[Bf-blender-cvs] define lint
Campbell Barton
ideasman42 at gmail.com
Thu Sep 25 15:03:10 CEST 2008
noticed blender has quite a few historic defines, heres a list with
all of them (excluding extern, GamePlayer dirs and BGL.h)
detected with this script
http://wiki.blender.org/index.php/User:Ideasman42#define_lint
if you have some free time and know the area of blender - looks like
some areas can do with a cleanup.
intern/boolop/intern/BOP_BBox.h:35 #define BOP_ABS(a) ((a < 0) ? -(a) : a)
intern/elbeem/extern/elbeem.h:114 #define OB_VOLUMEINIT_BOTH
(OB_VOLUMEINIT_SHELL|OB_VOLUMEINIT_VOLUME)
intern/elbeem/extern/elbeem.h:248 #define FGI_NO_FLUID (1<<(FGI_FLAGSTART+ 1))
intern/elbeem/extern/elbeem.h:252 #define FGI_NO_BND (1<<(FGI_FLAGSTART+ 5))
intern/elbeem/intern/loop_tools.h:9 #define MAX_CALC_ARR 4
intern/elbeem/intern/loop_tools.h:174 #define old__GRID_LOOP_START() \
intern/elbeem/intern/ntl_geometryclass.h:18 #define GEOCLASSTID_BOX
(GEOCLASSTID_OBJECT| 4)
intern/elbeem/intern/ntl_geometryclass.h:20 #define GEOCLASSTID_SPHERE
(GEOCLASSTID_OBJECT| 16)
intern/elbeem/intern/ntl_geometryobject.h:19 #define DUMP_PARTIAL 2
intern/elbeem/intern/ntl_lighting.h:21 #define LSM_RIGHT 0
intern/elbeem/intern/ntl_lighting.h:22 #define LSM_LEFT 1
intern/elbeem/intern/ntl_lighting.h:23 #define LSM_UP 2
intern/elbeem/intern/ntl_lighting.h:24 #define LSM_DOWN 3
intern/elbeem/intern/ntl_lighting.h:25 #define LSM_FRONT 4
intern/elbeem/intern/ntl_lighting.h:26 #define LSM_BACK 5
intern/elbeem/intern/ntl_vector3dim.h:858 #define HAVE_GFXTYPES
intern/elbeem/intern/solver_class.h:83 #define GFX_FLOATNEQ(x,y) (
ABS((x)-(y)) > (VECTOR_EPSILON) )
intern/elbeem/intern/solver_class.h:92 #define FORDF1M for(int m= 1;
m< LBM_DFNUM; ++m)
intern/elbeem/intern/solver_class.h:96 #define ISOCORR 3
intern/elbeem/intern/solver_class.h:813 #define FLAGISEXACT(flag,
compflag) ((flag & compflag)==compflag)
intern/elbeem/intern/solver_class.h:853 #define dNET 19
intern/elbeem/intern/solver_class.h:854 #define dNWT 20
intern/elbeem/intern/solver_class.h:855 #define dSET 21
intern/elbeem/intern/solver_class.h:856 #define dSWT 22
intern/elbeem/intern/solver_class.h:858 #define dNWB 24
intern/elbeem/intern/solver_class.h:859 #define dSEB 25
intern/elbeem/intern/solver_class.h:860 #define dSWB 26
intern/elbeem/intern/solver_control.h:24 #define FARF_3DONLY -1
intern/elbeem/intern/solver_control.h:25 #define FARF_BOTH 0
intern/elbeem/intern/solver_control.h:26 #define FARF_SWEONLY 1
intern/elbeem/intern/solver_control.h:28 #define FARF_SEPSWE 2
intern/elbeem/intern/solver_control.h:33 #define CPF_ENTRIES 12
intern/elbeem/intern/solver_control.h:35 #define CPF_VELWEIGHT 3
intern/elbeem/intern/solver_control.h:36 #define CPF_VELOCITY 4
intern/elbeem/intern/solver_control.h:37 #define CPF_FORCEWEIGHT 7
intern/elbeem/intern/solver_control.h:38 #define CPF_MINCPDIST 8
intern/elbeem/intern/solver_control.h:39 #define CPF_MINCPDIR 9
intern/elbeem/intern/solver_control.h:50 #define
__PRECOLLIDE_MODS(rho,ux,uy,uz, grav) \
intern/elbeem/intern/solver_interface.h:190 #define FLUIDDISPINVALID 0
intern/elbeem/intern/solver_interface.h:197 #define FLUIDDISPSurface 7
intern/elbeem/intern/solver_relax.h:42 #define XSRC_C(x) RAC(ccel +
(x) *dTotalNum, dC )
intern/elbeem/intern/solver_relax.h:47 #define XSRC_NE(x) RAC(ccel +
((x)-mLevel[lev].lOffsx-1) *dTotalNum, dNE)
intern/elbeem/intern/solver_relax.h:48 #define XSRC_NW(x) RAC(ccel +
((x)-mLevel[lev].lOffsx+1) *dTotalNum, dNW)
intern/elbeem/intern/solver_relax.h:49 #define XSRC_SE(x) RAC(ccel +
((x)+mLevel[lev].lOffsx-1) *dTotalNum, dSE)
intern/elbeem/intern/solver_relax.h:50 #define XSRC_SW(x) RAC(ccel +
((x)+mLevel[lev].lOffsx+1) *dTotalNum, dSW)
intern/elbeem/intern/solver_relax.h:51 #define XSRC_T(x) RAC(ccel +
((x)-mLevel[lev].lOffsy) *dTotalNum, dT )
intern/elbeem/intern/solver_relax.h:52 #define XSRC_B(x) RAC(ccel +
((x)+mLevel[lev].lOffsy) *dTotalNum, dB )
intern/elbeem/intern/solver_relax.h:53 #define XSRC_ET(x) RAC(ccel +
((x)-mLevel[lev].lOffsy-1) *dTotalNum, dET)
intern/elbeem/intern/solver_relax.h:54 #define XSRC_EB(x) RAC(ccel +
((x)+mLevel[lev].lOffsy-1) *dTotalNum, dEB)
intern/elbeem/intern/solver_relax.h:55 #define XSRC_WT(x) RAC(ccel +
((x)-mLevel[lev].lOffsy+1) *dTotalNum, dWT)
intern/elbeem/intern/solver_relax.h:56 #define XSRC_WB(x) RAC(ccel +
((x)+mLevel[lev].lOffsy+1) *dTotalNum, dWB)
intern/elbeem/intern/solver_relax.h:57 #define XSRC_NT(x) RAC(ccel +
((x)-mLevel[lev].lOffsy-mLevel[lev].lOffsx) *dTotalNum, dNT)
intern/elbeem/intern/solver_relax.h:58 #define XSRC_NB(x) RAC(ccel +
((x)+mLevel[lev].lOffsy-mLevel[lev].lOffsx) *dTotalNum, dNB)
intern/elbeem/intern/solver_relax.h:59 #define XSRC_ST(x) RAC(ccel +
((x)-mLevel[lev].lOffsy+mLevel[lev].lOffsx) *dTotalNum, dST)
intern/elbeem/intern/solver_relax.h:60 #define XSRC_SB(x) RAC(ccel +
((x)+mLevel[lev].lOffsy+mLevel[lev].lOffsx) *dTotalNum, dSB)
intern/elbeem/intern/solver_relax.h:110 #define CCEL_C RAC(ccel, dC )
intern/elbeem/intern/solver_relax.h:115 #define CCEL_T RAC(ccel, dT )
intern/elbeem/intern/solver_relax.h:116 #define CCEL_B RAC(ccel, dB )
intern/elbeem/intern/solver_relax.h:117 #define CCEL_NE RAC(ccel, dNE)
intern/elbeem/intern/solver_relax.h:118 #define CCEL_NW RAC(ccel, dNW)
intern/elbeem/intern/solver_relax.h:119 #define CCEL_SE RAC(ccel, dSE)
intern/elbeem/intern/solver_relax.h:120 #define CCEL_SW RAC(ccel, dSW)
intern/elbeem/intern/solver_relax.h:121 #define CCEL_NT RAC(ccel, dNT)
intern/elbeem/intern/solver_relax.h:122 #define CCEL_NB RAC(ccel, dNB)
intern/elbeem/intern/solver_relax.h:123 #define CCEL_ST RAC(ccel, dST)
intern/elbeem/intern/solver_relax.h:124 #define CCEL_SB RAC(ccel, dSB)
intern/elbeem/intern/solver_relax.h:125 #define CCEL_ET RAC(ccel, dET)
intern/elbeem/intern/solver_relax.h:126 #define CCEL_EB RAC(ccel, dEB)
intern/elbeem/intern/solver_relax.h:127 #define CCEL_WT RAC(ccel, dWT)
intern/elbeem/intern/solver_relax.h:128 #define CCEL_WB RAC(ccel, dWB)
intern/elbeem/intern/solver_relax.h:372 #define
OPTIMIZED_STREAMCOLLIDE___UNUSED \
intern/elbeem/intern/solver_relax.h:783 #define WO2D2_11 (WO2D1_1 * WO2D1_1)
intern/elbeem/intern/solver_relax.h:784 #define WO2D2_19 (WO2D1_9 * WO2D1_1)
intern/elbeem/intern/solver_relax.h:785 #define WO2D2_91 (WO2D1_9 * WO2D1_1)
intern/elbeem/intern/solver_relax.h:786 #define WO2D2_99 (WO2D1_9 * WO2D1_9)
intern/elbeem/intern/solver_relax.h:788 #define WO2D3_111 (WO2D1_1 *
WO2D1_1 * WO2D1_1)
