[Bf-blender-cvs] [dc3b7602eeb] master: Cleanup: Rename variables, use shorter names

Hans Goudey noreply at git.blender.org
Tue Jun 22 06:02:09 CEST 2021


Commit: dc3b7602eeb08df788c6dcd1dee6860d58a5010d
Author: Hans Goudey
Date:   Mon Jun 21 23:02:00 2021 -0500
Branches: master
https://developer.blender.org/rBdc3b7602eeb08df788c6dcd1dee6860d58a5010d

Cleanup: Rename variables, use shorter names

`src` and `dst` are perfectly clear, and avoid repeating unecessary
characters when writing the variables many times, allowing more space
for everything else.

===================================================================

M	source/blender/blenkernel/BKE_spline.hh
M	source/blender/blenkernel/intern/spline_bezier.cc
M	source/blender/blenkernel/intern/spline_nurbs.cc
M	source/blender/blenkernel/intern/spline_poly.cc
M	source/blender/nodes/geometry/nodes/node_geo_curve_to_points.cc

===================================================================

diff --git a/source/blender/blenkernel/BKE_spline.hh b/source/blender/blenkernel/BKE_spline.hh
index b5d06da4651..38a6d41a4d3 100644
--- a/source/blender/blenkernel/BKE_spline.hh
+++ b/source/blender/blenkernel/BKE_spline.hh
@@ -196,7 +196,7 @@ class Spline {
    * exceed the lifetime of the input data.
    */
   virtual blender::fn::GVArrayPtr interpolate_to_evaluated(
-      const blender::fn::GVArray &source_data) const = 0;
+      const blender::fn::GVArray &src) const = 0;
   blender::fn::GVArrayPtr interpolate_to_evaluated(blender::fn::GSpan data) const;
   template<typename T>
   blender::fn::GVArray_Typed<T> interpolate_to_evaluated(blender::Span<T> data) const
@@ -332,8 +332,7 @@ class BezierSpline final : public Spline {
   };
   InterpolationData interpolation_data_from_index_factor(const float index_factor) const;
 
-  virtual blender::fn::GVArrayPtr interpolate_to_evaluated(
-      const blender::fn::GVArray &source_data) const override;
+  virtual blender::fn::GVArrayPtr interpolate_to_evaluated(const blender::fn::GVArray &src) const;
 
   void evaluate_segment(const int index,
                         const int next_index,
@@ -455,13 +454,12 @@ class NURBSpline final : public Spline {
 
   blender::Span<blender::float3> evaluated_positions() const final;
 
-  blender::fn::GVArrayPtr interpolate_to_evaluated(
-      const blender::fn::GVArray &source_data) const final;
+  blender::fn::GVArrayPtr interpolate_to_evaluated(const blender::fn::GVArray &src) const final;
 
  protected:
   void correct_end_tangents() const final;
   void calculate_knots() const;
-  void calculate_basis_cache() const;
+  blender::Span<BasisCache> calculate_basis_cache() const;
 };
 
 /**
@@ -505,8 +503,7 @@ class PolySpline final : public Spline {
 
   blender::Span<blender::float3> evaluated_positions() const final;
 
-  blender::fn::GVArrayPtr interpolate_to_evaluated(
-      const blender::fn::GVArray &source_data) const final;
+  blender::fn::GVArrayPtr interpolate_to_evaluated(const blender::fn::GVArray &src) const final;
 
  protected:
   void correct_end_tangents() const final;
diff --git a/source/blender/blenkernel/intern/spline_bezier.cc b/source/blender/blenkernel/intern/spline_bezier.cc
index 2aacc5cf720..e4f26eaf466 100644
--- a/source/blender/blenkernel/intern/spline_bezier.cc
+++ b/source/blender/blenkernel/intern/spline_bezier.cc
@@ -25,6 +25,9 @@ using blender::float3;
 using blender::IndexRange;
 using blender::MutableSpan;
 using blender::Span;
+using blender::fn::GVArray;
+using blender::fn::GVArray_For_ArrayContainer;
+using blender::fn::GVArrayPtr;
 
