[Bf-python] api requests

Toni Alatalo antont at kyperjokki.fi
Sun Jan 1 06:35:57 CET 2006


On Sunday 01 January 2006 06:46, Gilbert, Joseph T. wrote:
> expose it. It *seems* from looking at the Effect and Particle structs
> that there is no unique ID associated with them. (But then again I know
> very little about particles and effects :))Python can't expose what's

does the c code depend on pointers, i.e. use them as IDs? can we hash based on 
the c pointer?

~Toni

> -----Original Message-----
> From: bf-python-bounces at projects.blender.org
> [mailto:bf-python-bounces at projects.blender.org] On Behalf Of Tom M
> Sent: Friday, December 30, 2005 11:02 PM
> To: Blender Foundation Python list
> Subject: [Bf-python] api requests
>
> Here are some API requests mentioned in the forums,
>
> [QUOTE]
> But I can't migrate to 2.40 because I can't rewrite my RenderMan
> exporter.
> To do that I need method to turn off subsurf.
>
> To write particle exporter I need more info about each particle.
> Particle location is not enough. I need particles ID (Unique for every
> particle in particle system) and particle lifetime in range between 0
> and 1. [/QUOTE]
>
> http://www.elysiun.com/forum/viewtopic.php?t=57635
>
> LetterRip
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