[Bf-python] Getting armature hierarchy

Stephen Swaney sswaney at centurytel.net
Fri Jan 13 18:56:12 CET 2006


> Subject: [Bf-python] Getting armature hierarchy
> 
> I've been keeping up to date with the Python API changes that have been 
> taking place in Blender.  And it looks like most of the stuff needed to 
> exported skeletal animation is available.  A while back I posted about 
> the need to get the hierarchical relation of all the bones in the
> armature.
> 
> It seemed that this would be accomplished by calling the getChildren 
> method on a bone and that method would return only the immediate 
> children of the bone.  Another method named getAllChildren was supposed 
> to provide all bones depended from the specified bone.  So far it looks 
> like getChildren is still returning all descendants, and the purposed 
> getAllChildren method doesn't exist in the API's.

Just of the top of my head, I wonder if maybe the right way to do this
is to return a list of lists.  The first list would be the immediate
children.  The rest of the list(s) would be the remainder of the family
tree.

-- 
Stephen Swaney			





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