[Bf-funboard] toolbox and menus in remaining windows coming?

William Reynish bf-funboard@blender.org
Sat, 6 Dec 2003 03:27:29 +0100 (CET)


Oh, just forgot..  I'll just explain the mockup
slightly bettter.

This should show when you are in Curve mode(equivalent
to Object mode in 3D window):
http://www.shadeless.dk/ui/ipowindow_header_curve.jpg

This should show when you are in Edit mode (like Edit
mode in the 3D window)
http://www.shadeless.dk/ui/ipowindow_header_edit.jpg








 --- Matt Ebb <matt@mke3.net> wrote: > It's part of
the plan :)
> 
> Just that the person who was working on it..
> *ahem*.. became rather 
> busy and after being awake until 4am for about a
> month, there wasn't 
> much time left to work on it... Getting back into it
> now.
> 
> Writing up a list of what hotkeys are remaining for
> the other window 
> spaces would help speed the process, yes. The online
> documentation at 
> blender.org is helpful - there are some sections at
> the end that 
> explicitly go through the various window spaces and
> list the hotkeys 
> available. Some may not be all inclusive though.
> 
> Matt
> 
> On 6 Dec 2003, at 6:07 AM, William Reynish wrote:
> 
> > I was just wondering.. it is still part of the
> plan to
> > include the great context sensitive toolbox in all
> the
> > window types? It only works in the 3D window
> > currently! And what about adding menus in the
> Action
> > Editor, NLA Editor and UV/Image Editor? This is
> > important to do, we can't just leave it half done.
> I'd
> > like to know if it is part of the plan to do this.
> It
> > would be good to see it soon, but even more
> important
> > that it is infact on the list of things to do. The
> > current menus in the IPO, 3D and Sequencer windows
> are
> > fabulous - they make these windows much more
> usable,
> > especially for newer users (and for everyone else.
> > Nobody can remember thousands of hotkeys)!
> >
> >
> > Can anyone enlighten me on this subject?
> >
> >
> > Thanks, -William Reynish
> >
> > PS
> > By the way, I'd be happy to help out with ideas of
> how
> > the menus could be organised if it would help..
> >
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