intern/elbeem/intern/solver_relax.h:789 #define WO2D3_191 (WO2D1_9 *
WO2D1_1 * WO2D1_1)
intern/elbeem/intern/solver_relax.h:790 #define WO2D3_911 (WO2D1_9 *
WO2D1_1 * WO2D1_1)
intern/elbeem/intern/solver_relax.h:791 #define WO2D3_991 (WO2D1_9 *
WO2D1_9 * WO2D1_1)
intern/elbeem/intern/solver_relax.h:792 #define WO2D3_119 (WO2D1_1 *
WO2D1_1 * WO2D1_9)
intern/elbeem/intern/solver_relax.h:793 #define WO2D3_199 (WO2D1_9 *
WO2D1_1 * WO2D1_9)
intern/elbeem/intern/solver_relax.h:794 #define WO2D3_919 (WO2D1_9 *
WO2D1_1 * WO2D1_9)
intern/elbeem/intern/solver_relax.h:795 #define WO2D3_999 (WO2D1_9 *
WO2D1_9 * WO2D1_9)
intern/elbeem/intern/solver_relax.h:971 #define INTDF_C intDf[dC ]
intern/elbeem/intern/solver_relax.h:976 #define INTDF_T intDf[dT ]
intern/elbeem/intern/solver_relax.h:977 #define INTDF_B intDf[dB ]
intern/elbeem/intern/solver_relax.h:978 #define INTDF_NE intDf[dNE]
intern/elbeem/intern/solver_relax.h:979 #define INTDF_NW intDf[dNW]
intern/elbeem/intern/solver_relax.h:980 #define INTDF_SE intDf[dSE]
intern/elbeem/intern/solver_relax.h:981 #define INTDF_SW intDf[dSW]
intern/elbeem/intern/solver_relax.h:982 #define INTDF_NT intDf[dNT]
intern/elbeem/intern/solver_relax.h:983 #define INTDF_NB intDf[dNB]
intern/elbeem/intern/solver_relax.h:984 #define INTDF_ST intDf[dST]
intern/elbeem/intern/solver_relax.h:985 #define INTDF_SB intDf[dSB]
intern/elbeem/intern/solver_relax.h:986 #define INTDF_ET intDf[dET]
intern/elbeem/intern/solver_relax.h:987 #define INTDF_EB intDf[dEB]
intern/elbeem/intern/solver_relax.h:988 #define INTDF_WT intDf[dWT]
intern/elbeem/intern/solver_relax.h:989 #define INTDF_WB intDf[dWB]
intern/elbeem/intern/utilities.h:128 #define PRINT_IJK_NBL
PRINT_VEC(i+D::dfVecX[l],j+D::dfVecY[l],k+D::dfVecZ[l])
intern/elbeem/intern/utilities.h:140 #define PRINT_NTLVEC2D(v) "
["<<(v)[0]<<","<<(v)[1]<<"] "
intern/elbeem/intern/utilities.h:143 #define PRINT_TRIANGLE(t,mpV) "
{ "<<PRINT_VEC(
(mpV[(t).getPoints()[0]][0]),(mpV[(t).getPoints()[0]][1]),(mpV[(t).getPoints()[0]][2])
)<<\
intern/guardedalloc/mmap_win.h:32 #define PROT_NONE 0
intern/guardedalloc/mmap_win.h:37 #define MAP_FILE 0
intern/guardedalloc/mmap_win.h:40 #define MAP_TYPE 0xF
intern/iksolver/intern/TNT/version.h:19 #define TNT_MAJOR_VERSION '0'
intern/iksolver/intern/TNT/version.h:20 #define TNT_MINOR_VERSION '9'
intern/iksolver/intern/TNT/version.h:21 #define TNT_SUBMINOR_VERSION '4'
intern/iksolver/intern/TNT/version.h:22 #define TNT_VERSION_STRING "0.9.4"
intern/opennl/extern/ONL_opennl.h:43 #define NL_USE_SUPERLU
intern/opennl/extern/ONL_opennl.h:52 #define NL_VERSION_0_0 1
intern/opennl/extern/ONL_opennl.h:84 #define NL_SOLVER 0x100
intern/opennl/superlu/Cnames.h:27 #define C_CALL 4
intern/opennl/superlu/util.h:16 #define FIRSTCOL_OF_SNODE(i) (xsup[i])
intern/opennl/superlu/util.h:49 #define CHECK_MALLOC(where) { \
source/blender/avi/AVI_avi.h:94 #define AVIST_AUDIO FCC("auds")
source/blender/avi/AVI_avi.h:95 #define AVIST_MIDI FCC("mids")
source/blender/avi/AVI_avi.h:96 #define AVIST_TEXT FCC("txts")
source/blender/avi/AVI_avi.h:100 #define AVISF_DISABLED 0x00000001
source/blender/avi/AVI_avi.h:101 #define AVISF_VIDEO_PALCHANGES 0x00010000
source/blender/avi/AVI_avi.h:150 #define AVIIF_NO_TIME 0x00000100
source/blender/avi/AVI_avi.h:151 #define AVIIF_COMPRESSOR 0x0FFF0000
source/blender/avi/intern/avi_intern.h:40 #define PUT_TCC(ch2, fp)
putc(ch2[0],fp); putc(ch2[1],fp)
source/blender/blenkernel/BKE_DerivedMesh.h:60 #define SUB_ELEMS_VERT 0
source/blender/blenkernel/BKE_bmesh.h:195 #define BME_BEVEL_WIRE (1<<3)
source/blender/blenkernel/BKE_bmeshCustomData.h:49 #define
BME_CD_FACETEX 0 /*Image texture/texface*/
source/blender/blenkernel/BKE_bmeshCustomData.h:50 #define
BME_CD_LOOPTEX 1 /*UV coordinates*/
source/blender/blenkernel/BKE_bmeshCustomData.h:51 #define
BME_CD_LOOPCOL 2 /*Vcolors*/
source/blender/blenkernel/BKE_bmeshCustomData.h:52 #define
BME_CD_DEFORMVERT 3 /*Vertex Group/Weights*/
source/blender/blenkernel/BKE_cloth.h:70 #define CLOTH_MAX_THREAD 2
source/blender/blenkernel/BKE_cloth.h:81 #define CLOTH_VERT_FLAG_COLLISION 2
source/blender/blenkernel/BKE_cloth.h:82 #define CLOTH_VERT_FLAG_PINNED_EM 3
source/blender/blenkernel/BKE_cloth.h:166 #define VECSUBSB(v1,v2,
v3,bS) {*(v1)= (*(v2)- *(v3))*bS; *(v1+1)= (*(v2+1) - *(v3+1))*bS;
*(v1+2)= (*(v2+2) - *(v3+2))*bS;}
source/blender/blenkernel/BKE_cloth.h:167 #define VECMULS(v1,aS)
{*(v1)*= aS; *(v1+1)*= aS; *(v1+2)*= *aS;}
source/blender/blenkernel/BKE_curve.h:46 #define SEGMENTSV(nu) (
((nu)->flagv & CU_CYCLIC) ? (nu)->pntsv : (nu)->pntsv-1 )
source/blender/blenkernel/BKE_global.h:213 #define G_FILE_SHOW_PROFILE
(1 << 6)
source/blender/blenkernel/BKE_global.h:216 #define G_FIle_PUBLISH (1 << 9)
source/blender/blenkernel/BKE_global.h:236 #define G_LOADFILE 2
source/blender/blenkernel/BKE_global.h:237 #define G_RESTART 4
source/blender/blenkernel/BKE_global.h:238 #define G_QUIT 8
source/blender/blenkernel/BKE_global.h:239 #define G_SETSCENE 16
source/blender/blenkernel/BKE_idprop.h:177 #define IDP_Array(prop)
(prop->data.pointer)
source/blender/blenkernel/BKE_image.h:71 #define IMA_SRC_CHECK 0
source/blender/blenkernel/BKE_image.h:97 #define IMA_SIGNAL_PACK 2
source/blender/blenkernel/BKE_image.h:98 #define IMA_SIGNAL_REPACK 3
source/blender/blenkernel/BKE_image.h:99 #define IMA_SIGNAL_UNPACK 4
source/blender/blenkernel/BKE_node.h:115 #define NODE_CLASS_FILE 7
source/blender/blenkernel/BKE_node.h:241 #define NODE_DYNAMIC_UPDATED 3 /* 8 */
source/blender/blenkernel/BKE_node.h:245 #define NODE_DYNAMIC_SET 15 /* sign */
source/blender/blenkernel/BKE_node.h:324 #define CMP_NODE_INDEX_MASK 241
source/blender/blenkernel/BKE_node.h:349 #define CMP_CHAN_G 8
source/blender/blenkernel/BKE_node.h:350 #define CMP_CHAN_B 16
source/blender/blenkernel/BKE_particle.h:304 #define PSYS_RESET_CHILDREN 3
source/blender/blenkernel/BKE_shrinkwrap.h:140 #define
NULL_BVHTreeRayHit {NULL, }
source/blender/blenkernel/BKE_utildefines.h:57 #define ELEM10(a, b, c,
d, e, f, g, h, i, j, k) ( ELEM4(a, b, c, d, e) || ELEM6(a, f,
g, h, i, j, k) )
source/blender/blenkernel/BKE_utildefines.h:58 #define ELEM11(a, b, c,
d, e, f, g, h, i, j, k, l) ( ELEM4(a, b, c, d, e) || ELEM7(a,
f, g, h, i, j, k, l) )
source/blender/blenkernel/BKE_utildefines.h:109 #define LONGCOPY(a, b,
c) {int lcpc=c, *lcpa=(int *)a, *lcpb=(int *)b; while(lcpc-->0)
*(lcpa++)= *(lcpb++);}
source/blender/blenkernel/BKE_utildefines.h:124 #define CLAMPTEST(a,
b, c) if((b)<(c)) {CLAMP(a, b, c);} else {CLAMP(a, c, b);}
