[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [48299] trunk/blender/source/blender/ compositor: rename remaining class members with m_ prefix.

Campbell Barton ideasman42 at gmail.com
Tue Jun 26 09:10:10 CEST 2012


Revision: 48299
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=48299
Author:   campbellbarton
Date:     2012-06-26 07:09:49 +0000 (Tue, 26 Jun 2012)
Log Message:
-----------
rename remaining class members with m_ prefix.

Modified Paths:
--------------
    trunk/blender/source/blender/compositor/intern/COM_ChannelInfo.cpp
    trunk/blender/source/blender/compositor/intern/COM_ChannelInfo.h
    trunk/blender/source/blender/compositor/intern/COM_ChunkOrder.cpp
    trunk/blender/source/blender/compositor/intern/COM_ChunkOrder.h
    trunk/blender/source/blender/compositor/intern/COM_ChunkOrderHotspot.cpp
    trunk/blender/source/blender/compositor/intern/COM_ChunkOrderHotspot.h
    trunk/blender/source/blender/compositor/intern/COM_CompositorContext.cpp
    trunk/blender/source/blender/compositor/intern/COM_CompositorContext.h
    trunk/blender/source/blender/compositor/intern/COM_ExecutionGroup.cpp
    trunk/blender/source/blender/compositor/intern/COM_ExecutionGroup.h
    trunk/blender/source/blender/compositor/intern/COM_ExecutionSystem.cpp
    trunk/blender/source/blender/compositor/intern/COM_ExecutionSystem.h
    trunk/blender/source/blender/compositor/intern/COM_InputSocket.cpp
    trunk/blender/source/blender/compositor/intern/COM_InputSocket.h
    trunk/blender/source/blender/compositor/intern/COM_MemoryBuffer.cpp
    trunk/blender/source/blender/compositor/intern/COM_MemoryBuffer.h
    trunk/blender/source/blender/compositor/intern/COM_MemoryProxy.cpp
    trunk/blender/source/blender/compositor/intern/COM_MemoryProxy.h
    trunk/blender/source/blender/compositor/intern/COM_Node.cpp
    trunk/blender/source/blender/compositor/intern/COM_Node.h
    trunk/blender/source/blender/compositor/intern/COM_NodeBase.cpp
    trunk/blender/source/blender/compositor/intern/COM_NodeBase.h
    trunk/blender/source/blender/compositor/intern/COM_OpenCLDevice.cpp
    trunk/blender/source/blender/compositor/intern/COM_OpenCLDevice.h
    trunk/blender/source/blender/compositor/intern/COM_OutputSocket.cpp
    trunk/blender/source/blender/compositor/intern/COM_OutputSocket.h
    trunk/blender/source/blender/compositor/intern/COM_SingleThreadedNodeOperation.cpp
    trunk/blender/source/blender/compositor/intern/COM_SingleThreadedNodeOperation.h
    trunk/blender/source/blender/compositor/intern/COM_Socket.cpp
    trunk/blender/source/blender/compositor/intern/COM_Socket.h
    trunk/blender/source/blender/compositor/intern/COM_SocketConnection.cpp
    trunk/blender/source/blender/compositor/intern/COM_SocketConnection.h
    trunk/blender/source/blender/compositor/intern/COM_WorkPackage.cpp
    trunk/blender/source/blender/compositor/intern/COM_WorkPackage.h
    trunk/blender/source/blender/compositor/nodes/COM_AlphaOverNode.h
    trunk/blender/source/blender/compositor/nodes/COM_BlurNode.h
    trunk/blender/source/blender/compositor/nodes/COM_BokehBlurNode.h
    trunk/blender/source/blender/compositor/nodes/COM_ChannelMatteNode.h