 SplinePtr BezierSpline::copy() const
 {
@@ -546,44 +549,44 @@ BezierSpline::InterpolationData BezierSpline::interpolation_data_from_index_fact
 /* Use a spline argument to avoid adding this to the header. */
 template<typename T>
 static void interpolate_to_evaluated_impl(const BezierSpline &spline,
-                                          const blender::VArray<T> &source_data,
-                                          MutableSpan<T> result_data)
+                                          const blender::VArray<T> &src,
+                                          MutableSpan<T> dst)
 {
+  BLI_assert(src.size() == spline.size());
+  BLI_assert(dst.size() == spline.evaluated_points_size());
   Span<float> mappings = spline.evaluated_mappings();
 
-  for (const int i : result_data.index_range()) {
+  for (const int i : dst.index_range()) {
     BezierSpline::InterpolationData interp = spline.interpolation_data_from_index_factor(
         mappings[i]);
 
-    const T &value = source_data[interp.control_point_index];
-    const T &next_value = source_data[interp.next_control_point_index];
+    const T &value = src[interp.control_point_index];
+    const T &next_value = src[interp.next_control_point_index];
 
-    result_data[i] = blender::attribute_math::mix2(interp.factor, value, next_value);
+    dst[i] = blender::attribute_math::mix2(interp.factor, value, next_value);
   }
 }
 
-blender::fn::GVArrayPtr BezierSpline::interpolate_to_evaluated(
-    const blender::fn::GVArray &source_data) const
+GVArrayPtr BezierSpline::interpolate_to_evaluated(const GVArray &src) const
 {
-  BLI_assert(source_data.size() == this->size());
+  BLI_assert(src.size() == this->size());
 
-  if (source_data.is_single()) {
-    return source_data.shallow_copy();
+  if (src.is_single()) {
+    return src.shallow_copy();
   }
 
   const int eval_size = this->evaluated_points_size();
   if (eval_size == 1) {
-    return source_data.shallow_copy();
+    return src.shallow_copy();
   }
 
-  blender::fn::GVArrayPtr new_varray;
-  blender::attribute_math::convert_to_static_type(source_data.type(), [&](auto dummy) {
+  GVArrayPtr new_varray;
+  blender::attribute_math::convert_to_static_type(src.type(), [&](auto dummy) {
     using T = decltype(dummy);
     if constexpr (!std::is_void_v<blender::attribute_math::DefaultMixer<T>>) {
       Array<T> values(eval_size);
-      interpolate_to_evaluated_impl<T>(*this, source_data.typed<T>(), values);
-      new_varray = std::make_unique<blender::fn::GVArray_For_ArrayContainer<Array<T>>>(
-          std::move(values));
+      interpolate_to_evaluated_impl<T>(*this, src.typed<T>(), values);
+      new_varray = std::make_unique<GVArray_For_ArrayContainer<Array<T>>>(std::move(values));
     }
   });
 
diff --git a/source/blender/blenkernel/intern/spline_nurbs.cc b/source/blender/blenkernel/intern/spline_nurbs.cc
index 569b6abcef8..90aadb319b7 100644
--- a/source/blender/blenkernel/intern/spline_nurbs.cc
+++ b/source/blender/blenkernel/intern/spline_nurbs.cc
@@ -26,7 +26,10 @@ using blender::float3;
 using blender::IndexRange;
 using blender::MutableSpan;
 using blender::Span;
+using blender::fn::GVArray;
+using blender::fn::GVArray_For_ArrayContainer;
 using blender::fn::GVArray_Typed;
+using blender::fn::GVArrayPtr;
 
 SplinePtr NURBSpline::copy() const
 {
@@ -326,15 +329,15 @@ static void calculate_basis_for_point(const float parameter,
   basis_cache.start_index = start;
 }
 