source/blender/blenkernel/BKE_writeffmpeg.h:47 #define FFMPEG_CODEC_MPEG1 0
source/blender/blenkernel/BKE_writeffmpeg.h:48 #define FFMPEG_CODEC_MPEG2 1
source/blender/blenkernel/BKE_writeffmpeg.h:49 #define FFMPEG_CODEC_MPEG4 2
source/blender/blenkernel/BKE_writeffmpeg.h:50 #define FFMPEG_CODEC_HUFFYUV 3
source/blender/blenkernel/BKE_writeffmpeg.h:51 #define FFMPEG_CODEC_DV 4
source/blender/blenkernel/BKE_writeffmpeg.h:52 #define FFMPEG_CODEC_H264 5
source/blender/blenkernel/BKE_writeffmpeg.h:53 #define FFMPEG_CODEC_XVID 6
source/blender/blenkernel/BKE_writeffmpeg.h:54 #define FFMPEG_CODEC_FLV1 7
source/blender/blenlib/BLI_arithb.h:68 #define MAT3_UNITY {{ 1.0, 0.0, 0.0},\
source/blender/blenlib/BLI_blenlib.h:411 #define
BLI_ARRAY_NELEMS(array) (sizeof((array))/sizeof((array)[0]))
source/blender/blenlib/intern/BLI_util.h:35 #define
mallocstructN(x,y,name) (x*)MEM_mallocN((y)* sizeof(x),name)
source/blender/blenpluginapi/floatpatch.h:40 #define facos acosf
source/blender/blenpluginapi/floatpatch.h:43 #define fasin asinf
source/blender/blenpluginapi/floatpatch.h:49 #define fatan2 atan2f
source/blender/blenpluginapi/floatpatch.h:52 #define fmodf(a,
b) fmod((double)(a), (double)(b))
source/blender/blenpluginapi/floatpatch.h:69 #define flog10 log10f
source/blender/blenpluginapi/floatpatch.h:75 #define fceil ceilf
source/blender/blenpluginapi/iff.h:43 #define IB_yuv (1 << 12)
source/blender/blenpluginapi/iff.h:45 #define IB_rgba (1 << 14)
source/blender/blenpluginapi/iff.h:74 #define RGB888 1
source/blender/blenpluginapi/iff.h:77 #define CLUT8 4
source/blender/blenpluginapi/iff.h:78 #define CLUT7 5
source/blender/blenpluginapi/iff.h:79 #define CLUT4 6
source/blender/blenpluginapi/iff.h:80 #define CLUT3 7
source/blender/blenpluginapi/iff.h:81 #define RL7 8
source/blender/blenpluginapi/iff.h:83 #define MPLTE 10
source/blender/blenpluginapi/iff.h:85 #define DYUV1 0
source/blender/blenpluginapi/iff.h:100 #define IS_lace(x) ((x->ftype
& AM_lace) == AM_lace)
source/blender/blenpluginapi/iff.h:101 #define IS_hires(x) ((x->ftype
& AM_hires) == AM_hires)
source/blender/blenpluginapi/iff.h:102 #define IS_hblace(x) ((x->ftype
& AM_hblace) == AM_hblace)
source/blender/blenpluginapi/iff.h:103 #define IS_hilace(x) ((x->ftype
& AM_hilace) == AM_hilace)
source/blender/blenpluginapi/iff.h:104 #define
IS_hamlace(x) ((x->ftype & AM_hamlace) == AM_hamlace)
source/blender/blenpluginapi/iff.h:112 #define IS_tim(x) (x->ftype & TIM)
source/blender/blenpluginapi/iff.h:126 #define AN_INIT an_stringdec =
stringdec; an_stringenc = stringenc;
source/blender/blenpluginapi/util.h:83 #define BOXSTEP(a,b,x)
CLAMP(((x)-(a))/((b)-(a)),0,1)
source/blender/ftfont/FTF_Settings.h:39 #define
FTF_INPUT_SYSTEM_ENCODING FTF_BIT(1)
source/blender/imbuf/intern/IMB_anim.h:114 #define ANIM_DIR (1 << 1)
source/blender/imbuf/intern/IMB_anim.h:116 #define ANIM_TGA (1 << 3)
source/blender/imbuf/intern/IMB_anim.h:118 #define ANIM_MDEC (1 << 5)
source/blender/imbuf/intern/IMB_anim.h:127 #define ANIM5_XOR 4
source/blender/imbuf/intern/imbuf_patch.h:88 #define BLCK
MAKE_ID('B','L','C','K')
source/blender/imbuf/intern/imbuf_patch.h:94 #define camg ftype
source/blender/imbuf/intern/imbuf_patch.h:97 #define LI_planes IB_planes
source/blender/imbuf/intern/imbuf_patch.h:98 #define LI_kcmap IB_cmap
source/blender/imbuf/intern/imbuf_patch.h:99 #define LI_cmap IB_cmap
source/blender/imbuf/intern/imbuf_patch.h:100 #define LI_freem IB_freem
source/blender/imbuf/intern/imbuf_patch.h:103 #define SI_rect IB_rect
source/blender/imbuf/intern/imbuf_patch.h:104 #define SI_planes IB_planes
source/blender/imbuf/intern/imbuf_patch.h:105 #define SI_kcmap IB_cmap
source/blender/imbuf/intern/imbuf_patch.h:106 #define SI_cmap IB_cmap
source/blender/imbuf/intern/imbuf_patch.h:107 #define SI_vert IB_vert
source/blender/imbuf/intern/openexr/openexr_api.h:36 #define
OPENEXR_FLOATRGB 0x1
source/blender/include/BIF_butspace.h:47 #define BUTS_VIEW 0
source/blender/include/BIF_butspace.h:61 #define BUTS_EFFECTS 14
source/blender/include/BIF_butspace.h:67 #define CONTEXT_TYPES 2
source/blender/include/BIF_butspace.h:114 #define BUTW4 67
source/blender/include/BIF_butspace.h:115 #define ICONBUTW 20
source/blender/include/BIF_butspace.h:121 #define PANEL_XMAX 310
source/blender/include/BIF_butspace.h:132 #define X4CLM1 X1CLM1
source/blender/include/BIF_butspace.h:133 #define X4CLM2 77
source/blender/include/BIF_butspace.h:134 #define X4CLM3 165
source/blender/include/BIF_butspace.h:135 #define X4CLM4 232
source/blender/include/BIF_cursors.h:95 #define SMALL_CURSOR 0
source/blender/include/BIF_cursors.h:96 #define BIG_CURSOR 1
source/blender/include/BIF_editaction.h:71 #define EDITABLE_ICU(icu)
((icu->flag & IPO_PROTECT)==0)
source/blender/include/BIF_editmesh.h:194 #define LOOP_SELECT 1
source/blender/include/BIF_editmesh.h:195 #define LOOP_CUT 2
source/blender/include/BIF_editsima.h:37 #define TF_PIN_MASK(id) (TF_PIN1 << id)
source/blender/include/BIF_interface.h:56 #define UI_BLOCK_COLLUMNS 1
source/blender/include/BIF_interface.h:90 #define UI_PNL_STOW 64
source/blender/include/BIF_outliner.h:68 #define TSE_VERSE_GEOM_NODE 17
source/blender/include/BIF_resources.h:361 #define
BIFNICONIDS (BIFICONID_LAST-BIFICONID_FIRST + 1)
source/blender/include/BIF_resources.h:373 #define BIFNCOLORSHADES
(BIFCOLORSHADE_LAST-BIFCOLORSHADE_FIRST + 1)
source/blender/include/BIF_resources.h:427 #define
BIFNCOLORIDS (BIFCOLORID_LAST-BIFCOLORID_FIRST + 1)
source/blender/include/BIF_space.h:53 #define VIEW3D_HANDLER_MULTIRES 5
source/blender/include/BIF_transform.h:45 #define TFM_LAMP_ENERGY 10
source/blender/include/blendef.h:114 #define TIME2FRA(a)
((((double) G.scene->r.frs_sec) * (a)) / G.scene->r.frs_sec_base)
source/blender/include/blendef.h:181 #define B_CONSTRAINTBROWSE 74 /* __NLA */
source/blender/include/blendef.h:203 #define B_MATLOCK 96
source/blender/include/blendef.h:214 #define B_AUTOKEY 139
source/blender/include/blendef.h:282 #define B_UITHEMERESET 322
source/blender/include/blendef.h:386 #define B_ACTCYCLIC 705
source/blender/include/blendef.h:387 #define B_ACTCONT 706
source/blender/include/blendef.h:388 #define B_ACTMAIN 707
source/blender/include/blendef.h:390 #define B_ACTBAKE 709
source/blender/include/butspace.h:204 #define B_MATLAY 1214
source/blender/include/butspace.h:212 #define B_MAT_LAYERBROWSE 1220
source/blender/include/butspace.h:239 #define B_ADDCOLORBAND 1313
source/blender/include/butspace.h:240 #define B_DELCOLORBAND 1314