    trunk/blender/source/blender/compositor/nodes/COM_ChromaMatteNode.h
    trunk/blender/source/blender/compositor/nodes/COM_ColorBalanceNode.h
    trunk/blender/source/blender/compositor/nodes/COM_ColorMatteNode.h
    trunk/blender/source/blender/compositor/nodes/COM_ColorRampNode.h
    trunk/blender/source/blender/compositor/nodes/COM_ColorSpillNode.h
    trunk/blender/source/blender/compositor/nodes/COM_ColorToBWNode.h
    trunk/blender/source/blender/compositor/nodes/COM_CombineHSVANode.h
    trunk/blender/source/blender/compositor/nodes/COM_CombineRGBANode.h
    trunk/blender/source/blender/compositor/nodes/COM_CombineYCCANode.h
    trunk/blender/source/blender/compositor/nodes/COM_CombineYUVANode.h
    trunk/blender/source/blender/compositor/nodes/COM_CompositorNode.h
    trunk/blender/source/blender/compositor/nodes/COM_ConvertAlphaNode.h
    trunk/blender/source/blender/compositor/nodes/COM_CropNode.h
    trunk/blender/source/blender/compositor/nodes/COM_DefocusNode.h
    trunk/blender/source/blender/compositor/nodes/COM_DifferenceMatteNode.h
    trunk/blender/source/blender/compositor/nodes/COM_DilateErodeNode.cpp
    trunk/blender/source/blender/compositor/nodes/COM_DilateErodeNode.h
    trunk/blender/source/blender/compositor/nodes/COM_DisplaceNode.h
    trunk/blender/source/blender/compositor/nodes/COM_DistanceMatteNode.h
    trunk/blender/source/blender/compositor/nodes/COM_FilterNode.h
    trunk/blender/source/blender/compositor/nodes/COM_HueSaturationValueCorrectNode.h
    trunk/blender/source/blender/compositor/nodes/COM_HueSaturationValueNode.h
    trunk/blender/source/blender/compositor/nodes/COM_ImageNode.h
    trunk/blender/source/blender/compositor/nodes/COM_KeyingNode.cpp
    trunk/blender/source/blender/compositor/nodes/COM_KeyingNode.h
    trunk/blender/source/blender/compositor/nodes/COM_KeyingScreenNode.h
    trunk/blender/source/blender/compositor/nodes/COM_LuminanceMatteNode.h
    trunk/blender/source/blender/compositor/nodes/COM_MapUVNode.h
    trunk/blender/source/blender/compositor/nodes/COM_MapValueNode.h
    trunk/blender/source/blender/compositor/nodes/COM_MaskNode.h
    trunk/blender/source/blender/compositor/nodes/COM_MathNode.h
    trunk/blender/source/blender/compositor/nodes/COM_MixNode.h
    trunk/blender/source/blender/compositor/nodes/COM_MovieClipNode.h
    trunk/blender/source/blender/compositor/nodes/COM_NormalNode.h
    trunk/blender/source/blender/compositor/nodes/COM_OutputFileNode.h
    trunk/blender/source/blender/compositor/nodes/COM_SeparateHSVANode.h
    trunk/blender/source/blender/compositor/nodes/COM_SeparateRGBANode.h
    trunk/blender/source/blender/compositor/nodes/COM_SeparateYCCANode.h
    trunk/blender/source/blender/compositor/nodes/COM_SeparateYUVANode.h
    trunk/blender/source/blender/compositor/nodes/COM_SetAlphaNode.h
    trunk/blender/source/blender/compositor/nodes/COM_SplitViewerNode.h
    trunk/blender/source/blender/compositor/nodes/COM_Stabilize2dNode.h
    trunk/blender/source/blender/compositor/nodes/COM_SwitchNode.h
    trunk/blender/source/blender/compositor/nodes/COM_TransformNode.h
    trunk/blender/source/blender/compositor/nodes/COM_ViewerNode.h
    trunk/blender/source/blender/compositor/nodes/COM_ZCombineNode.h

