[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [19685] branches/blender2.5/blender/source /blender/editors/mesh: editmesh_mods.c op names change
Shaul Kedem
shaul_kedem at yahoo.com
Sun Apr 12 19:43:44 CEST 2009
Revision: 19685
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=19685
Author: shul
Date: 2009-04-12 19:43:43 +0200 (Sun, 12 Apr 2009)
Log Message:
-----------
editmesh_mods.c op names change
Modified Paths:
--------------
branches/blender2.5/blender/source/blender/editors/mesh/editmesh_mods.c
branches/blender2.5/blender/source/blender/editors/mesh/mesh_intern.h
branches/blender2.5/blender/source/blender/editors/mesh/mesh_ops.c
Modified: branches/blender2.5/blender/source/blender/editors/mesh/editmesh_mods.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/mesh/editmesh_mods.c 2009-04-12 17:28:41 UTC (rev 19684)
+++ branches/blender2.5/blender/source/blender/editors/mesh/editmesh_mods.c 2009-04-12 17:43:43 UTC (rev 19685)
@@ -817,11 +817,11 @@
return OPERATOR_CANCELLED;
}
-void MESH_OT_select_face_similar(wmOperatorType *ot)
+void MESH_OT_faces_select_similar(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Similar Face Select";
- ot->idname= "MESH_OT_select_face_similar";
+ ot->idname= "MESH_OT_faces_select_similar";
/* api callbacks */
ot->invoke= WM_menu_invoke;
@@ -1078,11 +1078,11 @@
return OPERATOR_CANCELLED;
}
-void MESH_OT_select_edge_similar(wmOperatorType *ot)
+void MESH_OT_edges_select_similar(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Similar Edge Select";
- ot->idname= "MESH_OT_select_edge_similar";
+ ot->idname= "MESH_OT_edges_select_similar";
/* api callbacks */
ot->invoke= WM_menu_invoke;
@@ -1248,11 +1248,11 @@
return OPERATOR_CANCELLED;
}
-void MESH_OT_select_vertex_similar(wmOperatorType *ot)
+void MESH_OT_vertices_select_similar(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Similar Vertex Select";
- ot->idname= "MESH_OT_select_vertex_similar";
+ ot->idname= "MESH_OT_vertices_select_similar";
/* api callbacks */
ot->invoke= WM_menu_invoke;
@@ -1975,11 +1975,11 @@
return OPERATOR_FINISHED;
}
-void MESH_OT_select_loop_multi(wmOperatorType *ot)
+void MESH_OT_loop_multi_select(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Multi Select Loops";
- ot->idname= "MESH_OT_select_loop_multi";
+ ot->idname= "MESH_OT_loop_multi_select";
/* api callbacks */
ot->exec= loop_multiselect;
@@ -2053,11 +2053,11 @@
return OPERATOR_FINISHED;
}
-void MESH_OT_select_loop(wmOperatorType *ot)
+void MESH_OT_loop_select(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Loop Select";
- ot->idname= "MESH_OT_select_loop";
+ ot->idname= "MESH_OT_loop_select";
/* api callbacks */
ot->invoke= mesh_select_loop_invoke;
@@ -2152,11 +2152,11 @@
return OPERATOR_FINISHED;
}
-void MESH_OT_select_path_shortest(wmOperatorType *ot)
+void MESH_OT_path_select_shortest(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Shortest Path Select";
- ot->idname= "MESH_OT_select_path_shortest";
+ ot->idname= "MESH_OT_path_select_shortest";
/* api callbacks */
ot->invoke= mesh_shortest_path_select_invoke;
@@ -2872,11 +2872,11 @@
return OPERATOR_FINISHED;
}
-void MESH_OT_select_sharp_edges(wmOperatorType *ot)
+void MESH_OT_edges_select_sharp(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Select Sharp Edges";
- ot->idname= "MESH_OT_select_sharp_edges";
+ ot->idname= "MESH_OT_edges_select_sharp";
/* api callbacks */
ot->exec= select_sharp_edges_exec;
@@ -3039,11 +3039,11 @@
return OPERATOR_FINISHED;
}
-void MESH_OT_select_linked_flat_faces(wmOperatorType *ot)
+void MESH_OT_faces_select_linked_flat(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Select Linked Flat Faces";