source/blender/include/butspace.h:242 #define B_CALCCBAND2 1316
source/blender/include/butspace.h:243 #define B_DOCOLORBAND 1317
source/blender/include/butspace.h:244 #define B_REDRAWCBAND 1318
source/blender/include/butspace.h:246 #define B_LOADTEXIMA1 1320
source/blender/include/butspace.h:253 #define B_ENV_MAKE 1350
source/blender/include/butspace.h:278 #define B_SOFTBODY_CHANGE 1420
source/blender/include/butspace.h:286 #define B_FLUIDSIM_FORCEREDRAW 1452
source/blender/include/butspace.h:317 #define B_FS_FTYPE 1604 /*
FTYPE is no more */
source/blender/include/butspace.h:327 #define B_REDRAWDISP 1615
source/blender/include/butspace.h:334 #define B_IS_FTYPE 1622 /*
FTYPE is nomore */
source/blender/include/butspace.h:335 #define B_IS_BACKBUF 1623
source/blender/include/butspace.h:338 #define B_PR_PANO360 1627
source/blender/include/butspace.h:339 #define B_PR_HALFFIELDS 1628
source/blender/include/butspace.h:340 #define B_NEWRENDERPIPE 1629
source/blender/include/butspace.h:341 #define B_R_SCALE 1630
source/blender/include/butspace.h:342 #define B_G_SCALE 1631
source/blender/include/butspace.h:343 #define B_B_SCALE 1632
source/blender/include/butspace.h:344 #define B_USE_R_SCALE 1633
source/blender/include/butspace.h:345 #define B_USE_G_SCALE 1634
source/blender/include/butspace.h:346 #define B_USE_B_SCALE 1635
source/blender/include/butspace.h:348 #define B_GAMMASLI 1637
source/blender/include/butspace.h:354 #define B_FBUF_REDO 1642
source/blender/include/butspace.h:372 #define B_ARMATUREBUTS 1800
source/blender/include/butspace.h:425 #define B_DELMCOL 2065
source/blender/include/butspace.h:427 #define B_DECIM_FACES 2067
source/blender/include/butspace.h:428 #define B_DECIM_CANCEL 2068
source/blender/include/butspace.h:429 #define B_DECIM_APPLY 2069
source/blender/include/butspace.h:434 #define B_DELTFACE 2075
source/blender/include/butspace.h:435 #define B_CHROMADEPTH 2076
source/blender/include/butspace.h:456 #define B_AUTOVGROUP 2097
source/blender/include/butspace.h:603 #define B_SHOWTEX 2832
source/blender/include/butspace.h:632 #define B_BAKE_OLENGTH 2870
source/blender/include/butspace.h:633 #define B_BAKE_APPLY_AV 2871
source/blender/include/butspace.h:634 #define B_BAKE_KEYTIME 2872
source/blender/include/butspace.h:635 #define B_BAKE_AV_CHANGE 2873
source/blender/include/butspace.h:664 #define B_SCRIPT_TYPE 3003
source/blender/include/butspace.h:669 #define B_SSCRIPT_TYPE 3006
source/blender/include/butspace.h:748 #define B_PREVEFFECT 3406
source/blender/include/butspace.h:749 #define B_CHANGEEFFECT 3408
source/blender/include/butspace.h:750 #define B_RECALCAL 3411
source/blender/include/butspace.h:751 #define B_RECALC_DEFL 3412
source/blender/include/butspace.h:757 #define B_PARTLOCAL 3421
source/blender/include/butspace.h:758 #define B_PARTAUTONAME 3422
source/blender/include/editmesh.h:37 #define UVCOPY(t, s) memcpy(t, s,
2 * sizeof(float));
source/blender/include/interface.h:63 #define PNL_TABBED 8
source/blender/include/keyed_functions.h:32 #define key_func<n>
<function name to be behind key>
source/blender/include/keyed_functions.h:44 #define key_func4
my_protected_function_name
source/blender/include/keyed_functions.h:45 #define
MY_PROTECTED_FUNCTION_PTR KEY_GETPTR(KEY_FUNC3)
source/blender/include/keyed_functions.h:53 #define
KEY_RETURN_TRUE KEY_GETPTR(KEY_FUNC1)
source/blender/include/license_key.h:43 #define LICENSE_CHECK_0 (0==0)
source/blender/include/license_key.h:71 #define KEY_FUNC4 16
source/blender/include/license_key.h:72 #define KEY_FUNC5 20
source/blender/include/license_key.h:73 #define KEY_FUNC6 18
source/blender/include/license_key.h:74 #define KEY_FUNC7 13
source/blender/include/license_key.h:75 #define KEY_FUNC8 6
source/blender/include/license_key.h:76 #define KEY_FUNC9 9
source/blender/include/license_key.h:77 #define KEY_FUNC10 7
source/blender/include/license_key.h:78 #define KEY_FUNC11 14
source/blender/include/license_key.h:79 #define KEY_FUNC12 0
source/blender/include/license_key.h:80 #define KEY_FUNC13 5
source/blender/include/license_key.h:81 #define KEY_FUNC14 10
source/blender/include/license_key.h:82 #define KEY_FUNC15 19
source/blender/include/license_key.h:83 #define KEY_FUNC16 2
source/blender/include/license_key.h:84 #define KEY_FUNC17 11
source/blender/include/license_key.h:85 #define KEY_FUNC18 3
source/blender/include/license_key.h:86 #define KEY_FUNC19 17
source/blender/include/license_key.h:87 #define KEY_FUNC20 15
source/blender/include/license_key.h:88 #define KEY_FUNC21 4
source/blender/include/mydevice.h:201 #define AFTERQUEUE 0x4002
source/blender/include/mydevice.h:204 #define IGNORE_REDRAW 0x4005
source/blender/include/mydevice.h:229 #define REDRAWBUTSEFFECTS 0x401D
source/blender/include/mydevice.h:250 #define REDRAWBUTSCONSTRAINT 0x4034
source/blender/include/transform.h:251 #define T_ALL_RESTRICTIONS ((1
<< 8)|(1 << 9)|(1 << 10))
source/blender/include/transform.h:476 #define DRAWDASHED 2
source/blender/include/transform.h:477 #define DRAWBOLD 4
source/blender/makesdna/DNA_ID.h:162 #define ID_IK MAKE_ID2('I', 'K')
source/blender/makesdna/DNA_actuator_types.h:315 #define ACT_ACTION_PINGPONG 1
source/blender/makesdna/DNA_actuator_types.h:319 #define ACT_ACTION_KEY2KEY 5
source/blender/makesdna/DNA_actuator_types.h:327 #define ACT_IPO_LOOP_STOP 3
source/blender/makesdna/DNA_actuator_types.h:328 #define ACT_IPO_LOOP_END 4
source/blender/makesdna/DNA_actuator_types.h:333 #define ACT_GROUP_PLAY 0
source/blender/makesdna/DNA_actuator_types.h:334 #define ACT_GROUP_PINGPONG 1
source/blender/makesdna/DNA_actuator_types.h:335 #define ACT_GROUP_FLIPPER 2
source/blender/makesdna/DNA_actuator_types.h:336 #define ACT_GROUP_LOOP_STOP 3
source/blender/makesdna/DNA_actuator_types.h:337 #define ACT_GROUP_LOOP_END 4
source/blender/makesdna/DNA_actuator_types.h:343 #define ACT_IPOEND
(1 << 1)
source/blender/makesdna/DNA_actuator_types.h:349 #define ACT_K2K_PREV 1
source/blender/makesdna/DNA_actuator_types.h:350 #define ACT_K2K_CYCLIC 2
source/blender/makesdna/DNA_actuator_types.h:351 #define ACT_K2K_PINGPONG 4
source/blender/makesdna/DNA_actuator_types.h:352 #define ACT_K2K_HOLD 8
source/blender/makesdna/DNA_actuator_types.h:396 #define ACT_TRACK_3D 1
source/blender/makesdna/DNA_actuator_types.h:471 #define
ACT_2DFILTER_NUMBER_OF_FILTERS 13
source/blender/makesdna/DNA_brush_types.h:75 #define BRUSH_BLEND_MIX 0
source/blender/makesdna/DNA_brush_types.h:77 #define BRUSH_BLEND_SUB 2