Modified: trunk/blender/source/blender/compositor/intern/COM_ChannelInfo.cpp
===================================================================
--- trunk/blender/source/blender/compositor/intern/COM_ChannelInfo.cpp	2012-06-26 04:44:08 UTC (rev 48298)
+++ trunk/blender/source/blender/compositor/intern/COM_ChannelInfo.cpp	2012-06-26 07:09:49 UTC (rev 48299)
@@ -29,7 +29,7 @@
  */
 ChannelInfo::ChannelInfo()
 {
-	this->number = 0;
-	this->premultiplied = true;
-	this->type = COM_CT_UNUSED;
+	this->m_number = 0;
+	this->m_premultiplied = true;
+	this->m_type = COM_CT_UNUSED;
 }

Modified: trunk/blender/source/blender/compositor/intern/COM_ChannelInfo.h
===================================================================
--- trunk/blender/source/blender/compositor/intern/COM_ChannelInfo.h	2012-06-26 04:44:08 UTC (rev 48298)
+++ trunk/blender/source/blender/compositor/intern/COM_ChannelInfo.h	2012-06-26 07:09:49 UTC (rev 48299)
@@ -61,23 +61,23 @@
 	/**
 	 * @brief the channel number, in the connection. [0-3]
 	 */
-	int number;
+	int m_number;
 
 	/**
 	 * @brief type of channel
 	 */
-	ChannelType type;
+	ChannelType m_type;
 
 	/**
 	 * @brieg Is this value in this channel premultiplied with its alpha
 	 * @note only valid if type = ColorComponent;
 	 */
-	bool premultiplied;
+	bool m_premultiplied;
 
 //	/**
-//	  * Color space of this value.
-//	  * only valid when type = ColorComponent;
-//	  */
+//	 * Color space of this value.
+//	 * only valid when type = ColorComponent;
+//	 */
 //	string colorspacename;
 
 public:
@@ -89,32 +89,32 @@
 	/**
 	 * @brief set the index of this channel in the SocketConnection
 	 */
-	void setNumber(const int number) { this->number = number; }
+	void setNumber(const int number) { this->m_number = number; }
 
 	/**
 	 * @brief get the index of this channel in the SocketConnection
 	 */
-	const int getNumber() const { return this->number; }
+	const int getNumber() const { return this->m_number; }
 
 	/**
 	 * @brief set the type of channel
 	 */
-	void setType(const ChannelType type) { this->type = type; }
+	void setType(const ChannelType type) { this->m_type = type; }
 
 	/**
 	 * @brief get the type of channel
 	 */
-	const ChannelType getType() const { return this->type; }
+	const ChannelType getType() const { return this->m_type; }
 
 	/**
 	 * @brief set the premultiplicatioin of this channel
 	 */
-	void setPremultiplied(const bool premultiplied) { this->premultiplied = premultiplied; }
+	void setPremultiplied(const bool premultiplied) { this->m_premultiplied = premultiplied; }
 
 	/**
 	 * @brief is this channel premultiplied
 	 */
-	const bool isPremultiplied() const { return this->premultiplied; }
+	const bool isPremultiplied() const { return this->m_premultiplied; }
 };
 
 

Modified: trunk/blender/source/blender/compositor/intern/COM_ChunkOrder.cpp
===================================================================
--- trunk/blender/source/blender/compositor/intern/COM_ChunkOrder.cpp	2012-06-26 04:44:08 UTC (rev 48298)
+++ trunk/blender/source/blender/compositor/intern/COM_ChunkOrder.cpp	2012-06-26 07:09:49 UTC (rev 48299)
@@ -25,10 +25,10 @@
 
 ChunkOrder::ChunkOrder()
 {
-	this->distance = 0.0;
-	this->number = 0;
-	this->x = 0;
-	this->y = 0;
+	this->m_distance = 0.0;
+	this->m_number = 0;
+	this->m_x = 0;
+	this->m_y = 0;
 }
 
 void ChunkOrder::determineDistance(ChunkOrderHotspot **hotspots, unsigned int numberOfHotspots)
@@ -37,15 +37,15 @@
 	double distance = MAXFLOAT;
 	for (index = 0; index < numberOfHotspots; index++) {
 		ChunkOrderHotspot *hotspot = hotspots[index];
-		double ndistance = hotspot->determineDistance(this->x, this->y);
+		double ndistance = hotspot->determineDistance(this->m_x, this->m_y);
 		if (ndistance < distance) {
 			distance = ndistance;
 		}
 	}
-	this->distance = distance;
+	this->m_distance = distance;
 }
 
 bool operator<(const ChunkOrder& a, const ChunkOrder& b)
 {
-	return a.distance < b.distance;
+	return a.m_distance < b.m_distance;
 }

