[Bf-education] Bf-education Digest, Vol 207, Issue 1

Fiorentino Sarro fiore.sarro at gmail.com
Sat Jun 19 15:19:20 CEST 2021


Hi Pete. You are an education boss.
I know your work and I Iove it.
In particular, I use Code Club method and I'd want analyze your PhD
document.
I teach in an italian school with children from 11-14 and I use Blender in
my special project in many groups.
I'm available for all.
Thank you very much in advance.
Fiorentino Sarro.


 Dear All,
>
> Just a quick overview of what we're doing in the UK at the moment
> (everything is free):
>
> An open source (OGL) 6 week scheme of work for Blender, funded by the UK
> government and being used in schools with 11-14 year olds in England:
> https://teachcomputing.org/curriculum/key-stage-3/media-animations
> (no login required version:
>
> https://www.stem.org.uk/resources/collection/481551/media-%E2%80%93-animations
> )
>
> After school club resources used in code clubs around the world:
> https://projects.raspberrypi.org/en/projects?software%5B%5D=blender
> <
> https://projects.raspberrypi.org/en/projects?software[0]=blender&fbclid=IwAR3hNh6GYfZTxy6mmlWx_t35S82I2fVpmMziHDq_rJVZXcv0kl_3BnK9wJQ
> >
> This was built off the work we've been doing with Monique and Jerome over
> at https://b3d101.org/
>
> Current UK industry funded initiative to support children learning
> animation, including:
> - 10 week after school club to teach Blender to 13-18 year olds
> - 3Dami 10 day summer camp <https://younganimator.uk/3dami-summer-studio>,
> making a film using Blender (we've run this since 2012 and believe we were
> the largest Blender studio in the world for a while!)
> - Weekly challenges set by industry, including one entirely in Blender
> <https://younganimator.uk/challenge/1620136016628x232387658014884700>
> - a national competition <https://younganimator.uk/> with a 3D animation
> category
>
> My recent World Blender Day talk on the pedagogy of teaching children (and
> everyone else!) Blender through tutorials:
> https://www.youtube.com/watch?v=Vt3ow--DYfQ&t=34574s
>
> And finally, my PhD, which makes the argument for using Blender in
> education over other 3D animation commercial products (mostly chapter 3.5):
>
> https://pure.roehampton.ac.uk/ws/portalfiles/portal/3217463/Learning_pathways_for_digitally_creative_youth.pdf
>
> I'm obviously focused on pre-uni work and it would be great to have more
> pre-18 Blender work celebrated.
>
> All the best
> Pete
>
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