in this area.

===================================================================

M	source/blender/blenkernel/intern/spline_base.cc
M	source/blender/blenkernel/intern/spline_bezier.cc
M	source/blender/blenkernel/intern/spline_nurbs.cc

===================================================================

diff --git a/source/blender/blenkernel/intern/spline_base.cc b/source/blender/blenkernel/intern/spline_base.cc
index b3514f23784..c18f44e07b2 100644
--- a/source/blender/blenkernel/intern/spline_base.cc
+++ b/source/blender/blenkernel/intern/spline_base.cc
@@ -74,9 +74,9 @@ float Spline::length() const
 
 int Spline::segments_size() const
 {
-  const int points_len = this->size();
+  const int size = this->size();
 
-  return is_cyclic_ ? points_len : points_len - 1;
+  return is_cyclic_ ? size : size - 1;
 }
 
 bool Spline::is_cyclic() const
@@ -411,23 +411,23 @@ Array<float> Spline::sample_uniform_index_factors(const int samples_size) const
 
 Spline::LookupResult Spline::lookup_data_from_index_factor(const float index_factor) const
 {
-  const int points_len = this->evaluated_points_size();
+  const int eval_size = this->evaluated_points_size();
 
   if (is_cyclic_) {
-    if (index_factor < points_len) {
+    if (index_factor < eval_size) {
       const int index = std::floor(index_factor);
-      const int next_index = (index < points_len - 1) ? index + 1 : 0;
+      const int next_index = (index < eval_size - 1) ? index + 1 : 0;
       return LookupResult{index, next_index, index_factor - index};
     }
-    return LookupResult{points_len - 1, 0, 1.0f};
+    return LookupResult{eval_size - 1, 0, 1.0f};
   }
 
-  if (index_factor < points_len - 1) {
+  if (index_factor < eval_size - 1) {
     const int index = std::floor(index_factor);
     const int next_index = index + 1;
     return LookupResult{index, next_index, index_factor - index};
   }
-  return LookupResult{points_len - 2, points_len - 1, 1.0f};
+  return LookupResult{eval_size - 2, eval_size - 1, 1.0f};
 }
 
 void Spline::bounds_min_max(float3 &min, float3 &max, const bool use_evaluated) const
diff --git a/source/blender/blenkernel/intern/spline_bezier.cc b/source/blender/blenkernel/intern/spline_bezier.cc
index e4f26eaf466..daae03167ef 100644
--- a/source/blender/blenkernel/intern/spline_bezier.cc
+++ b/source/blender/blenkernel/intern/spline_bezier.cc
@@ -392,13 +392,13 @@ Span<int> BezierSpline::control_point_offsets() const
     return offset_cache_;
   }
 
-  const int points_len = this->size();
-  offset_cache_.resize(points_len + 1);
+  const int size = this->size();
+  offset_cache_.resize(size + 1);
 
   MutableSpan<int> offsets = offset_cache_;
 
   int offset = 0;
-  for (const int i : IndexRange(points_len)) {
+  for (const int i : IndexRange(size)) {
     offsets[i] = offset;
     offset += this->segment_is_vector(i) ? 1 : resolution_;
   }
@@ -527,23 +527,23 @@ Span<float3> BezierSpline::evaluated_positions() const
 BezierSpline::InterpolationData BezierSpline::interpolation_data_from_index_factor(
     const float index_factor) const
 {
-  const int points_len = this->size();
+  const int size = this->size();
 
   if (is_cyclic_) {
-    if (index_factor < points_len) {
+    if (index_factor < size) {
       const int index = std::floor(index_factor);
-      const int next_index = (index < points_len - 1) ? index + 1 : 0;
+      const int next_index = (index < size - 1) ? index + 1 : 0;
       return InterpolationData{index, next_index, index_factor - index};
     }
-    return InterpolationData{points_len - 1, 0, 1.0f};
+    return InterpolationData{size - 1, 0, 1.0f};
   }
 