Modified: trunk/blender/source/blender/compositor/intern/COM_ChunkOrder.h
===================================================================
--- trunk/blender/source/blender/compositor/intern/COM_ChunkOrder.h	2012-06-26 04:44:08 UTC (rev 48298)
+++ trunk/blender/source/blender/compositor/intern/COM_ChunkOrder.h	2012-06-26 07:09:49 UTC (rev 48299)
@@ -26,20 +26,20 @@
 #include "COM_ChunkOrderHotspot.h"
 class ChunkOrder {
 private:
-	unsigned int number;
-	int x;
-	int y;
-	double distance;
+	unsigned int m_number;
+	int m_x;
+	int m_y;
+	double m_distance;
 public:
 	ChunkOrder();
 	void determineDistance(ChunkOrderHotspot **hotspots, unsigned int numberOfHotspots);
 	friend bool operator<(const ChunkOrder& a, const ChunkOrder& b);
 	
-	void setChunkNumber(unsigned int chunknumber) { this->number = chunknumber; }
-	void setX(int x) { this->x = x; }
-	void setY(int y) { this->y = y; }
-	unsigned int getChunkNumber() { return this->number; }
-	double getDistance() { return this->distance; }
+	void setChunkNumber(unsigned int chunknumber) { this->m_number = chunknumber; }
+	void setX(int x) { this->m_x = x; }
+	void setY(int y) { this->m_y = y; }
+	unsigned int getChunkNumber() { return this->m_number; }
+	double getDistance() { return this->m_distance; }
 };
 
 #endif

Modified: trunk/blender/source/blender/compositor/intern/COM_ChunkOrderHotspot.cpp
===================================================================
--- trunk/blender/source/blender/compositor/intern/COM_ChunkOrderHotspot.cpp	2012-06-26 04:44:08 UTC (rev 48298)
+++ trunk/blender/source/blender/compositor/intern/COM_ChunkOrderHotspot.cpp	2012-06-26 07:09:49 UTC (rev 48299)
@@ -25,16 +25,16 @@
 
 ChunkOrderHotspot::ChunkOrderHotspot(int x, int y, float addition)
 {
-	this->x = x;
-	this->y = y;
-	this->addition = addition;
+	this->m_x = x;
+	this->m_y = y;
+	this->m_addition = addition;
 }
 
 double ChunkOrderHotspot::determineDistance(int x, int y)
 {
-	int dx = x - this->x;
-	int dy = y - this->y;
+	int dx = x - this->m_x;
+	int dy = y - this->m_y;
 	double result = sqrt((double)(dx * dx + dy * dy));
-	result += (double)this->addition;
+	result += (double)this->m_addition;
 	return result;
 }

Modified: trunk/blender/source/blender/compositor/intern/COM_ChunkOrderHotspot.h
===================================================================
--- trunk/blender/source/blender/compositor/intern/COM_ChunkOrderHotspot.h	2012-06-26 04:44:08 UTC (rev 48298)
+++ trunk/blender/source/blender/compositor/intern/COM_ChunkOrderHotspot.h	2012-06-26 07:09:49 UTC (rev 48299)
@@ -29,9 +29,9 @@
 
 class ChunkOrderHotspot {
 private:
-	int x;
-	int y;
-	float addition;
+	int m_x;
+	int m_y;
+	float m_addition;
 
 public:
 	ChunkOrderHotspot(int x, int y, float addition);

Modified: trunk/blender/source/blender/compositor/intern/COM_CompositorContext.cpp
===================================================================
--- trunk/blender/source/blender/compositor/intern/COM_CompositorContext.cpp	2012-06-26 04:44:08 UTC (rev 48298)
+++ trunk/blender/source/blender/compositor/intern/COM_CompositorContext.cpp	2012-06-26 07:09:49 UTC (rev 48299)
@@ -26,16 +26,16 @@
 