source/blender/makesdna/DNA_brush_types.h:78 #define BRUSH_BLEND_MUL 3
source/blender/makesdna/DNA_brush_types.h:79 #define BRUSH_BLEND_LIGHTEN 4
source/blender/makesdna/DNA_brush_types.h:80 #define BRUSH_BLEND_DARKEN 5
source/blender/makesdna/DNA_brush_types.h:82 #define BRUSH_BLEND_ADD_ALPHA 7
source/blender/makesdna/DNA_constraint_types.h:490 #define LIMIT_NOPARENT 0x01
source/blender/makesdna/DNA_constraint_types.h:522 #define CONSTRAINT_RB_BALL 1
source/blender/makesdna/DNA_constraint_types.h:523 #define
CONSTRAINT_RB_HINGE 2
source/blender/makesdna/DNA_constraint_types.h:525 #define
CONSTRAINT_RB_VEHICLE 11
source/blender/makesdna/DNA_controller_types.h:77 #define CONT_MASK 8
source/blender/makesdna/DNA_customdata_types.h:86 #define
CD_MASK_FLAGS (1 << CD_FLAGS)
source/blender/makesdna/DNA_effect_types.h:35 #define PAF_MAXMULT 4
source/blender/makesdna/DNA_effect_types.h:57 #define
PAF_TEXTIME 1 /*texture timing*/
source/blender/makesdna/DNA_effect_types.h:68 #define PAF_NORMAL 0
source/blender/makesdna/DNA_effect_types.h:72 #define PAF_TEXINT 0
source/blender/makesdna/DNA_effect_types.h:73 #define PAF_TEXRGB 1
source/blender/makesdna/DNA_effect_types.h:74 #define PAF_TEXGRAD 2
source/blender/makesdna/DNA_image_types.h:116 #define
IMA_COLCYCLE 4 /* Depreciated */
source/blender/makesdna/DNA_ipo_types.h:278 #define KEY_NR 1
source/blender/makesdna/DNA_ipo_types.h:446 #define IPO_DOUBLE 5
source/blender/makesdna/DNA_ipo_types.h:464 #define IPO_MIXED 3
source/blender/makesdna/DNA_lamp_types.h:133 #define LA_DEEP_SHADOW 1024
source/blender/makesdna/DNA_lamp_types.h:144 #define LA_LAYER_SHADOW_BOTH 0
source/blender/makesdna/DNA_lamp_types.h:145 #define LA_LAYER_SHADOW_CAST 1
source/blender/makesdna/DNA_lamp_types.h:146 #define LA_LAYER_SHADOW_RECEIVE 2
source/blender/makesdna/DNA_lamp_types.h:187 #define LA_SAMP_ROUND 1
source/blender/makesdna/DNA_material_types.h:148 #define MA_CMYK 1
source/blender/makesdna/DNA_material_types.h:149 #define MA_YUV 2
source/blender/makesdna/DNA_material_types.h:307 #define MAP_PA_CACHE 912
source/blender/makesdna/DNA_material_types.h:325 #define MA_DARK 1
source/blender/makesdna/DNA_meshdata_types.h:180 #define ME_SPHERETEMP 4
source/blender/makesdna/DNA_meshdata_types.h:196 #define ME_FLIPV1 1
source/blender/makesdna/DNA_meshdata_types.h:197 #define ME_FLIPV2 2
source/blender/makesdna/DNA_meshdata_types.h:198 #define ME_FLIPV3 4
source/blender/makesdna/DNA_meshdata_types.h:199 #define ME_FLIPV4 8
source/blender/makesdna/DNA_meshdata_types.h:216 #define ME_VSEl 0
source/blender/makesdna/DNA_meshdata_types.h:217 #define ME_ESEl 1
source/blender/makesdna/DNA_meshdata_types.h:218 #define ME_FSEL 2
source/blender/makesdna/DNA_meshdata_types.h:258 #define TF_DEPRECATED1 1
source/blender/makesdna/DNA_meshdata_types.h:259 #define TF_DEPRECATED2 2
source/blender/makesdna/DNA_meshdata_types.h:260 #define TF_DEPRECATED3 4
source/blender/makesdna/DNA_meshdata_types.h:261 #define TF_DEPRECATED4 8
source/blender/makesdna/DNA_modifier_types.h:7 #define MODSTACK_DEBUG 1
source/blender/makesdna/DNA_nla_types.h:56 #define ACTSTRIP_MOD_OOMPH 2
source/blender/makesdna/DNA_object_fluidsim.h:145 #define
OB_FSGEO_THIN (1<<(OB_TYPEFLAG_START+1))
source/blender/makesdna/DNA_object_fluidsim.h:152 #define OB_FSDOM_GEOM 1
source/blender/makesdna/DNA_object_fluidsim.h:153 #define OB_FSDOM_PREVIEW 2
source/blender/makesdna/DNA_object_fluidsim.h:154 #define OB_FSDOM_FINAL 3
source/blender/makesdna/DNA_object_fluidsim.h:155 #define
OB_FSPART_BUBBLE (1<<1)
source/blender/makesdna/DNA_object_fluidsim.h:156 #define
OB_FSPART_DROP (1<<2)
source/blender/makesdna/DNA_object_fluidsim.h:157 #define
OB_FSPART_NEWPART (1<<3)
source/blender/makesdna/DNA_object_fluidsim.h:158 #define
OB_FSPART_FLOAT (1<<4)
source/blender/makesdna/DNA_object_force.h:164 #define PDEFLE_DEFORM 2
source/blender/makesdna/DNA_object_types.h:297 #define OB_OFFS_LOCAL 1
source/blender/makesdna/DNA_object_types.h:316 #define OB_OFFS_MAT 8
source/blender/makesdna/DNA_object_types.h:317 #define OB_OFFS_VKEY 16
source/blender/makesdna/DNA_object_types.h:318 #define OB_OFFS_PATH 32
source/blender/makesdna/DNA_object_types.h:400 #define BA_FROMSET 128
source/blender/makesdna/DNA_object_types.h:427 #define OB_INERTIA_LOCK_X 8
source/blender/makesdna/DNA_object_types.h:428 #define OB_INERTIA_LOCK_Y 16
source/blender/makesdna/DNA_object_types.h:429 #define OB_INERTIA_LOCK_Z 32
source/blender/makesdna/DNA_object_types.h:448 #define
OB_LIFE (OB_PROP|OB_DYNAMIC|OB_ACTOR|OB_MAINACTOR|OB_CHILD)
source/blender/makesdna/DNA_particle_types.h:216 #define
MAX_PARTS 100000 /* real particles/system */
source/blender/makesdna/DNA_particle_types.h:266 #define
PART_CHILD_RENDER (1<<29)
source/blender/makesdna/DNA_particle_types.h:273 #define
PART_ROT_ZINCR 1 /* same as zdir but done incrementally from previous
position */
source/blender/makesdna/DNA_particle_types.h:295 #define PART_KINK_NO 0
source/blender/makesdna/DNA_particle_types.h:303 #define PART_DRAW_ANG 2
source/blender/makesdna/DNA_particle_types.h:307 #define PART_DRAW_ADAPT 32
source/blender/makesdna/DNA_particle_types.h:308 #define PART_DRAW_COS 64
source/blender/makesdna/DNA_particle_types.h:324 #define PART_BB_X 0
source/blender/makesdna/DNA_particle_types.h:325 #define PART_BB_Y 1
source/blender/makesdna/DNA_particle_types.h:326 #define PART_BB_Z 2
source/blender/makesdna/DNA_particle_types.h:331 #define PART_BB_ANIM_NONE 0
source/blender/makesdna/DNA_particle_types.h:334 #define PART_BB_ANIM_OFF_TIME 3
source/blender/makesdna/DNA_particle_types.h:335 #define
PART_BB_ANIM_OFF_ANGLE 4
source/blender/makesdna/DNA_property_types.h:55 #define PROP_VECTOR 4
source/blender/makesdna/DNA_scene_types.h:139 #define SCE_LAY_XOR 0x10000
source/blender/makesdna/DNA_scene_types.h:566 #define R_BACKBUFANIM 2
source/blender/makesdna/DNA_scene_types.h:568 #define R_FRONTBUFANIM 8
source/blender/makesdna/DNA_scene_types.h:664 #define R_FTYPE 3 /*
ftype is nomore */
source/blender/makesdna/DNA_screen_types.h:123 #define EDGEWIDTH2 0
source/blender/makesdna/DNA_sensor_types.h:187 #define SENS_RAY_X_AXIS 1
source/blender/makesdna/DNA_sensor_types.h:188 #define SENS_RAY_Y_AXIS 0
source/blender/makesdna/DNA_sensor_types.h:189 #define SENS_RAY_Z_AXIS 2
source/blender/makesdna/DNA_sensor_types.h:190 #define SENS_RAY_NEG_X_AXIS 3
source/blender/makesdna/DNA_sensor_types.h:191 #define SENS_RAY_NEG_Y_AXIS 4
source/blender/makesdna/DNA_sensor_types.h:192 #define SENS_RAY_NEG_Z_AXIS 5
