[Bf-blender-cvs] [7bf7b8af398] master: Cleanup: redundant comments
Campbell Barton
noreply at git.blender.org
Thu Oct 19 07:17:35 CEST 2017
Commit: 7bf7b8af398b9ad3245ac52af4a8f7f91820a8eb
Author: Campbell Barton
Date: Thu Oct 19 16:19:07 2017 +1100
Branches: master
https://developer.blender.org/rB7bf7b8af398b9ad3245ac52af4a8f7f91820a8eb
Cleanup: redundant comments
Class names are readable, no need for explanations of each one.
===================================================================
M release/scripts/startup/bl_ui/space_view3d.py
===================================================================
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index f6d72ac2853..ec2e19b38c8 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -1177,11 +1177,7 @@ class VIEW3D_MT_angle_control(Menu):
layout.prop(tex_slot, "use_random", text="Random")
-# ********** Add menu **********
-
# XXX: INFO_MT_ names used to keep backwards compatibility (Add-ons etc. that hook into the menu)
-
-
class INFO_MT_mesh_add(Menu):
bl_idname = "INFO_MT_mesh_add"
bl_label = "Mesh"
@@ -1840,7 +1836,6 @@ class VIEW3D_MT_object_game(Menu):
layout.operator("object.game_property_clear")
-# ********** Brush menu **********
class VIEW3D_MT_brush(Menu):
bl_label = "Brush"
@@ -1911,7 +1906,6 @@ class VIEW3D_MT_brush_paint_modes(Menu):
layout.prop(brush, "use_paint_image", text="Texture Paint")
-# ********** Vertex paint menu **********
class VIEW3D_MT_paint_vertex(Menu):
bl_label = "Paint"
@@ -1987,8 +1981,6 @@ class VIEW3D_MT_vertex_group(Menu):
layout.operator("object.vertex_group_remove", text="Remove All Groups").all = True
-# ********** Weight paint menu **********
-
class VIEW3D_MT_paint_weight(Menu):
bl_label = "Weights"
@@ -2031,9 +2023,6 @@ class VIEW3D_MT_paint_weight(Menu):
layout.operator("paint.weight_set")
-# ********** Sculpt menu **********
-
-
class VIEW3D_MT_sculpt(Menu):
bl_label = "Sculpt"
@@ -2105,9 +2094,6 @@ class VIEW3D_MT_hide_mask(Menu):
props = layout.operator("paint.mask_lasso_gesture", text="Lasso Mask")
-# ********** Particle menu **********
-
-
class VIEW3D_MT_particle(Menu):
bl_label = "Particle"
@@ -2195,9 +2181,6 @@ class VIEW3D_MT_particle_showhide(ShowHideMenu, Menu):
_operator_name = "particle"
-# ********** Pose Menu **********
-
-
class VIEW3D_MT_pose(Menu):
bl_label = "Pose"
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