[Bf-blender-cvs] [4a4963c] soc-2016-layer_manager: Fix: No way to assign object to layer if it isn't assigned to one yet
Julian Eisel
noreply at git.blender.org
Sun Jul 10 11:48:20 CEST 2016
Commit: 4a4963c7c8412128508999cb394d9cbe04a0d117
Author: Julian Eisel
Date: Sun Jul 10 11:46:58 2016 +0200
Branches: soc-2016-layer_manager
https://developer.blender.org/rB4a4963c7c8412128508999cb394d9cbe04a0d117
Fix: No way to assign object to layer if it isn't assigned to one yet
Should be a temporary fix as long as it's possible to have objects that are not assigned to a layer.
===================================================================
M source/blender/editors/space_layers/layers_ops.c
===================================================================
diff --git a/source/blender/editors/space_layers/layers_ops.c b/source/blender/editors/space_layers/layers_ops.c
index 11eb991..fb2ce8a 100644
--- a/source/blender/editors/space_layers/layers_ops.c
+++ b/source/blender/editors/space_layers/layers_ops.c
@@ -665,7 +665,9 @@ static int layer_objects_assign_invoke(bContext *C, wmOperator *UNUSED(op), cons
if (!slayer->act_tree->active_layer)
return OPERATOR_CANCELLED;
- BKE_BASES_ITER_START(scene)
+ /* TODO Uses old base list to allow assigning objects that don't have a layer yet */
+// BKE_BASES_ITER_START(scene)
+ for (Base *base = scene->base.first; base; base = base->next)
{
if (base->flag & SELECT) {
if (base->layer) {
@@ -674,7 +676,7 @@ static int layer_objects_assign_invoke(bContext *C, wmOperator *UNUSED(op), cons
BKE_objectlayer_base_assign(base, slayer->act_tree->active_layer, false);
}
}
- BKE_BASES_ITER_END;
+// BKE_BASES_ITER_END;
WM_event_add_notifier(C, NC_SCENE | ND_LAYER_CONTENT, NULL);
More information about the Bf-blender-cvs
mailing list