source/blender/makesdna/DNA_sensor_types.h:196 #define SENS_MESG_MESG 0
source/blender/makesdna/DNA_sensor_types.h:197 #define SENS_MESG_PROP 1
source/blender/makesdna/DNA_sensor_types.h:218 #define SENS_NOT 8
source/blender/makesdna/DNA_sensor_types.h:223 #define SENS_PULSE_CONT 0
source/blender/makesdna/DNA_sensor_types.h:229 #define
SENS_SUPPRESS_POSITIVE (1 << 0)
source/blender/makesdna/DNA_sensor_types.h:230 #define
SENS_SUPPRESS_NEGATIVE (1 << 1)
source/blender/makesdna/DNA_sensor_types.h:255 #define SENS_JOY_BUTTON_PRESSED 0
source/blender/makesdna/DNA_sensor_types.h:256 #define
SENS_JOY_BUTTON_RELEASED 1
source/blender/makesdna/DNA_sensor_types.h:259 #define SENS_JOY_X_AXIS 0
source/blender/makesdna/DNA_sensor_types.h:260 #define SENS_JOY_Y_AXIS 1
source/blender/makesdna/DNA_sensor_types.h:261 #define
SENS_JOY_NEG_X_AXIS 2
source/blender/makesdna/DNA_sensor_types.h:262 #define
SENS_JOY_NEG_Y_AXIS 3
source/blender/makesdna/DNA_sensor_types.h:263 #define SENS_JOY_PRECISION 4
source/blender/makesdna/DNA_sensor_types.h:266 #define SENS_JOY_HAT_DIR 0
source/blender/makesdna/DNA_sound_types.h:162 #define SOUND_CHANNELS_STEREO 0
source/blender/makesdna/DNA_sound_types.h:163 #define SOUND_CHANNELS_LEFT 1
source/blender/makesdna/DNA_sound_types.h:164 #define SOUND_CHANNELS_RIGHT 2
source/blender/makesdna/DNA_sound_types.h:167 #define
SOUND_FLAGS_FIXED_VOLUME (1 << 1)
source/blender/makesdna/DNA_sound_types.h:168 #define
SOUND_FLAGS_FIXED_PANNING (1 << 2)
source/blender/makesdna/DNA_space_types.h:461 #define FILE_SYNCPOSE 128
source/blender/makesdna/DNA_space_types.h:510 #define
SI_SELECT_EDGE 1 /* not implemented */
source/blender/makesdna/DNA_space_types.h:519 #define SI_DEPRECATED1
1<<4 /* stick UVs to others in the same location */
source/blender/makesdna/DNA_space_types.h:522 #define SI_DEPRECATED2 1<<7
source/blender/makesdna/DNA_space_types.h:523 #define SI_DEPRECATED3
1<<8 /* stick UV selection to mesh vertex (UVs wont always be
touching) */
source/blender/makesdna/DNA_space_types.h:549 #define
ST_CLEAR_NAMESPACE 0x0010 // clear namespace after script
source/blender/makesdna/DNA_space_types.h:585 #define SO_ACTIVE 4
source/blender/makesdna/DNA_space_types.h:600 #define B_IMASELHOME 451
source/blender/makesdna/DNA_space_types.h:601 #define B_IMASELREMOVEBIP 452
source/blender/makesdna/DNA_space_types.h:603 #define C_BACK 0xBAAAAA
source/blender/makesdna/DNA_space_types.h:604 #define C_DARK 0x665656
source/blender/makesdna/DNA_space_types.h:605 #define C_DERK 0x766666
source/blender/makesdna/DNA_space_types.h:610 #define IMS_KNOW_WIN 1
source/blender/makesdna/DNA_space_types.h:611 #define IMS_KNOW_BIP 2
source/blender/makesdna/DNA_space_types.h:612 #define IMS_KNOW_DIR 4
source/blender/makesdna/DNA_space_types.h:613 #define IMS_DOTHE_INF 8
source/blender/makesdna/DNA_space_types.h:614 #define IMS_KNOW_INF 16
source/blender/makesdna/DNA_space_types.h:615 #define IMS_DOTHE_IMA 32
source/blender/makesdna/DNA_space_types.h:616 #define IMS_KNOW_IMA 64
source/blender/makesdna/DNA_space_types.h:617 #define IMS_FOUND_BIP 128
source/blender/makesdna/DNA_space_types.h:618 #define IMS_DOTHE_BIP 256
source/blender/makesdna/DNA_space_types.h:619 #define IMS_WRITE_NO_BIP 512
source/blender/makesdna/DNA_space_types.h:622 #define IMS_NOIMA 0
source/blender/makesdna/DNA_space_types.h:623 #define IMS_IMA 1
source/blender/makesdna/DNA_space_types.h:624 #define IMS_ANIM 2
source/blender/makesdna/DNA_space_types.h:625 #define IMS_DIR 4
source/blender/makesdna/DNA_space_types.h:626 #define IMS_FILE 8
source/blender/makesdna/DNA_space_types.h:627 #define IMS_STRINGCODE 16
source/blender/makesdna/DNA_space_types.h:630 #define IMS_INDIRSLI 2
source/blender/makesdna/DNA_space_types.h:632 #define IMS_INFILESLI 4
source/blender/makesdna/DNA_space_types.h:636 #define SNLA_ACTIVELAYERS 2
source/blender/makesdna/DNA_space_types.h:659 #define
SEQ_DRAW_SEQUENCE 0
source/blender/makesdna/DNA_text_types.h:74 #define TXT_TABSIZE 4
source/blender/makesdna/DNA_text_types.h:84 #define TXT_READONLY
0x0100
source/blender/makesdna/DNA_text_types.h:88 #define TXT_NOCONT 0x00
/* no continuation */
source/blender/makesdna/DNA_text_types.h:92 #define
TXT_SNGTRISTR 0x05 /*(TXT_TRISTR | TXT_SNGQUOTSTR)*/
source/blender/makesdna/DNA_text_types.h:93 #define
TXT_DBLTRISTR 0x06 /*(TXT_TRISTR | TXT_DBLQUOTSTR)*/
source/blender/makesdna/DNA_texture_types.h:254 #define TEX_ANTISCALE_ 512
source/blender/makesdna/DNA_texture_types.h:315 #define TEX_INTENSITY 0
source/blender/makesdna/DNA_texture_types.h:316 #define TEX_COL1 1
source/blender/makesdna/DNA_texture_types.h:317 #define TEX_COL2 2
source/blender/makesdna/DNA_texture_types.h:318 #define TEX_COL3 3
source/blender/makesdna/DNA_texture_types.h:349 #define MTEX_ALPHAMIX 8
source/blender/makesdna/DNA_texture_types.h:376 #define ENV_SPHERE 2
source/blender/makesdna/DNA_userdef_types.h:123 #define
TH_WIRECOLOR_TEXTCOLS (1<<1)
source/blender/makesdna/DNA_userdef_types.h:231 #define
USER_DUPLILINK (1 << 6)
source/blender/makesdna/DNA_userdef_types.h:285 #define AUTOKEY_MODE_EDITKEYS 5
source/blender/makesdna/DNA_userdef_types.h:301 #define
USER_TR_FILESELECT (1 << 3)
source/blender/makesdna/DNA_userdef_types.h:302 #define
USER_TR_TEXTEDIT (1 << 4)
source/blender/makesdna/DNA_userdef_types.h:321 #define USER_DEPRECATED_FLAG 1
source/blender/makesdna/DNA_view2d_types.h:51 #define V2D_KEEPZOOM 0x0001
source/blender/makesdna/DNA_view3d_types.h:169 #define V3D_MODE2 (32)
source/blender/makesdna/DNA_view3d_types.h:172 #define
V3D_DEPRECATED 4 /* V3D_TRANSFORM_SNAP, moved to a scene setting */
source/blender/makesdna/DNA_view3d_types.h:211 #define V3D_CALC_MANIPULATOR 4
source/blender/makesdna/DNA_world_types.h:132 #define WO_DOF 4
source/blender/makesdna/DNA_world_types.h:170 #define WOMAP_MIST 16
source/blender/nodes/intern/CMP_util.h:192 #define fRGB_clear(c) {
c[0]=c[1]=c[2]=0.f; }
source/blender/nodes/intern/CMP_util.h:198 #define fRGB_sub(c1, c2) {
c1[0]-=c2[0]; c1[1]-=c2[1]; c1[2]-=c2[2]; }
source/blender/nodes/intern/CMP_util.h:206 #define fRGB_colormadd(c1,
c2, c3) { c1[0]+=c2[0]*c3[0]; c1[1]+=c2[1]*c3[1];
c1[2]+=c2[2]*c3[2]; }
source/blender/nodes/intern/CMP_util.h:210 #define fRGB_swap(c1, c2) {
float _t=c1[0]; c1[0]=c2[0]; c2[0]=_t;\
source/blender/python/api2_2x/Armature.h:35 #define
BPy_BonesDict_Check(v) ((v)->ob_type == &BonesDict_Type)
source/blender/python/api2_2x/BGL.h:101 #define GLbooleanP_str "O!"
