[Bf-funboard] painting 3d. version3 purposal

Chris Williamson bf-funboard@blender.org
Sat, 20 Sep 2003 11:39:46 +1200


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This sort of thing is pretty cool, its usually called 'projection =
painting' from what I've seen in 3d painting programs. It essentially =
screen captures (with surface normal information?) from the current =
viewport & lets you paint on that, when you have finished it maps what =
you have painted onto the model using whatever UV co-ords are already =
set up on it.
  ----- Original Message -----=20
  From: Engel Sanchez=20
  To: bf-funboard@blender.org=20
  Sent: Saturday, September 20, 2003 2:49 AM
  Subject: Re: [Bf-funboard] painting 3d. version3 purposal


  He basically wants to be able to paint directly on a mesh, and let =
blender create the texture and UV mapping automatically.=20

  The "pick" and "drop" tools he mentions seem to work like this: You =
use a brush tool to paint on a flat canvas, and then "drop" the flat =
canvas like a paper sheet on the mesh, wrapping it.

  That's what I understood anyway.

  It would be pretty cool.



  Alexander Ewering <blender@instinctive.de> wrote:
    On Fri, 19 Sep 2003, car wrote:

    > http://aprilcolo.com/oh/tank/folwy/paint/flap.pdf

    Did anyone understand this proposal?

    | alexander ewering instinctive new media
    | ae@instinctive.de http://www.instinctive.de=20
    |
    | fon: +49-2393-220558 fax: +49-2393-220559

    _______________________________________________
    Bf-funboard mailing list
    Bf-funboard@blender.org
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<DIV><FONT face=3DArial size=3D2>This sort of thing is pretty cool, its =
usually=20
called 'projection painting' from what I've seen in 3d painting =
programs. It=20
essentially screen captures (with surface normal information?) from the =
current=20
viewport &amp; lets you paint on that, when you have finished it maps =
what you=20
have painted onto the model using whatever UV co-ords are already set up =
on=20
it.</FONT></DIV>
<BLOCKQUOTE=20
style=3D"PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; =
BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
  <DIV style=3D"FONT: 10pt arial">----- Original Message ----- </DIV>
  <DIV=20
  style=3D"BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: =
black"><B>From:</B>=20
  <A title=3Dengel_blender@yahoo.com =
href=3D"mailto:engel_blender@yahoo.com">Engel=20
  Sanchez</A> </DIV>
  <DIV style=3D"FONT: 10pt arial"><B>To:</B> <A =
title=3Dbf-funboard@blender.org=20
  href=3D"mailto:bf-funboard@blender.org">bf-funboard@blender.org</A> =
</DIV>
  <DIV style=3D"FONT: 10pt arial"><B>Sent:</B> Saturday, September 20, =
2003 2:49=20
  AM</DIV>
  <DIV style=3D"FONT: 10pt arial"><B>Subject:</B> Re: [Bf-funboard] =
painting 3d.=20
  version3 purposal</DIV>
  <DIV><BR></DIV>
  <DIV>He basically wants to be able to paint directly on a mesh, and =
let=20
  blender create the texture and UV mapping automatically. </DIV>
  <DIV>&nbsp;</DIV>
  <DIV>The "pick" and "drop" tools he mentions seem to work like this: =
You use a=20
  brush tool to paint on a flat canvas, and then "drop" the flat canvas =
like a=20
  paper sheet on the mesh, wrapping it.</DIV>
  <DIV>&nbsp;</DIV>
  <DIV>That's what I understood anyway.</DIV>
  <DIV>&nbsp;</DIV>
  <DIV>It would be pretty cool.<BR></DIV>
  <DIV>&nbsp;</DIV>
  <DIV><BR><B><I>Alexander Ewering =
&lt;blender@instinctive.de&gt;</I></B>=20
  wrote:</DIV>
  <BLOCKQUOTE class=3Dreplbq=20
  style=3D"PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #1010ff 2px =
solid">On=20
    Fri, 19 Sep 2003, car wrote:<BR><BR>&gt;=20
    http://aprilcolo.com/oh/tank/folwy/paint/flap.pdf<BR><BR>Did anyone=20
    understand this proposal?<BR><BR>| alexander ewering instinctive new =

    media<BR>| ae@instinctive.de http://www.instinctive.de <BR>|<BR>| =
fon:=20
    +49-2393-220558 fax:=20
    =
+49-2393-220559<BR><BR>_______________________________________________<BR=
>Bf-funboard=20
    mailing=20
    =
list<BR>Bf-funboard@blender.org<BR>http://www.blender.org/mailman/listinf=
o/bf-funboard</BLOCKQUOTE>
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