[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [48298] branches/soc-2012-swiss_cheese/ source/gameengine/GamePlayer/ghost/GPG_ghost.cpp: Looks like the Blenderplayer was already handling initializing the matrix stack in GPG_Application , so I'm removing it from GPG_ghost.cpp.
Mitchell Stokes
mogurijin at gmail.com
Tue Jun 26 06:44:10 CEST 2012
Revision: 48298
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=48298
Author: moguri
Date: 2012-06-26 04:44:08 +0000 (Tue, 26 Jun 2012)
Log Message:
-----------
Looks like the Blenderplayer was already handling initializing the matrix stack in GPG_Application, so I'm removing it from GPG_ghost.cpp.
Modified Paths:
--------------
branches/soc-2012-swiss_cheese/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
Modified: branches/soc-2012-swiss_cheese/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
===================================================================
--- branches/soc-2012-swiss_cheese/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp 2012-06-26 04:40:43 UTC (rev 48297)
+++ branches/soc-2012-swiss_cheese/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp 2012-06-26 04:44:08 UTC (rev 48298)
@@ -759,7 +759,6 @@
}
GPU_set_anisotropic(U.anisotropic_filter);
- GPU_ms_init();
GPUimmediate *immediate = gpuNewImmediate();
gpuImmediateMakeCurrent(immediate);
@@ -1075,7 +1074,6 @@
gpuImmediateMakeCurrent(NULL);
gpuDeleteImmediate(immediate);
- GPU_ms_exit();
}
// Cleanup
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