"material/nodes/dynamic<br>need a clarification, is it a 2.4x copy ?"<br><br>yes, dynamic is no longer a material node category<br><br>--<br>"Spin -Dup - still exists, There is a checkbox in Spin Tool to Duplicate Spinned Objects - <br>
still possible to merge both and delete the Spin Dup page.<br><br>Subdivide Noise and Subdivide Fractal - both options are now present in the tool shelf<br>
panel, for the subdividing editing context. (smoothness as overall edge crease and <br>fractal adds noise as a factor ) still possible to merge both pages in subdivide tool page, <br> modeling section."<br><br>yeah these tools exist as part of other tools, so they don't need to be on their own page. I've already documented these on their respective pages.<br>
---<br><br>"Fcurves/editing/curves - need to explain curve calculations/handles for segments and extrapolation types"<br><br>this page seems redundant. Explanation of curve handes/extrapolation already exists on Editors/graph/Fcurves and Editors/graph/Fcurves/Editing<br>
<br>---<br><br>"Drivers/Window ? (copy of 2.4x )"<br><br>I feel like this does not need its own page, since it is part of the graph editor<br>--<br><br>"Animating lamps/cameras/materials/<div>textures/worlds? (unnecessary)<br>
<br>The first plan was to use these pages like a first reference for animation purposes. <br>
For now, I don't know what to do/still don't have any opinion."<br><br>I would say, comment these out from the index for now, except the Cameras page actually. I feel like the rest don't need their own page. <br>
---<br></div><br>thanks!<br><br>On Mon, Mar 11, 2013 at 6:25 AM, Ivan Paulos Tomé <<a href="mailto:greylica@gmail.com">greylica@gmail.com</a>> wrote:<br>> Hi Jared !<br>> Hi friends !<br>><br>> Added this section to the Constraints:<br>
><br>> |{{section|Motion Tracking Constraints<br>> |[[Doc:2.6/Manual/Constraints/Motion_Tracking/Camera_Solver|Camera<br>> Solver]]<br>> |[[Doc:2.6/Manual/Constraints/Motion_Tracking/Object_Solver|Object<br>
> Solver]]<br>> |[[Doc:2.6/Manual/Constraints/Motion_Tracking/Follow_Track|Follow<br>> Track]]<br>> }}<br>><br>> If you need, I already have the screenshots of the panels, I can start the<br>> pages<br>
> with the screens, but I will need a friend to help with development.<br>><br>> Positive Vibrations !<br>><br>> Ivan Paulos Tomé<br>> Greylica.<br>><br>> 2013/3/11 Ivan Paulos Tomé <<a href="mailto:greylica@gmail.com">greylica@gmail.com</a>><br>
>><br>>> Hi Jared, Hi friends !<br>>> Positive Vibrations !<br>>><br>>> Jared, about your proposals:<br>>><br>>> 3D View Usage and 3D View Options are now a duplicate,<br>>> but they are planned to be used as follows :<br>
>><br>>> 3D View usage - Should cover Navigation, Grid, Camera, Zoom, Pan, etc<br>>> (need to be splitted ).<br>>><br>>> 3D View Options - should explain menus, 3D View Options such as View Modes<br>
>> (shaded, solid, etc), and Options such as the Tool Shelf<br>>> (sometimes wrongly called Mesh Tools, Curve Tools, etc ) and the<br>>> Transform Properties Panel.<br>>> ---<br>>> Gestures - we can convert this page for tablet users,<br>
>> to explain Blender tablet operation gestures. Uncertain.<br>>> ---<br>>> Spin -Dup - still exists, There is a checkbox in Spin Tool to Duplicate<br>>> Spinned Objects -<br>>> still possible to merge both and delete the Spin Dup page.<br>
>> ---<br>>> Subdivide Noise and Subdivide Fractal - both options are now present in<br>>> the tool shelf<br>>> panel, for the subdividing editing context. (smoothness as overall edge<br>>> crease and<br>
>> fractal adds noise as a factor ) still possible to merge both pages in<br>>> subdivide tool page,<br>>> modeling section.<br>>> ---<br>>> Extrude Dup<br>>> Ok, Closed Volumes are automatically Duplicated when extruded. So, the<br>
>> page is<br>>> obsolete, we have also the Array modifier and Duplication using<br>>> Verts/Faces instead<br>>> of the Extrude Dup tool. - Agree - delete.<br>>> ---<br>>> Advanced Transformations.<br>
>> We need to explain Delta Transform Tools here (correct me if I'm wrong)<br>>> ---<br>>> material/nodes/dynamic<br>>> need a clarification, is it a 2.4x copy ?<br>>> ---<br>>> Drivers/Window ? (copy of 2.4x )<br>
>> ---<br>>> Fcurves/editing/curves - need to explain curve calculations/handles for<br>>> segments and extrapolation types<br>>><br>>> Fcurves/editing/keyframes - need to explain how to edit keyframes<br>
