[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [53190] trunk/blender: style cleanup

Campbell Barton ideasman42 at gmail.com
Thu Dec 20 01:29:36 CET 2012


Revision: 53190
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=53190
Author:   campbellbarton
Date:     2012-12-20 00:29:31 +0000 (Thu, 20 Dec 2012)
Log Message:
-----------
style cleanup

Modified Paths:
--------------
    trunk/blender/release/scripts/templates/addon_add_object.py
    trunk/blender/source/blender/blenkernel/intern/gpencil.c
    trunk/blender/source/blender/blenkernel/intern/softbody.c
    trunk/blender/source/blender/editors/interface/interface_panel.c
    trunk/blender/source/blender/editors/space_view3d/view3d_fly.c
    trunk/blender/source/blender/makesrna/intern/rna_scene.c
    trunk/blender/source/blender/render/intern/source/convertblender.c
    trunk/blender/source/blender/windowmanager/WM_api.h
    trunk/blender/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
    trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVBO.cpp

Modified: trunk/blender/release/scripts/templates/addon_add_object.py
===================================================================
--- trunk/blender/release/scripts/templates/addon_add_object.py	2012-12-19 21:17:16 UTC (rev 53189)
+++ trunk/blender/release/scripts/templates/addon_add_object.py	2012-12-20 00:29:31 UTC (rev 53190)
@@ -2,7 +2,7 @@
     "name": "New Object",
     "author": "Your Name Here",
     "version": (1, 0),
-    "blender": (2, 5, 5),
+    "blender": (2, 65, 0),
     "location": "View3D > Add > Mesh > New Object",
     "description": "Adds a new Mesh Object",
     "warning": "",

Modified: trunk/blender/source/blender/blenkernel/intern/gpencil.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/gpencil.c	2012-12-19 21:17:16 UTC (rev 53189)
+++ trunk/blender/source/blender/blenkernel/intern/gpencil.c	2012-12-20 00:29:31 UTC (rev 53190)
@@ -188,7 +188,7 @@
 	
 	/* make this one the active one */
 	if (setactive)
-	    gpencil_layer_setactive(gpd, gpl);
+		gpencil_layer_setactive(gpd, gpl);
 	
 	/* return layer */
 	return gpl;

Modified: trunk/blender/source/blender/blenkernel/intern/softbody.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/softbody.c	2012-12-19 21:17:16 UTC (rev 53189)
+++ trunk/blender/source/blender/blenkernel/intern/softbody.c	2012-12-20 00:29:31 UTC (rev 53190)
@@ -1957,7 +1957,7 @@
 							}
 
 							closest_to_line_segment_v3(ve, opco, nv2, nv3);
-							 sub_v3_v3v3(ve, opco, ve);
+							sub_v3_v3v3(ve, opco, ve);
 							dist = normalize_v3(ve);
 							if ((dist < outerfacethickness)&&(dist < mindistedge )) {
 								copy_v3_v3(coledge, ve);
@@ -1966,7 +1966,7 @@
 							}
 
 							closest_to_line_segment_v3(ve, opco, nv3, nv1);
-							 sub_v3_v3v3(ve, opco, ve);
+							sub_v3_v3v3(ve, opco, ve);
 							dist = normalize_v3(ve);
 							if ((dist < outerfacethickness)&&(dist < mindistedge )) {
 								copy_v3_v3(coledge, ve);

Modified: trunk/blender/source/blender/editors/interface/interface_panel.c
===================================================================
--- trunk/blender/source/blender/editors/interface/interface_panel.c	2012-12-19 21:17:16 UTC (rev 53189)
+++ trunk/blender/source/blender/editors/interface/interface_panel.c	2012-12-20 00:29:31 UTC (rev 53190)
@@ -1066,7 +1066,7 @@
 			ED_region_tag_redraw(ar);
 		}
 		else {  /* collapse */
-			if(ctrl)
+			if (ctrl)
 				panels_collapse_all(sa, ar, block->panel);
 
 			if (block->panel->flag & PNL_CLOSED) {

Modified: trunk/blender/source/blender/editors/space_view3d/view3d_fly.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/view3d_fly.c	2012-12-19 21:17:16 UTC (rev 53189)
+++ trunk/blender/source/blender/editors/space_view3d/view3d_fly.c	2012-12-20 00:29:31 UTC (rev 53190)
@@ -1041,8 +1041,8 @@
 	const int flag = U.ndof_flag;
 
 #if 0
-	int shouldRotate = (flag & NDOF_SHOULD_ROTATE) && (fly->pan_view == FALSE),
-	    shouldTranslate = (flag & (NDOF_SHOULD_PAN | NDOF_SHOULD_ZOOM));
+	int shouldRotate = (flag & NDOF_SHOULD_ROTATE) && (fly->pan_view == FALSE);
+	int shouldTranslate = (flag & (NDOF_SHOULD_PAN | NDOF_SHOULD_ZOOM));
 #endif
 
 	int shouldRotate = (fly->pan_view == FALSE);

Modified: trunk/blender/source/blender/makesrna/intern/rna_scene.c
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_scene.c	2012-12-19 21:17:16 UTC (rev 53189)
+++ trunk/blender/source/blender/makesrna/intern/rna_scene.c	2012-12-20 00:29:31 UTC (rev 53190)
@@ -2444,7 +2444,7 @@
 		{0, NULL, 0, NULL, NULL}
 	};
 