source/blender/python/api2_2x/BGL.h:102 #define GLbooleanP_var(number)
(bgl_buffer##number)->buf.asvoid
source/blender/python/api2_2x/BGL.h:103 #define GLbooleanP_ref(number)
&buffer_Type, &bgl_buffer##number
source/blender/python/api2_2x/BGL.h:104 #define GLbooleanP_def(number)
Buffer *bgl_buffer##number
source/blender/python/api2_2x/BGL.h:106 #define GLbyteP_str "O!"
source/blender/python/api2_2x/BGL.h:107 #define GLbyteP_var(number)
(bgl_buffer##number)->buf.asvoid
source/blender/python/api2_2x/BGL.h:108 #define GLbyteP_ref(number)
&buffer_Type, &bgl_buffer##number
source/blender/python/api2_2x/BGL.h:109 #define GLbyteP_def(number)
Buffer *bgl_buffer##number
source/blender/python/api2_2x/BGL.h:111 #define GLubyteP_str "O!"
source/blender/python/api2_2x/BGL.h:112 #define GLubyteP_var(number)
(bgl_buffer##number)->buf.asvoid
source/blender/python/api2_2x/BGL.h:113 #define GLubyteP_ref(number)
&buffer_Type, &bgl_buffer##number
source/blender/python/api2_2x/BGL.h:114 #define GLubyteP_def(number)
Buffer *bgl_buffer##number
source/blender/python/api2_2x/BGL.h:116 #define GLintP_str "O!"
source/blender/python/api2_2x/BGL.h:117 #define GLintP_var(number)
(bgl_buffer##number)->buf.asvoid
source/blender/python/api2_2x/BGL.h:118 #define GLintP_ref(number)
&buffer_Type, &bgl_buffer##number
source/blender/python/api2_2x/BGL.h:119 #define GLintP_def(number)
Buffer *bgl_buffer##number
source/blender/python/api2_2x/BGL.h:121 #define GLuintP_str "O!"
source/blender/python/api2_2x/BGL.h:122 #define GLuintP_var(number)
(bgl_buffer##number)->buf.asvoid
source/blender/python/api2_2x/BGL.h:123 #define GLuintP_ref(number)
&buffer_Type, &bgl_buffer##number
source/blender/python/api2_2x/BGL.h:124 #define GLuintP_def(number)
Buffer *bgl_buffer##number
source/blender/python/api2_2x/BGL.h:126 #define GLshortP_str "O!"
source/blender/python/api2_2x/BGL.h:127 #define GLshortP_var(number)
(bgl_buffer##number)->buf.asvoid
source/blender/python/api2_2x/BGL.h:128 #define GLshortP_ref(number)
&buffer_Type, &bgl_buffer##number
source/blender/python/api2_2x/BGL.h:129 #define GLshortP_def(number)
Buffer *bgl_buffer##number
source/blender/python/api2_2x/BGL.h:131 #define GLushortP_str "O!"
source/blender/python/api2_2x/BGL.h:132 #define GLushortP_var(number)
(bgl_buffer##number)->buf.asvoid
source/blender/python/api2_2x/BGL.h:133 #define GLushortP_ref(number)
&buffer_Type, &bgl_buffer##number
source/blender/python/api2_2x/BGL.h:134 #define GLushortP_def(number)
Buffer *bgl_buffer##number
source/blender/python/api2_2x/BGL.h:136 #define GLfloatP_str "O!"
source/blender/python/api2_2x/BGL.h:137 #define GLfloatP_var(number)
(bgl_buffer##number)->buf.asvoid
source/blender/python/api2_2x/BGL.h:138 #define GLfloatP_ref(number)
&buffer_Type, &bgl_buffer##number
source/blender/python/api2_2x/BGL.h:139 #define GLfloatP_def(number)
Buffer *bgl_buffer##number
source/blender/python/api2_2x/BGL.h:141 #define GLdoubleP_str "O!"
source/blender/python/api2_2x/BGL.h:142 #define GLdoubleP_var(number)
(bgl_buffer##number)->buf.asvoid
source/blender/python/api2_2x/BGL.h:143 #define GLdoubleP_ref(number)
&buffer_Type, &bgl_buffer##number
source/blender/python/api2_2x/BGL.h:144 #define GLdoubleP_def(number)
Buffer *bgl_buffer##number
source/blender/python/api2_2x/BGL.h:146 #define GLclampfP_str "O!"
source/blender/python/api2_2x/BGL.h:147 #define GLclampfP_var(number)
(bgl_buffer##number)->buf.asvoid
source/blender/python/api2_2x/BGL.h:148 #define GLclampfP_ref(number)
&buffer_Type, &bgl_buffer##number
source/blender/python/api2_2x/BGL.h:149 #define GLclampfP_def(number)
Buffer *bgl_buffer##number
source/blender/python/api2_2x/BGL.h:151 #define GLvoidP_str "O!"
