[Bf-blender-cvs] [d2f1705b15b] master: Fix T63936 GPUSelect: Read depth in the end
Clément Foucault
noreply at git.blender.org
Sat Apr 27 20:37:31 CEST 2019
Commit: d2f1705b15be406d5565e510ae82f07d27345af1
Author: Clément Foucault
Date: Sat Apr 27 20:37:11 2019 +0200
Branches: master
https://developer.blender.org/rBd2f1705b15be406d5565e510ae82f07d27345af1
Fix T63936 GPUSelect: Read depth in the end
fix T63936 introduced in 86914e713347.
Reviewers: fclem
Reviewed By: fclem
Tags: #bf_blender
Maniphest Tasks: T63936
Differential Revision: https://developer.blender.org/D4750
===================================================================
M source/blender/gpu/intern/gpu_select.c
M source/blender/gpu/intern/gpu_select_pick.c
M source/blender/gpu/intern/gpu_select_private.h
===================================================================
diff --git a/source/blender/gpu/intern/gpu_select.c b/source/blender/gpu/intern/gpu_select.c
index 17d3321560d..010087e5536 100644
--- a/source/blender/gpu/intern/gpu_select.c
+++ b/source/blender/gpu/intern/gpu_select.c
@@ -120,7 +120,7 @@ bool GPU_select_load_id(uint id)
}
default: /* ALGO_GL_PICK */
{
- return gpu_select_pick_load_id(id);
+ return gpu_select_pick_load_id(id, false);
}
}
}
diff --git a/source/blender/gpu/intern/gpu_select_pick.c b/source/blender/gpu/intern/gpu_select_pick.c
index ffd4cd6efbc..1880a0cfbdf 100644
--- a/source/blender/gpu/intern/gpu_select_pick.c
+++ b/source/blender/gpu/intern/gpu_select_pick.c
@@ -476,12 +476,12 @@ static void gpu_select_load_id_pass_nearest(const DepthBufCache *rect_prev,
}
}
-bool gpu_select_pick_load_id(uint id)
+bool gpu_select_pick_load_id(uint id, bool end)
{
GPUPickState *ps = &g_pick_state;
if (ps->gl.is_init) {
- if (id == ps->gl.prev_id) {
+ if (id == ps->gl.prev_id && !end) {
/* No need to read if we are still drawing for the same id since
* all these depths will be merged / deduplicated in the end. */
return true;
@@ -543,7 +543,7 @@ uint gpu_select_pick_end(void)
if (ps->is_cached == false) {
if (ps->gl.is_init) {
/* force finishing last pass */
- gpu_select_pick_load_id(ps->gl.prev_id);
+ gpu_select_pick_load_id(ps->gl.prev_id, true);
}
gpuPopAttr();
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
diff --git a/source/blender/gpu/intern/gpu_select_private.h b/source/blender/gpu/intern/gpu_select_private.h
index bc40e58ba96..a0619bd4293 100644
--- a/source/blender/gpu/intern/gpu_select_private.h
+++ b/source/blender/gpu/intern/gpu_select_private.h
@@ -28,7 +28,7 @@
/* gpu_select_pick */
void gpu_select_pick_begin(uint (*buffer)[4], uint bufsize, const rcti *input, char mode);
-bool gpu_select_pick_load_id(uint id);
+bool gpu_select_pick_load_id(uint id, bool end);
uint gpu_select_pick_end(void);
void gpu_select_pick_cache_begin(void);
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