-	static EnumPropertyItem storage_items[] ={
+	static EnumPropertyItem storage_items[] = {
 		{RAS_STORE_AUTO, "AUTO", 0, "Auto Select", "Chooses the best supported mode"},
 		{RAS_STORE_IMMEDIATE, "IMMEDIATE", 0, "Immediate Mode", "Slowest performance, requires OpenGL (any version)"},
 		{RAS_STORE_VA, "VERTEX_ARRAY", 0, "Vertex Arrays", "Better performance, requires at least OpenGL 1.1"},
@@ -2487,7 +2487,7 @@
 	RNA_def_property_ui_text(prop, "Exit Key",  "The key that exits the Game Engine");
 	RNA_def_property_update(prop, NC_SCENE, NULL);
 	
-	prop= RNA_def_property(srna, "raster_storage", PROP_ENUM, PROP_NONE);
+	prop = RNA_def_property(srna, "raster_storage", PROP_ENUM, PROP_NONE);
 	RNA_def_property_enum_sdna(prop, NULL, "raster_storage");
 	RNA_def_property_enum_items(prop, storage_items);
 	RNA_def_property_ui_text(prop, "Storage",  "Sets the storage mode used by the rasterizer");

Modified: trunk/blender/source/blender/render/intern/source/convertblender.c
===================================================================
--- trunk/blender/source/blender/render/intern/source/convertblender.c	2012-12-19 21:17:16 UTC (rev 53189)
+++ trunk/blender/source/blender/render/intern/source/convertblender.c	2012-12-20 00:29:31 UTC (rev 53190)
@@ -2864,7 +2864,7 @@
 	}
 	else {
 		if (need_orco) {
-		  orco= get_object_orco(re, ob);
+			orco = get_object_orco(re, ob);
 		}
 
 		while (dl) {

Modified: trunk/blender/source/blender/windowmanager/WM_api.h
===================================================================
--- trunk/blender/source/blender/windowmanager/WM_api.h	2012-12-19 21:17:16 UTC (rev 53189)
+++ trunk/blender/source/blender/windowmanager/WM_api.h	2012-12-20 00:29:31 UTC (rev 53190)
@@ -144,9 +144,11 @@
 
 void		WM_event_remove_keymap_handler(ListBase *handlers, wmKeyMap *keymap);
 
-struct wmEventHandler *WM_event_add_ui_handler(const struct bContext *C, ListBase *handlers,
-			int (*func)(struct bContext *C, struct wmEvent *event, void *userdata),
-			void (*remove)(struct bContext *C, void *userdata), void *userdata);
+struct wmEventHandler *WM_event_add_ui_handler(
+		const struct bContext *C, ListBase *handlers,
+		int (*func)(struct bContext *C, struct wmEvent *event, void *userdata),
+		void (*remove)(struct bContext *C, void *userdata), void *userdata);
+
 void		WM_event_remove_ui_handler(ListBase *handlers,
                                        int (*func)(struct bContext *C, struct wmEvent *event, void *userdata),
                                        void (*remove)(struct bContext *C, void *userdata),

Modified: trunk/blender/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
===================================================================
--- trunk/blender/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp	2012-12-19 21:17:16 UTC (rev 53189)
+++ trunk/blender/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp	2012-12-20 00:29:31 UTC (rev 53190)
@@ -1004,7 +1004,7 @@
 						
 						// Enter main loop
 						bool run = true;
-                        char *python_main = NULL;
+						char *python_main = NULL;
 						pynextframestate.state = NULL;
 						pynextframestate.func = NULL;
 #ifdef WITH_PYTHON
@@ -1015,24 +1015,24 @@
 							char *python_code = KX_GetPythonCode(maggie, python_main);
 							if (python_code)
 							{
-#ifdef WITH_PYTHON			    
+#ifdef WITH_PYTHON
 								gpg_nextframestate.system = system;
 								gpg_nextframestate.app = &app;
 								gpg_nextframestate.gs = &gs;
 								pynextframestate.state = &gpg_nextframestate;
 								pynextframestate.func = &GPG_PyNextFrame;
 
-                                printf("Yielding control to Python script '%s'...\n", python_main);
-                                PyRun_SimpleString(python_code);
-                                printf("Exit Python script '%s'\n", python_main);
+								printf("Yielding control to Python script '%s'...\n", python_main);
+								PyRun_SimpleString(python_code);
+								printf("Exit Python script '%s'\n", python_main);
 #endif // WITH_PYTHON
-                                MEM_freeN(python_code);
-                            }
-                            else {
-                                fprintf(stderr, "ERROR: cannot yield control to Python: no Python text data block named '%s'\n", python_main);
-                            }
-                        }
-                        else
+								MEM_freeN(python_code);
+							}
+							else {
+								fprintf(stderr, "ERROR: cannot yield control to Python: no Python text data block named '%s'\n", python_main);
+							}
+						}
+						else
 						{
 							while (run)
 							{

Modified: trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVBO.cpp
===================================================================
--- trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVBO.cpp	2012-12-19 21:17:16 UTC (rev 53189)
+++ trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVBO.cpp	2012-12-20 00:29:31 UTC (rev 53190)
@@ -202,7 +202,7 @@
 
 	glBindBufferARB(GL_ARRAY_BUFFER_ARB, 0);
 	glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
- }
+}
 
 RAS_StorageVBO::RAS_StorageVBO(int *texco_num, RAS_IRasterizer::TexCoGen *texco, int *attrib_num, RAS_IRasterizer::TexCoGen *attrib):
 	m_texco_num(texco_num),




More information about the Bf-blender-cvs mailing list