>> (label/find/converting to actions/values/grouping/cleaning/etc)<br>>><br>>> ---<br>>> F-Curves Graph Editor Interface? (dup of Graph editor)<br>>> Agree here<br>>> ---<br>>> Animating lamps/cameras/materials/textures/worlds? (unnecessary)<br>
>><br>>> The first plan was to use these pages like a first reference for animation<br>>> purposes.<br>>> For now, I don't know what to do/still don't have any opinion.<br>>><br>>> ---<br>
>> New Pages:<br>>><br>>> Agree completely (all of them).<br>>><br>>> Cheers !<br>>><br>>> Ivan Paulos Tomé.<br>>> Greylica.<br>>><br>>><br>>> 2013/3/11 <<a href="mailto:bf-docboard-request@blender.org">bf-docboard-request@blender.org</a>><br>
>><br>>>> Send Bf-docboard mailing list submissions to<br>>>> <a href="mailto:bf-docboard@blender.org">bf-docboard@blender.org</a><br>>>><br>>>> To subscribe or unsubscribe via the World Wide Web, visit<br>
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>>><br>>>> When replying, please edit your Subject line so it is more specific<br>>>> than "Re: Contents of Bf-docboard digest..."<br>>>><br>>>><br>>>> Today's Topics:<br>
>>><br>>>> 1. Wiki status, improvements (Jared Reisweber)<br>>>><br>>>><br>>>> ----------------------------------------------------------------------<br>>>><br>>>> Message: 1<br>
>>> Date: Sun, 10 Mar 2013 15:44:05 -0700<br>>>> From: Jared Reisweber <<a href="mailto:jaredr122@gmail.com">jaredr122@gmail.com</a>><br>>>> Subject: [Bf-docboard] Wiki status, improvements<br>
>>> To: Blender Documentation Project <<a href="mailto:bf-docboard@blender.org">bf-docboard@blender.org</a>><br>>>> Message-ID:<br>>>> <br>>>> <<a href="mailto:CAJgraRSjX3uwfhs0wPjBHA5pVq7MXu%2BmBNR6YkyjtFMTs3TnWg@mail.gmail.com">CAJgraRSjX3uwfhs0wPjBHA5pVq7MXu+mBNR6YkyjtFMTs3TnWg@mail.gmail.com</a>><br>
>>> Content-Type: text/plain; charset="iso-8859-1"<br>>>><br>>>> I'd like to propose some modifications to the manual index, in order to<br>>>> move the wiki along a bit. I'm not an admin, so I don't know about making<br>
>>> the changes myself.<br>>>> Anyways, there's currently about 73 void pages. Removing obsolete pages<br>>>> would lower that a good amount. ( would just be removed from index, not<br>>>> the<br>
>>> wiki)<br>>>><br>>>> Pages proposed to be removed from index:<br>>>><br>>>> - --3d view usage - duplicate<br>>>> - --gestures?<br>>>> - --spin dup - obsolete<br>
>>> - --subdivide noise - obsolete<br>>>> - --subdivide fractal - obsolete<br>>>> - --extrude dup - obsolete<br>>>> - --advanced transformations ?<br>>>> - --material/nodes/dynamic<br>
>>> - --Drivers/window? (nearly the same as graph editor)<br>>>> - --Fcurves/editing/curves? (duplicate of fcurves/editing)<br>>>> - --Fcurves/editing/keyframes? - duplicate/redundant<br>
>>> - --fcurves/types? (no longer applicable)<br>>>> - --F-Curves Graph Editor Interface? (dup of Graph editor)<br>>>> - --snap to mesh (duplicate of snapping)<br>>>> - --Animating lamps/cameras/materials/textures/worlds? (unnecessary)<br>
>>><br>>>> New pages:<br>>>><br>>>><br>>>> - --Game engine render settings?<br>>>> - --follow track constraint<br>>>> - --object solver constraint?<br>
>>> - --camera solver constraint?<br>>>> - --cycles pages (see below)<br>>>><br>>>><br>>>><br>>>> Cycles section reorganization, and additions(starred):<br>>>><br>
>>> *Introduction*<br>>>> --Introduction<br>>>> --Getting Started<br>>>> *Tutorials*<br>>>> --Links<br>>>> *Features*<br>>>> --camera<br>>>> --materials<br>
>>> --displacement<br>>>> --surface<br>>>> --volume<br>>>> --texture editing<br>>>> --world<br>>>> --lamps<br>>>> *Node Reference*<br>>>> --introduction (nodes)<br>
>>> --input*<br>>>> --output*<br>>>> --shaders<br>>>> --textures<br>>>> --color*<br>>>> --vector*<br>>>> --converter*<br>>>> --script*<br>>>> --group*<br>
>>> --layout*<br>>>> --more (remove)<br>>>> *Rendering*<br>>>> --Introduction*<br>>>> --sampling*<br>>>> --light paths<br>>>> --integrator<br>>>> --reducing noise<br>
>>> --render passes<br>>>> --experimental features<br>>>> --GPU rendering<br>>>><br>>>><br>>>> The mesh section also needs some major improvements, but that still needs<br>
>>> to be worked out<br>>>><br>>>> Has any work been done on improving the wiki skin/style?<br>>>> -------------- next part --------------<br>>>> An HTML attachment was scrubbed...<br>
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