-void NURBSpline::calculate_basis_cache() const
+Span<NURBSpline::BasisCache> NURBSpline::calculate_basis_cache() const
 {
   if (!basis_cache_dirty_) {
-    return;
+    return basis_cache_;
   }
 
   std::lock_guard lock{basis_cache_mutex_};
   if (!basis_cache_dirty_) {
-    return;
+    return basis_cache_;
   }
 
   const int points_len = this->size();
@@ -371,50 +374,47 @@ void NURBSpline::calculate_basis_cache() const
   }
 
   basis_cache_dirty_ = false;
+  return basis_cache_;
 }
 
 template<typename T>
 void interpolate_to_evaluated_impl(Span<NURBSpline::BasisCache> weights,
-                                   const blender::VArray<T> &source_data,
-                                   MutableSpan<T> result_data)
+                                   const blender::VArray<T> &src,
+                                   MutableSpan<T> dst)
 {
-  const int points_len = source_data.size();
-  BLI_assert(result_data.size() == weights.size());
-  blender::attribute_math::DefaultMixer<T> mixer(result_data);
+  const int size = src.size();
+  BLI_assert(dst.size() == weights.size());
+  blender::attribute_math::DefaultMixer<T> mixer(dst);
 
-  for (const int i : result_data.index_range()) {
+  for (const int i : dst.index_range()) {
     Span<float> point_weights = weights[i].weights;
     const int start_index = weights[i].start_index;
-
     for (const int j : point_weights.index_range()) {
-      const int point_index = (start_index + j) % points_len;
-      mixer.mix_in(i, source_data[point_index], point_weights[j]);
+      const int point_index = (start_index + j) % size;
+      mixer.mix_in(i, src[point_index], point_weights[j]);
     }
   }
 
   mixer.finalize();
 }
 
-blender::fn::GVArrayPtr NURBSpline::interpolate_to_evaluated(
-    const blender::fn::GVArray &source_data) const
+GVArrayPtr NURBSpline::interpolate_to_evaluated(const GVArray &src) const
 {
-  BLI_assert(source_data.size() == this->size());
+  BLI_assert(src.size() == this->size());
 
-  if (source_data.is_single()) {
-    return source_data.shallow_copy();
+  if (src.is_single()) {
+    return src.shallow_copy();
   }
 
-  this->calculate_basis_cache();
-  Span<BasisCache> weights(basis_cache_);
+  Span<BasisCache> basis_cache = this->calculate_basis_cache();
 
-  blender::fn::GVArrayPtr new_varray;
-  blender::attribute_math::convert_to_static_type(source_data.type(), [&](auto dummy) {
+  GVArrayPtr new_varray;
+  blender::attribute_math::convert_to_static_type(src.type(), [&](auto dummy) {
     using T = decltype(dummy);
     if constexpr (!std::is_void_v<blender::attribute_math::DefaultMixer<T>>) {
       Array<T> values(this->evaluated_points_size());
-      interpolate_to_evaluated_impl<T>(weights, source_data.typed<T>(), values);
-      new_varray = std::make_unique<blender::fn::GVArray_For_ArrayContainer<Array<T>>>(
-          std::move(values));
+      interpolate_to_evaluated_impl<T>(basis_cache, src.typed<T>(), values);
+      new_varray = std::make_unique<GVArray_For_ArrayContainer<Array<T>>>(std::move(values));
     }
   });
 
diff --git a/source/blender/blenkernel/intern/spline_poly.cc b/source/blender/blenkernel/intern/spline_poly.cc
index ebbe595e319..e344b8d4910 100644
--- a/source/blender/blenkernel/intern/spline_poly.cc
+++ b/source/blender/blenkernel/intern/spline_poly.cc
@@ -22,6 +22,8 @@
 using blender::float3;
 using blender::MutableSpan;
 using blender::Span;
+using blender::fn::GVArray;
+using blender::fn::GVArrayPtr;
 
 SplinePtr PolySpline::copy() const
 {
@@ -115,10 +117,9 @@ Span<float3> PolySpline::evaluated_positions() const
  * the original data. Therefore the lifetime of the returned virtual array must not be longer than
  * the source data.
  */
-blender::fn::GVArrayPtr PolySpline::interpolate_to_evaluated(
-    const blender::fn::GVArray &source_data) const
+GVArrayPtr PolySpline::interpolate_to_evaluated(const GVArray &src) const
 {
-  BLI_assert(source_data.size() == this->size());
+  BLI_assert(src.size() == this->size());
 
-  return source_data.shallow_copy();
+  return src.shallow_copy();
 }
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_to_points.cc b/source/blender/nodes/geometr

@@ Diff output truncated at 10240 characters. @@



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