[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [48298] branches/soc-2012-swiss_cheese/ source/gameengine/GamePlayer/ghost/GPG_ghost.cpp: Looks like the Blenderplayer was already handling initializing the matrix stack in GPG_Application , so I'm removing it from GPG_ghost.cpp.

Mitchell Stokes mogurijin at gmail.com
Tue Jun 26 06:44:10 CEST 2012


Revision: 48298
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=48298
Author:   moguri
Date:     2012-06-26 04:44:08 +0000 (Tue, 26 Jun 2012)
Log Message:
-----------
Looks like the Blenderplayer was already handling initializing the matrix stack in GPG_Application, so I'm removing it from GPG_ghost.cpp.

Modified Paths:
--------------
    branches/soc-2012-swiss_cheese/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp

Modified: branches/soc-2012-swiss_cheese/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
===================================================================
--- branches/soc-2012-swiss_cheese/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp	2012-06-26 04:40:43 UTC (rev 48297)
+++ branches/soc-2012-swiss_cheese/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp	2012-06-26 04:44:08 UTC (rev 48298)
@@ -759,7 +759,6 @@
 		}
 
 		GPU_set_anisotropic(U.anisotropic_filter);
-		GPU_ms_init();
 
 		GPUimmediate *immediate = gpuNewImmediate();
 		gpuImmediateMakeCurrent(immediate);
@@ -1075,7 +1074,6 @@
 
 		gpuImmediateMakeCurrent(NULL);
 		gpuDeleteImmediate(immediate);
-		GPU_ms_exit();
 	}
 
 	// Cleanup




More information about the Bf-blender-cvs mailing list