-  if (index_factor < points_len - 1) {
+  if (index_factor < size - 1) {
     const int index = std::floor(index_factor);
     const int next_index = index + 1;
     return InterpolationData{index, next_index, index_factor - index};
   }
-  return InterpolationData{points_len - 2, points_len - 1, 1.0f};
+  return InterpolationData{size - 2, size - 1, 1.0f};
 }
 
 /* Use a spline argument to avoid adding this to the header. */
diff --git a/source/blender/blenkernel/intern/spline_nurbs.cc b/source/blender/blenkernel/intern/spline_nurbs.cc
index 90aadb319b7..31ac23589be 100644
--- a/source/blender/blenkernel/intern/spline_nurbs.cc
+++ b/source/blender/blenkernel/intern/spline_nurbs.cc
@@ -271,18 +271,18 @@ Span<float> NURBSpline::knots() const
 }
 
 static void calculate_basis_for_point(const float parameter,
-                                      const int points_len,
+                                      const int size,
                                       const int order,
                                       Span<float> knots,
                                       MutableSpan<float> basis_buffer,
                                       NURBSpline::BasisCache &basis_cache)
 {
   /* Clamp parameter due to floating point inaccuracy. */
-  const float t = std::clamp(parameter, knots[0], knots[points_len + order - 1]);
+  const float t = std::clamp(parameter, knots[0], knots[size + order - 1]);
 
   int start = 0;
   int end = 0;
-  for (const int i : IndexRange(points_len + order - 1)) {
+  for (const int i : IndexRange(size + order - 1)) {
     const bool knots_equal = knots[i] == knots[i + 1];
     if (knots_equal || t < knots[i] || t > knots[i + 1]) {
       basis_buffer[i] = 0.0f;
@@ -292,14 +292,14 @@ static void calculate_basis_for_point(const float parameter,
     basis_buffer[i] = 1.0f;
     start = std::max(i - order - 1, 0);
     end = i;
-    basis_buffer.slice(i + 1, points_len + order - 1 - i).fill(0.0f);
+    basis_buffer.slice(i + 1, size + order - 1 - i).fill(0.0f);
     break;
   }
-  basis_buffer[points_len + order - 1] = 0.0f;
+  basis_buffer[size + order - 1] = 0.0f;
 
   for (const int i_order : IndexRange(2, order - 1)) {
-    if (end + i_order >= points_len + order) {
-      end = points_len + order - 1 - i_order;
+    if (end + i_order >= size + order) {
+      end = size + order - 1 - i_order;
     }
     for (const int i : IndexRange(start, end - start + 1)) {
       float new_basis = 0.0f;
@@ -340,7 +340,7 @@ Span<NURBSpline::BasisCache> NURBSpline::calculate_basis_cache() const
     return basis_cache_;
   }
 
-  const int points_len = this->size();
+  const int size = this->size();
   const int eval_size = this->evaluated_points_size();
   BLI_assert(this->evaluated_edges_size() > 0);
   basis_cache_.resize(eval_size);
@@ -356,17 +356,17 @@ Span<NURBSpline::BasisCache> NURBSpline::calculate_basis_cache() const
   Array<float> basis_buffer(this->knots_size());
 
   const float start = knots[order - 1];
-  const float end = is_cyclic_ ? knots[points_len + order - 1] : knots[points_len];
+  const float end = is_cyclic_ ? knots[size + order - 1] : knots[size];
   const float step = (end - start) / this->evaluated_edges_size();
   float parameter = start;
   for (const int i : IndexRange(eval_size)) {
     BasisCache &basis = basis_cache[i];
     calculate_basis_for_point(
-        parameter, points_len + (is_cyclic_ ? order - 1 : 0), order, knots, basis_buffer, basis);
+        parameter, size + (is_cyclic_ ? order - 1 : 0), order, knots, basis_buffer, basis);
     BLI_assert(basis.weights.size() <= order);
 
     for (const int j : basis.weights.index_range()) {
-      const int point_index = (basis.start_index + j) % points_len;
+      const int point_index = (basis.start_index + j) % size;
       basis.weights[j] *= control_weights[point_index];
     }



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