- ot->idname= "MESH_OT_select_linked_flat_faces";
+ ot->idname= "MESH_OT_faces_select_linked_flat";
/* api callbacks */
ot->exec= select_linked_flat_faces_exec;
@@ -4069,11 +4069,11 @@
return OPERATOR_FINISHED;
}
-void MESH_OT_consistant_normals(wmOperatorType *ot)
+void MESH_OT_normals_make_consistant(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Make Normals Consistant";
- ot->idname= "MESH_OT_consistant_normals";
+ ot->idname= "MESH_OT_normals_make_consistant";
/* api callbacks */
ot->exec= righthandfaces_exec;
@@ -4406,11 +4406,11 @@
return OPERATOR_FINISHED;
}
-void MESH_OT_smooth_vertex(wmOperatorType *ot)
+void MESH_OT_vertices_smooth(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Smooth Vertex";
- ot->idname= "MESH_OT_smooth_vertex";
+ ot->idname= "MESH_OT_vertices_smooth";
/* api callbacks */
ot->exec= smooth_vertex;
@@ -4537,11 +4537,11 @@
return OPERATOR_FINISHED;
}
-void MESH_OT_vertices_to_sphere(wmOperatorType *ot)
+void MESH_OT_vertices_to_sphere_transform(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Vertices to Sphere";
- ot->idname= "MESH_OT_vertices_to_sphere";
+ ot->idname= "MESH_OT_vertices_to_sphere_transform";
/* api callbacks */
ot->exec= vertices_to_sphere_exec;
Modified: branches/blender2.5/blender/source/blender/editors/mesh/mesh_intern.h
===================================================================
--- branches/blender2.5/blender/source/blender/editors/mesh/mesh_intern.h 2009-04-12 17:28:41 UTC (rev 19684)
+++ branches/blender2.5/blender/source/blender/editors/mesh/mesh_intern.h 2009-04-12 17:43:43 UTC (rev 19685)
@@ -144,7 +144,7 @@
void MESH_OT_knife_cut(struct wmOperatorType *ot);
/* ******************* editmesh_mods.c */
-void MESH_OT_select_loop(struct wmOperatorType *ot);
+void MESH_OT_loop_select(struct wmOperatorType *ot);
void MESH_OT_select_all_toggle(struct wmOperatorType *ot);
void MESH_OT_select_more(struct wmOperatorType *ot);
void MESH_OT_select_less(struct wmOperatorType *ot);
@@ -154,20 +154,20 @@
void MESH_OT_select_linked_pick(struct wmOperatorType *ot);
void MESH_OT_hide(struct wmOperatorType *ot);
void MESH_OT_reveal(struct wmOperatorType *ot);
-void MESH_OT_consistant_normals(struct wmOperatorType *ot);
-void MESH_OT_select_linked_flat_faces(struct wmOperatorType *ot);
-void MESH_OT_select_sharp_edges(struct wmOperatorType *ot);
-void MESH_OT_select_path_shortest(struct wmOperatorType *ot);
-void MESH_OT_select_vertex_similar(struct wmOperatorType *ot);
-void MESH_OT_select_edge_similar(struct wmOperatorType *ot);
-void MESH_OT_select_face_similar(struct wmOperatorType *ot);
+void MESH_OT_normals_make_consistant(struct wmOperatorType *ot);
+void MESH_OT_faces_select_linked_flat(struct wmOperatorType *ot);
+void MESH_OT_edges_select_sharp(struct wmOperatorType *ot);
+void MESH_OT_path_select_shortest(struct wmOperatorType *ot);
+void MESH_OT_vertices_select_similar(struct wmOperatorType *ot);
+void MESH_OT_edges_select_similar(struct wmOperatorType *ot);
+void MESH_OT_faces_select_similar(struct wmOperatorType *ot);
void MESH_OT_select_random(struct wmOperatorType *ot);
-void MESH_OT_vertices_to_sphere(struct wmOperatorType *ot);
+void MESH_OT_vertices_to_sphere_transform(struct wmOperatorType *ot);
void MESH_OT_selection_type(struct wmOperatorType *ot);
-void MESH_OT_select_loop_multi(struct wmOperatorType *ot);
+void MESH_OT_loop_multi_select(struct wmOperatorType *ot);
void MESH_OT_mark_seam(struct wmOperatorType *ot);
void MESH_OT_mark_sharp(struct wmOperatorType *ot);
-void MESH_OT_smooth_vertex(struct wmOperatorType *ot);