 CompositorContext::CompositorContext()
 {
-	this->rd = NULL;
-	this->quality = COM_QUALITY_HIGH;
-	this->hasActiveOpenCLDevices = false;
-	this->activegNode = NULL;
+	this->m_rd = NULL;
+	this->m_quality = COM_QUALITY_HIGH;
+	this->m_hasActiveOpenCLDevices = false;
+	this->m_activegNode = NULL;
 }
 
 const int CompositorContext::getFramenumber() const
 {
-	if (this->rd) {
-		return this->rd->cfra;
+	if (this->m_rd) {
+		return this->m_rd->cfra;
 	}
 	else {
 		return -1; /* this should never happen */
@@ -44,8 +44,8 @@
 
 const int CompositorContext::isColorManaged() const
 {
-	if (this->rd) {
-		return this->rd->color_mgt_flag & R_COLOR_MANAGEMENT;
+	if (this->m_rd) {
+		return this->m_rd->color_mgt_flag & R_COLOR_MANAGEMENT;
 	}
 	else {
 		return 0; /* this should never happen */

Modified: trunk/blender/source/blender/compositor/intern/COM_CompositorContext.h
===================================================================
--- trunk/blender/source/blender/compositor/intern/COM_CompositorContext.h	2012-06-26 04:44:08 UTC (rev 48298)
+++ trunk/blender/source/blender/compositor/intern/COM_CompositorContext.h	2012-06-26 07:09:49 UTC (rev 48299)
@@ -41,38 +41,38 @@
 	 * This field is initialized in ExecutionSystem and must only be read from that point on.
 	 * @see ExecutionSystem
 	 */
-	bool rendering;
+	bool m_rendering;
 
 	/**
 	 * @brief The quality of the composite.
 	 * This field is initialized in ExecutionSystem and must only be read from that point on.
 	 * @see ExecutionSystem
 	 */
-	CompositorQuality quality;
+	CompositorQuality m_quality;
 
 	/**
 	 * @brief Reference to the render data that is being composited.
 	 * This field is initialized in ExecutionSystem and must only be read from that point on.
 	 * @see ExecutionSystem
 	 */
-	RenderData *rd;
+	RenderData *m_rd;
 
 	/**
 	 * @brief reference to the bNodeTree
 	 * This field is initialized in ExecutionSystem and must only be read from that point on.
 	 * @see ExecutionSystem
 	 */
-	bNodeTree *bnodetree;
+	bNodeTree *m_bnodetree;
 	
 	/**
 	 * @brief activegNode the group node that is currently being edited.
 	 */
-	bNode *activegNode;
+	bNode *m_activegNode;
 
 	/**
 	 * @brief does this system have active opencl devices?
 	 */
-	bool hasActiveOpenCLDevices;
+	bool m_hasActiveOpenCLDevices;
 
 public:
 	/**
@@ -83,56 +83,52 @@
 	/**
 	 * @brief set the rendering field of the context
 	 */
-	void setRendering(bool rendering) { this->rendering = rendering; }
+	void setRendering(bool rendering) { this->m_rendering = rendering; }
 
 	/**
 	 * @brief get the rendering field of the context
 	 */
-	bool isRendering() const { return this->rendering; }
+	bool isRendering() const { return this->m_rendering; }
 
 	/**
 	 * @brief set the scene of the context
 	 */
-	void setRenderData(RenderData *rd) { this->rd = rd; }
+	void setRenderData(RenderData *rd) { this->m_rd = rd; }
 
 	/**
 	 * @brief set the bnodetree of the context
 	 */
-	void setbNodeTree(bNodeTree *bnodetree) { this->bnodetree = bnodetree; }
+	void setbNodeTree(bNodeTree *bnodetree) { this->m_bnodetree = bnodetree; }
 
 	/**
 	 * @brief get the bnodetree of the context
 	 */
-	const bNodeTree *getbNodeTree() const { return this->bnodetree; }
+	const bNodeTree *getbNodeTree() const { return this->m_bnodetree; }
 
 	/**
 	 * @brief set the active groupnode of the context
 	 */

@@ Diff output truncated at 10240 characters. @@



More information about the Bf-blender-cvs mailing list