[Bf-blender-cvs] [b54cc683653] blender2.8: Cleanup: Use typed allocation type enum in custom data API
Sergey Sharybin
noreply at git.blender.org
Wed May 30 10:23:09 CEST 2018
Commit: b54cc68365335d69b3a81ad3309c6011751ddbe9
Author: Sergey Sharybin
Date: Wed May 30 10:20:22 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBb54cc68365335d69b3a81ad3309c6011751ddbe9
Cleanup: Use typed allocation type enum in custom data API
===================================================================
M source/blender/blenkernel/BKE_customdata.h
M source/blender/blenkernel/intern/customdata.c
===================================================================
diff --git a/source/blender/blenkernel/BKE_customdata.h b/source/blender/blenkernel/BKE_customdata.h
index a9ded0b8356..89d34977843 100644
--- a/source/blender/blenkernel/BKE_customdata.h
+++ b/source/blender/blenkernel/BKE_customdata.h
@@ -123,7 +123,7 @@ void CustomData_data_add(int type, void *data1, const void *data2);
* mask is a bitfield where (mask & (1 << (layer type))) indicates
* if a layer should be copied or not. alloctype must be one of the above. */
void CustomData_copy(const struct CustomData *source, struct CustomData *dest,
- CustomDataMask mask, int alloctype, int totelem);
+ CustomDataMask mask, CDAllocType alloctype, int totelem);
/* BMESH_TODO, not really a public function but readfile.c needs it */
void CustomData_update_typemap(struct CustomData *data);
@@ -131,7 +131,7 @@ void CustomData_update_typemap(struct CustomData *data);
/* same as the above, except that this will preserve existing layers, and only
* add the layers that were not there yet */
bool CustomData_merge(const struct CustomData *source, struct CustomData *dest,
- CustomDataMask mask, int alloctype, int totelem);
+ CustomDataMask mask, CDAllocType alloctype, int totelem);
/* Reallocate custom data to a new element count.
* Only affects on data layers which are owned by the CustomData itself,
@@ -146,7 +146,7 @@ void CustomData_realloc(struct CustomData *data, int totelem);
* consistent with the new layout.*/
bool CustomData_bmesh_merge(
const struct CustomData *source, struct CustomData *dest,
- CustomDataMask mask, int alloctype, struct BMesh *bm, const char htype);
+ CustomDataMask mask, CDAllocType alloctype, struct BMesh *bm, const char htype);
/** NULL's all members and resets the typemap. */
void CustomData_reset(struct CustomData *data);
@@ -166,10 +166,10 @@ void CustomData_free_temporary(struct CustomData *data, int totelem);
* backed by an external data array. the different allocation types are
* defined above. returns the data of the layer.
*/
-void *CustomData_add_layer(struct CustomData *data, int type, int alloctype,
+void *CustomData_add_layer(struct CustomData *data, int type, CDAllocType alloctype,
void *layer, int totelem);
/*same as above but accepts a name */
-void *CustomData_add_layer_named(struct CustomData *data, int type, int alloctype,
+void *CustomData_add_layer_named(struct CustomData *data, int type, CDAllocType alloctype,
void *layer, int totelem, const char *name);
/* frees the active or first data layer with the give type.
diff --git a/source/blender/blenkernel/intern/customdata.c b/source/blender/blenkernel/intern/customdata.c
index 9c0ace2f654..0c854551463 100644
--- a/source/blender/blenkernel/intern/customdata.c
+++ b/source/blender/blenkernel/intern/customdata.c
@@ -1397,7 +1397,7 @@ void customData_mask_layers__print(CustomDataMask mask)
/********************* CustomData functions *********************/
static void customData_update_offsets(CustomData *data);
-static CustomDataLayer *customData_add_layer__internal(CustomData *data, int type, int alloctype, void *layerdata,
+static CustomDataLayer *customData_add_layer__internal(CustomData *data, int type, CDAllocType alloctype, void *layerdata,
int totelem, const char *name);
void CustomData_update_typemap(CustomData *data)
@@ -1428,7 +1428,7 @@ static bool customdata_typemap_is_valid(const CustomData *data)
#endif
bool CustomData_merge(const struct CustomData *source, struct CustomData *dest,
- CustomDataMask mask, int alloctype, int totelem)
+ CustomDataMask mask, CDAllocType alloctype, int totelem)
{
/*const LayerTypeInfo *typeInfo;*/
CustomDataLayer *layer, *newlayer;
@@ -1511,7 +1511,7 @@ void CustomData_realloc(CustomData *data, int totelem)
}
void CustomData_copy(const struct CustomData *source, struct CustomData *dest,
- CustomDataMask mask, int alloctype, int totelem)
+ CustomDataMask mask, CDAllocType alloctype, int totelem)
{
CustomData_reset(dest);
@@ -1810,7 +1810,7 @@ static int customData_resize(CustomData *data, int amount)
return 1;
}
-static CustomDataLayer *customData_add_layer__internal(CustomData *data, int type, int alloctype, void *layerdata,
+static CustomDataLayer *customData_add_layer__internal(CustomData *data, int type, CDAllocType alloctype, void *layerdata,
int totelem, const char *name)
{
const LayerTypeInfo *typeInfo = layerType_getInfo(type);
@@ -1898,7 +1898,7 @@ static CustomDataLayer *customData_add_layer__internal(CustomData *data, int typ
return &data->layers[index];
}
-void *CustomData_add_layer(CustomData *data, int type, int alloctype,
+void *CustomData_add_layer(CustomData *data, int type, CDAllocType alloctype,
void *layerdata, int totelem)
{
CustomDataLayer *layer;
@@ -1915,7 +1915,7 @@ void *CustomData_add_layer(CustomData *data, int type, int alloctype,
}
/*same as above but accepts a name*/
-void *CustomData_add_layer_named(CustomData *data, int type, int alloctype,
+void *CustomData_add_layer_named(CustomData *data, int type, CDAllocType alloctype,
void *layerdata, int totelem, const char *name)
{
CustomDataLayer *layer;
@@ -2673,7 +2673,7 @@ void CustomData_bmesh_init_pool(CustomData *data, int totelem, const char htype)
bool CustomData_bmesh_merge(
const CustomData *source, CustomData *dest,
- CustomDataMask mask, int alloctype, BMesh *bm, const char htype)
+ CustomDataMask mask, CDAllocType alloctype, BMesh *bm, const char htype)
{
BMHeader *h;
BMIter iter;
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