+void MESH_OT_vertices_smooth(struct wmOperatorType *ot);
void MESH_OT_flip_editnormals(struct wmOperatorType *ot);
extern EditEdge *findnearestedge(ViewContext *vc, int *dist);
Modified: branches/blender2.5/blender/source/blender/editors/mesh/mesh_ops.c
===================================================================
--- branches/blender2.5/blender/source/blender/editors/mesh/mesh_ops.c 2009-04-12 17:28:41 UTC (rev 19684)
+++ branches/blender2.5/blender/source/blender/editors/mesh/mesh_ops.c 2009-04-12 17:43:43 UTC (rev 19685)
@@ -118,14 +118,14 @@
WM_operatortype_append(MESH_OT_selection_type);
WM_operatortype_append(MESH_OT_hide);
WM_operatortype_append(MESH_OT_reveal);
- WM_operatortype_append(MESH_OT_consistant_normals);
+ WM_operatortype_append(MESH_OT_normals_make_consistant);
WM_operatortype_append(MESH_OT_subdivide);
WM_operatortype_append(MESH_OT_subdivide_multi);
WM_operatortype_append(MESH_OT_subdivide_multi_fractal);
WM_operatortype_append(MESH_OT_subdivide_smooth);
WM_operatortype_append(MESH_OT_subdivs);
- WM_operatortype_append(MESH_OT_select_linked_flat_faces);
- WM_operatortype_append(MESH_OT_select_sharp_edges);
+ WM_operatortype_append(MESH_OT_faces_select_linked_flat);
+ WM_operatortype_append(MESH_OT_edges_select_sharp);
WM_operatortype_append(MESH_OT_primitive_plane_add);
WM_operatortype_append(MESH_OT_primitive_cube_add);
WM_operatortype_append(MESH_OT_primitive_circle_add);
@@ -144,7 +144,7 @@
WM_operatortype_append(MESH_OT_spin);
WM_operatortype_append(MESH_OT_screw);
- WM_operatortype_append(MESH_OT_vertices_to_sphere);
+ WM_operatortype_append(MESH_OT_vertices_to_sphere_transform);
WM_operatortype_append(MESH_OT_split);
WM_operatortype_append(MESH_OT_extrude_repeat);
WM_operatortype_append(MESH_OT_edge_rotate);
@@ -168,16 +168,16 @@
WM_operatortype_append(MESH_OT_separate);
WM_operatortype_append(MESH_OT_dupli_extrude_cursor);
- WM_operatortype_append(MESH_OT_select_loop);
+ WM_operatortype_append(MESH_OT_loop_select);
WM_operatortype_append(MESH_OT_edge_face_add);
- WM_operatortype_append(MESH_OT_select_path_shortest);
- WM_operatortype_append(MESH_OT_select_vertex_similar);
- WM_operatortype_append(MESH_OT_select_edge_similar);
- WM_operatortype_append(MESH_OT_select_face_similar);
- WM_operatortype_append(MESH_OT_select_loop_multi);
+ WM_operatortype_append(MESH_OT_path_select_shortest);
+ WM_operatortype_append(MESH_OT_vertices_select_similar);
+ WM_operatortype_append(MESH_OT_edges_select_similar);
+ WM_operatortype_append(MESH_OT_faces_select_similar);
+ WM_operatortype_append(MESH_OT_loop_multi_select);
WM_operatortype_append(MESH_OT_mark_seam);
WM_operatortype_append(MESH_OT_mark_sharp);
- WM_operatortype_append(MESH_OT_smooth_vertex);
+ WM_operatortype_append(MESH_OT_vertices_smooth);
WM_operatortype_append(MESH_OT_flip_editnormals);
WM_operatortype_append(MESH_OT_knife_cut);
WM_operatortype_append(MESH_OT_rip);
@@ -192,16 +192,16 @@
/* selecting */
/* standard mouse selection goes via space_view3d */
- WM_keymap_add_item(keymap, "MESH_OT_select_loop", SELECTMOUSE, KM_PRESS, KM_ALT, 0);
- kmi= WM_keymap_add_item(keymap, "MESH_OT_select_loop", SELECTMOUSE, KM_PRESS, KM_SHIFT|KM_ALT, 0);
+ WM_keymap_add_item(keymap, "MESH_OT_loop_select", SELECTMOUSE, KM_PRESS, KM_ALT, 0);
+ kmi= WM_keymap_add_item(keymap, "MESH_OT_loop_select", SELECTMOUSE, KM_PRESS, KM_SHIFT|KM_ALT, 0);
RNA_boolean_set(kmi->ptr, "extend", 1);
- kmi= WM_keymap_add_item(keymap, "MESH_OT_select_loop", SELECTMOUSE, KM_PRESS, KM_ALT|KM_CTRL, 0);
@@ Diff output truncated at 10240 characters. @@
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