[Bf-docboard] Bf-docboard Digest, Vol 97, Issue 6

Jared Reisweber jaredr122 at gmail.com
Tue Mar 12 03:55:25 CET 2013


"material/nodes/dynamic
need a clarification, is it a 2.4x copy ?"

yes, dynamic is no longer a material node category

--
"Spin -Dup - still exists, There is a checkbox in Spin Tool to Duplicate
Spinned Objects -
still possible to merge both and delete the Spin Dup page.

Subdivide Noise  and Subdivide Fractal - both options are now present in
the tool shelf
panel, for the subdividing editing context. (smoothness as overall edge
crease and
fractal adds noise as a factor ) still possible to merge both pages in
subdivide tool page,
 modeling section."

yeah these tools exist as part of other tools, so they don't need to be on
their own page. I've already documented these on their respective pages.
---

"Fcurves/editing/curves - need to explain curve calculations/handles for
segments and extrapolation types"

this page seems redundant. Explanation of curve handes/extrapolation
already exists on Editors/graph/Fcurves and Editors/graph/Fcurves/Editing

---

"Drivers/Window ? (copy of 2.4x )"

I feel like this does not need its own page, since it is part of the graph
editor
--

"Animating lamps/cameras/materials/
textures/worlds? (unnecessary)

The first plan was to use these pages like a first reference for animation
purposes.
For now, I don't know what to do/still don't have any opinion."

I would say, comment these out from the index for now, except the Cameras
page actually. I feel like the rest don't need their own page.
---

thanks!