source/blender/python/api2_2x/BGL.h:152 #define GLvoidP_var(number)
(bgl_buffer##number)->buf.asvoid
source/blender/python/api2_2x/BGL.h:153 #define GLvoidP_ref(number)
&buffer_Type, &bgl_buffer##number
source/blender/python/api2_2x/BGL.h:154 #define GLvoidP_def(number)
Buffer *bgl_buffer##number
source/blender/python/api2_2x/BGL.h:170 #define GLenum_str "i"
source/blender/python/api2_2x/BGL.h:172 #define GLenum_ref(num) &bgl_var##num
source/blender/python/api2_2x/BGL.h:173 #define GLenum_def(num) /*
unsigned */ int GLenum_var(num)
source/blender/python/api2_2x/BGL.h:176 #define GLboolean_str "b"
source/blender/python/api2_2x/BGL.h:178 #define GLboolean_ref(num)
&bgl_var##num
source/blender/python/api2_2x/BGL.h:179 #define GLboolean_def(num)
/* unsigned */ char GLboolean_var(num)
source/blender/python/api2_2x/BGL.h:182 #define GLbitfield_str "i"
source/blender/python/api2_2x/BGL.h:184 #define GLbitfield_ref(num)
&bgl_var##num
source/blender/python/api2_2x/BGL.h:185 #define GLbitfield_def(num)
/* unsigned */ int GLbitfield_var(num)
source/blender/python/api2_2x/BGL.h:188 #define GLbyte_str "b"
source/blender/python/api2_2x/BGL.h:190 #define GLbyte_ref(num)
&bgl_var##num
source/blender/python/api2_2x/BGL.h:191 #define GLbyte_def(num)
signed char GLbyte_var(num)
source/blender/python/api2_2x/BGL.h:194 #define GLshort_str "h"
source/blender/python/api2_2x/BGL.h:196 #define GLshort_ref(num)
&bgl_var##num
source/blender/python/api2_2x/BGL.h:197 #define GLshort_def(num)
short GLshort_var(num)
source/blender/python/api2_2x/BGL.h:200 #define GLint_str "i"
source/blender/python/api2_2x/BGL.h:202 #define GLint_ref(num)
&bgl_var##num
source/blender/python/api2_2x/BGL.h:203 #define GLint_def(num)
int GLint_var(num)
source/blender/python/api2_2x/BGL.h:206 #define GLsizei_str "i"
source/blender/python/api2_2x/BGL.h:208 #define GLsizei_ref(num)
&bgl_var##num
source/blender/python/api2_2x/BGL.h:209 #define GLsizei_def(num)
int GLsizei_var(num)
source/blender/python/api2_2x/BGL.h:212 #define GLubyte_str "b"
source/blender/python/api2_2x/BGL.h:214 #define GLubyte_ref(num)
&bgl_var##num
source/blender/python/api2_2x/BGL.h:215 #define GLubyte_def(num) /*
unsigned */ char GLubyte_var(num)
source/blender/python/api2_2x/BGL.h:218 #define GLushort_str "h"
source/blender/python/api2_2x/BGL.h:220 #define GLushort_ref(num)
&bgl_var##num
source/blender/python/api2_2x/BGL.h:221 #define GLushort_def(num) /*
unsigned */ short GLushort_var(num)
source/blender/python/api2_2x/BGL.h:224 #define GLuint_str "i"
source/blender/python/api2_2x/BGL.h:226 #define GLuint_ref(num)
&bgl_var##num
source/blender/python/api2_2x/BGL.h:227 #define GLuint_def(num) /*
unsigned */ int GLuint_var(num)
source/blender/python/api2_2x/BGL.h:230 #define GLfloat_str "f"
source/blender/python/api2_2x/BGL.h:232 #define GLfloat_ref(num)
&bgl_var##num
source/blender/python/api2_2x/BGL.h:233 #define GLfloat_def(num)
float GLfloat_var(num)
source/blender/python/api2_2x/BGL.h:236 #define GLclampf_str "f"
source/blender/python/api2_2x/BGL.h:238 #define GLclampf_ref(num)
&bgl_var##num
source/blender/python/api2_2x/BGL.h:239 #define GLclampf_def(num)
float GLclampf_var(num)
source/blender/python/api2_2x/BGL.h:242 #define GLdouble_str "d"
source/blender/python/api2_2x/BGL.h:244 #define GLdouble_ref(num)
&bgl_var##num
source/blender/python/api2_2x/BGL.h:245 #define GLdouble_def(num)
double GLdouble_var(num)
source/blender/python/api2_2x/BGL.h:248 #define GLclampd_str "d"
source/blender/python/api2_2x/BGL.h:250 #define GLclampd_ref(num)
&bgl_var##num
source/blender/python/api2_2x/BGL.h:251 #define GLclampd_def(num)
double GLclampd_var(num)
source/blender/python/api2_2x/BGL.h:268 #define arg_def10(a1, a2, a3,
a4, a5, a6, a7, a8, a9, a10)arg_def9(a1, a2, a3, a4, a5, a6, a7, a8,
a9); a10##_def(10)
source/blender/python/api2_2x/BGL.h:279 #define arg_var10(a1, a2, a3,
a4, a5, a6, a7, a8, a9, a10)arg_var9(a1, a2, a3, a4, a5, a6, a7, a8,
a9), a10##_var(10)
source/blender/python/api2_2x/BGL.h:290 #define arg_ref10(a1, a2, a3,
a4, a5, a6, a7, a8, a9, a10)arg_ref9(a1, a2, a3, a4, a5, a6, a7, a8,
a9), a10##_ref(10)
source/blender/python/api2_2x/BGL.h:301 #define arg_str10(a1, a2, a3,
a4, a5, a6, a7, a8, a9, a10)arg_str9(a1, a2, a3, a4, a5, a6, a7, a8,
a9) a10##_str
source/blender/python/api2_2x/BGL.h:303 #define ret_def_void
source/blender/python/api2_2x/BGL.h:304 #define ret_set_void
source/blender/python/api2_2x/BGL.h:305 #define ret_ret_void return
EXPP_incr_ret(Py_None)
source/blender/python/api2_2x/BGL.h:307 #define ret_def_GLint int ret_int
source/blender/python/api2_2x/BGL.h:308 #define ret_set_GLint ret_int=
source/blender/python/api2_2x/BGL.h:309 #define ret_ret_GLint return
PyInt_FromLong(ret_int);
source/blender/python/api2_2x/BGL.h:311 #define ret_def_GLuint
unsigned int ret_uint
source/blender/python/api2_2x/BGL.h:312 #define ret_set_GLuint ret_uint=
source/blender/python/api2_2x/BGL.h:313 #define ret_ret_GLuint
return PyInt_FromLong((long) ret_uint);
source/blender/python/api2_2x/BGL.h:315 #define ret_def_GLenum
unsigned int ret_uint
source/blender/python/api2_2x/BGL.h:316 #define ret_set_GLenum ret_uint=
source/blender/python/api2_2x/BGL.h:317 #define ret_ret_GLenum
return PyInt_FromLong((long) ret_uint);
source/blender/python/api2_2x/BGL.h:319 #define ret_def_GLboolean
unsigned char ret_bool
source/blender/python/api2_2x/BGL.h:320 #define ret_set_GLboolean ret_bool=
source/blender/python/api2_2x/BGL.h:321 #define ret_ret_GLboolean
return PyInt_FromLong((long) ret_bool);
source/blender/python/api2_2x/Effect.h:38 #define BPy_Effect_Check(v)
((v)->ob_type==&Effect_Type)
source/blender/python/api2_2x/Group.h:40 #define
BPy_GroupObSeq_Check(v) ((v)->ob_type == &GroupObSeq_Type)
source/blender/python/api2_2x/Library.h:65 #define
BPy_Library_Check(v) ((v)->ob_type == &Library_Type)
source/blender/python/api2_2x/MTex.h:40 #define MATERIAL_MTEX_TYPE 1
source/blender/python/api2_2x/MTex.h:41 #define WORLD_MTEX_TYPE 2
source/blender/python/api2_2x/MTex.h:42 #define LAMP_MTEX_TYPE 3
source/blender/python/api2_2x/Mesh.h:63 #define BPy_MCol_Check(v)
((v)->ob_type == &MCol_Type)
source/blender/python/api2_2x/Metaball.h:60 #define
BPy_MetaElemSeq_Check(v) ((v)->ob_type==&MetaElemSeq_Type)
source/blender/python/api2_2x/NLA.h:64 #define
BPy_ActionStrip_Check(v) ((v)->ob_type == &ActionStrip_Type)
source/blender/python/api2_2x/NLA.h:65 #define
BPy_ActionStrips_Check(v) ((v)->ob_type == &ActionStrips_Type)
source/blender/python/api2_2x/Node.h:43 #define BPy_Node_Check(v) \
source/blender/python/api2_2x/Node.h:49 #define BPy_NodeSocketLists_Check(v) \
source/blender/python/api2_2x/Node.h:52 #define BPy_ShadeInput_Check(v) \
source/blender/python/api2_2x/Particle.h:38 #define BPy_ParticleSys_Check(v) \
source/blender/python/api2_2x/Pose.h:35 #define BPy_Pose_Check(v)
((v)->ob_type == &Pose_Type)
source/blender/python/api2_2x/Pose.h:36 #define BPy_PoseBone_Check(v)
((v)->ob_type == &PoseBone_Type)
source/blender/python/api2_2x/Pose.h:37 #define
BPy_PoseBonesDict_Check(v) ((v)->ob_type == &PoseBonesDict_Type)
source/blender/python/api2_2x/bpy_config.h:37 #define BPy_Config_Check(v) \
source/blender/python/api2_2x/bpy_data.h:37 #define BPy_LibBlockSeq_Check(v) \
source/blender/python/api2_2x/sceneRender.h:37 #define
BPy_RenderData_Check(v) ((v)->ob_type == &RenderData_Type)
source/blender/python/api2_2x/sceneSequence.h:39 #define
BPy_Sequence_Check(v) ((v)->ob_type == &Sequence_Type)
source/blender/python/api2_2x/sceneSequence.h:40 #define
BPy_SceneSeq_Check(v) ((v)->ob_type == &SceneSeq_Type)
source/blender/python/api2_2x/sceneTimeLine.h:36 #define
BPy_TimeLine_Check (v) \
source/blender/radiosity/extern/include/radio_types.h:43 #define DTWIRE 0
source/blender/readblenfile/BLO_readblenfile.h:72 #define BLO_RESERVEDSIZE 12
source/blender/render/intern/include/render_types.h:57 #define LAMPINITSIZE 256
source/blender/render/intern/include/render_types.h:77 #define
SAMP_TYPE_JITTERED 0
source/blender/render/intern/include/sunsky.h:30 #define
SPECTRUM_START 350.0
source/blender/render/intern/include/sunsky.h:31 #define SPECTRUM_END
800.0
source/gameengine/Expressions/Value.h:73 #define EDITOR_LEVEL_VERSION 0x06
source/gameengine/Ketsji/BL_Shader.h:13 #define SHADER_ATTRIBMAX 1
source/gameengine/Ketsji/KX_GameObject.h:51 #define KX_OB_DYNAMIC 1
--
- Campbell
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