[Verse-dev] Randomly terminating my connection

Amir Taaki amir.taaki at gmail.com
Fri Mar 16 23:21:02 CET 2007


Hello,

Verse didn't do this before so I think its a recent phenomenon from updating 
cvs.

receive: verse_send_g_vertex_set_xyz_real64(node_id = 2 layer_id = 0 vertex_id 
= 1084 x = -0.104718 y = 1.606140 z = 0.912059 ); callback = 0xb7ab1110
receive: verse_send_g_vertex_set_xyz_real64(node_id = 2 layer_id = 0 vertex_id 
= 1069 x = -0.015595 y = 1.519390 z = 0.961451 ); callback = 0xb7ab1110
receive: verse_send_g_vertex_set_xyz_real64(node_id = 2 layer_id = 0 vertex_id 
= 1086 x = -0.113556 y = 1.589670 z = 0.847376 ); callback = 0xb7ab1110
receive: verse_send_g_vertex_set_xyz_real64(node_id = 2 layer_id = 0 vertex_id 
= 1092 x = 0.143777 y = 1.538890 z = 0.898831 ); callback = 0xb7ab1110
receive: verse_send_g_vertex_set_xyz_real64(node_id = 2 layer_id = 0 vertex_id 
= 1076 x = 0.232843 y = 1.472220 z = 1.158780 ); callback = 0xb7ab1110
receive: verse_send_g_vertex_set_xyz_real64(node_id = 2 layer_id = 0 vertex_id 
= 809 x = 0.181733 y = 2.127200 z = -0.035545 ); callback = 0xb7ab1110
receive: verse_send_node_destroy(node_id = 6 ); callback = 0xb7ab13f0
Now in cb_node_destroy(), node=6 type=-1213525008 owner=135321704
  canvas exposed
  canvas exposed
  canvas exposed
  canvas hidden
  canvas exposed
  canvas exposed
  canvas hidden
  canvas exposed
  canvas exposed
terminate (connection timed out)
receive: verse_send_connect_terminate(address = 127.0.0.1:4950, bye = 
connection timed out); callback = (nil)
terminate (connection timed out)
receive: verse_send_connect_terminate(address = 127.0.0.1:4950, bye = 
connection timed out); callback = (nil)
terminate (connection timed out)
receive: verse_send_connect_terminate(address = 127.0.0.1:4950, bye = 
connection timed out); callback = (nil)
terminate (connection timed out)
receive: verse_send_connect_terminate(address = 127.0.0.1:4950, bye = 
connection timed out); callback = (nil)
terminate (connection timed out)

It happens while I'm doing sending out set tile for a whole 128x128 image in 
gimp. The gimp output seems normal (receiving all the tile_set commands it 
sends) and the verse output is also normal it seems.

send: verse_send_b_tile_set(node_id = 4 layer_id = 0 tile_x = 1 tile_y = 8 z = 
0 type = 1 tile = 0xbff47968 );
receive: verse_send_b_tile_set(node_id = 4 layer_id = 2 tile_x = 11 tile_y = 2 
z = 0 type = 1 ); callback = 0x804d2bf
send: verse_send_b_tile_set(node_id = 4 layer_id = 2 tile_x = 11 tile_y = 2 z 
= 0 type = 1 tile = 0xbff47968 );
send: verse_send_b_tile_set(node_id = 4 layer_id = 2 tile_x = 11 tile_y = 2 z 
= 0 type = 1 tile = 0xbff47968 );
receive: verse_send_b_tile_set(node_id = 4 layer_id = 1 tile_x = 9 tile_y = 5 
z = 0 type = 1 ); callback = 0x804d2bf
send: verse_send_b_tile_set(node_id = 4 layer_id = 1 tile_x = 9 tile_y = 5 z = 
0 type = 1 tile = 0xbff47968 );
send: verse_send_b_tile_set(node_id = 4 layer_id = 1 tile_x = 9 tile_y = 5 z = 
0 type = 1 tile = 0xbff47968 );
receive: verse_send_b_tile_set(node_id = 4 layer_id = 0 tile_x = 0 tile_y = 13 
z = 0 type = 1 ); callback = 0x804d2bf
send: verse_send_b_tile_set(node_id = 4 layer_id = 0 tile_x = 0 tile_y = 13 z 
= 0 type = 1 tile = 0xbff47968 );
send: verse_send_b_tile_set(node_id = 4 layer_id = 0 tile_x = 0 tile_y = 13 z 
= 0 type = 1 tile = 0xbff47968 );
receive: verse_send_b_tile_set(node_id = 4 layer_id = 2 tile_x = 14 tile_y = 6 
z = 0 type = 1 ); callback = 0x804d2bf
send: verse_send_b_tile_set(node_id = 4 layer_id = 2 tile_x = 14 tile_y = 6 z 
= 0 type = 1 tile = 0xbff47968 );
send: verse_send_b_tile_set(node_id = 4 layer_id = 2 tile_x = 14 tile_y = 6 z 
= 0 type = 1 tile = 0xbff47968 );

Thanks.

Amir Taaki


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