[Bf-python] uv coorpoint pinning status
Toni Alatalo
antont at kyperjokki.fi
Tue Jan 31 22:27:02 CET 2006
it would be good to add uv pinning status preservation to the uvcopy script i
just committed - is it exposed anywhere? i could not find in NMesh nor Mesh,
nor elsewhere. Matt is telling that it is in some TFace struct,
http://astro.scu.edu/~ted/oss/blender/bf-dox/df/de0/structTFace.html
typedef struct TFace {
/* this one gets interpreted as a image in texture.c */
void *tpage;
float uv[4][2]; /* when you change this: also do function
set_correct_uv in editmesh.c, and there are more locations that use the size
of this part */
unsigned int col[4];
char flag, transp;
short mode, tile, unwrap;
} TFace;
.. is not urgent, but would be nice to have for uvcopy version 0.3 :)
(orange can continue with the 0.2 in cvs now)
~Toni
More information about the Bf-python
mailing list