On Mon, Mar 11, 2013 at 6:25 AM, Ivan Paulos Tomé <greylica at gmail.com>
wrote:
> Hi Jared !
> Hi friends !
>
> Added this section to the Constraints:
>
> |{{section|Motion Tracking Constraints
>     |[[Doc:2.6/Manual/Constraints/Motion_Tracking/Camera_Solver|Camera
> Solver]]
>     |[[Doc:2.6/Manual/Constraints/Motion_Tracking/Object_Solver|Object
> Solver]]
>     |[[Doc:2.6/Manual/Constraints/Motion_Tracking/Follow_Track|Follow
> Track]]
>     }}
>
> If you need, I already have the screenshots of the panels, I can start the
> pages
> with the screens, but I will need a friend to help with development.
>
> Positive Vibrations !
>
> Ivan Paulos Tomé
> Greylica.
>
> 2013/3/11 Ivan Paulos Tomé <greylica at gmail.com>
>>
>> Hi Jared, Hi friends !
>> Positive Vibrations !
>>
>> Jared, about your proposals:
>>
>> 3D View Usage and 3D View Options are now a duplicate,
>>  but they are planned to be used as follows :
>>
>> 3D View usage - Should cover Navigation, Grid, Camera, Zoom, Pan, etc
>> (need to be splitted ).
>>
>> 3D View Options - should explain menus, 3D View Options such as View
Modes
>>  (shaded, solid, etc), and  Options such as the Tool Shelf
>>  (sometimes wrongly called Mesh Tools, Curve Tools, etc ) and the
>> Transform Properties Panel.
>> ---
>> Gestures - we can convert this page for tablet users,
>> to explain Blender tablet operation gestures. Uncertain.
>> ---
>> Spin -Dup - still exists, There is a checkbox in Spin Tool to Duplicate
>> Spinned Objects -
>> still possible to merge both and delete the Spin Dup page.
>> ---
>> Subdivide Noise  and Subdivide Fractal - both options are now present in
>> the tool shelf
>> panel, for the subdividing editing context. (smoothness as overall edge
>> crease and
>> fractal adds noise as a factor ) still possible to merge both pages in
>> subdivide tool page,
>>  modeling section.
>> ---
>> Extrude Dup
>>  Ok, Closed Volumes are automatically Duplicated when extruded. So, the
>> page is
>> obsolete, we have also the Array modifier and Duplication using
>> Verts/Faces instead
>> of the Extrude Dup tool. - Agree - delete.
>> ---
>> Advanced Transformations.
>> We need to explain Delta Transform Tools here (correct me if I'm wrong)
>> ---
>> material/nodes/dynamic
>> need a clarification, is it a 2.4x copy ?
>> ---
>> Drivers/Window ? (copy of 2.4x )
>> ---
>> Fcurves/editing/curves - need to explain curve calculations/handles for
>> segments and extrapolation types
>>
>> Fcurves/editing/keyframes - need to explain how to edit keyframes
>> (label/find/converting to actions/values/grouping/cleaning/etc)
>>
>> ---
>> F-Curves Graph Editor Interface? (dup of Graph editor)
>> Agree here
>> ---
>> Animating lamps/cameras/materials/textures/worlds? (unnecessary)
>>
>> The first plan was to use these pages like a first reference for
animation
>> purposes.
>> For now, I don't know what to do/still don't have any opinion.
>>
>> ---
>> New Pages:
>>
>> Agree completely (all of them).
>>
>> Cheers !
>>
>> Ivan Paulos Tomé.
>> Greylica.
>>
>>
>> 2013/3/11 <bf-docboard-request at blender.org>
>>
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>>> Today's Topics:
>>>
>>>    1. Wiki status, improvements (Jared Reisweber)
>>>
>>>
>>> ----------------------------------------------------------------------
>>>
>>> Message: 1
>>> Date: Sun, 10 Mar 2013 15:44:05 -0700
>>> From: Jared Reisweber <jaredr122 at gmail.com>
>>> Subject: [Bf-docboard] Wiki status, improvements
>>> To: Blender Documentation Project <bf-docboard at blender.org>
>>> Message-ID:
>>>
>>> <CAJgraRSjX3uwfhs0wPjBHA5pVq7MXu+mBNR6YkyjtFMTs3TnWg at mail.gmail.com>
>>> Content-Type: text/plain; charset="iso-8859-1"
>>>
>>> I'd like to propose some modifications to the manual index, in order to
>>> move the wiki along a bit. I'm not an admin, so I don't know about
making
>>> the changes myself.
>>> Anyways, there's currently about 73 void pages. Removing obsolete pages
>>> would lower that a good amount. ( would just be removed from index, not
>>> the
>>> wiki)
>>>
>>> Pages proposed to be removed from index:
>>>
>>>    - --3d view usage - duplicate
>>>    - --gestures?
>>>    - --spin dup - obsolete
>>>    - --subdivide noise - obsolete
>>>    - --subdivide fractal - obsolete
>>>    - --extrude dup - obsolete
>>>    - --advanced transformations ?
>>>    - --material/nodes/dynamic
>>>    - --Drivers/window? (nearly the same as graph editor)
>>>    - --Fcurves/editing/curves? (duplicate of fcurves/editing)
>>>    - --Fcurves/editing/keyframes? - duplicate/redundant
>>>    - --fcurves/types? (no longer applicable)
>>>    - --F-Curves Graph Editor Interface? (dup of Graph editor)
>>>    - --snap to mesh (duplicate of snapping)
>>>    - --Animating lamps/cameras/materials/textures/worlds? (unnecessary)
>>>
>>> New pages:
>>>
>>>
>>>    - --Game engine render settings?
>>>    - --follow track constraint
>>>    - --object solver constraint?
>>>    - --camera solver constraint?
>>>    - --cycles pages (see below)
>>>
>>>
>>>
>>> Cycles section reorganization, and additions(starred):
>>>
>>> *Introduction*
>>> --Introduction
>>> --Getting Started
>>> *Tutorials*
>>> --Links
>>> *Features*
>>> --camera
>>> --materials
>>> --displacement
>>> --surface
>>> --volume
>>> --texture editing
>>> --world
>>> --lamps
>>> *Node Reference*
>>> --introduction (nodes)
>>> --input*
>>> --output*
>>> --shaders
>>> --textures
>>> --color*
>>> --vector*
>>> --converter*
>>> --script*
>>> --group*
>>> --layout*
>>> --more (remove)
>>> *Rendering*
>>> --Introduction*
>>> --sampling*
>>> --light paths
>>> --integrator
>>> --reducing noise
>>> --render passes
>>> --experimental features
>>> --GPU rendering
>>>
>>>
>>> The mesh section also needs some major improvements, but that still
needs
>>> to be worked out
>>>
>>> Has any work been done on improving the wiki skin/style?
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>>> End of Bf-docboard Digest, Vol 97, Issue 6
>>> ******************************************
>>
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