[Bf-docboard] Materials Section Renovation

Chris R. -- Spectre-7 kyrie67 at hotmail.com
Wed Apr 29 20:12:34 CEST 2009


Hi Luca,

I should rephrase that.  I don't intend to make any significant
structural changes to the articles.  However, the entire section suffers
from a lack of consistency and sparsity of information, as well as a number of
example images that could be much more helpful.  As just one example,
the Lambert shader's entire description currently reads, "This is Blender's
default diffuse shader, and is good general all-around work horse...neigh!"

That's neither particularly instructive nor grammatically correct.  It
is kind of cute, though.

I left some comments regarding possible changes but no one has seen fit to respond
in more than a year, leaving me with the impression that the Materials section lacks
oversight.  Perhaps it's just that no one ever checks the discussion pages.

The type of editing planned will involve numerous small changes, with the purpose of
ensuring that all sentences are internally consistent and readable, and that terminology is
used consistently throughout.  This is work that I can accomplish quickly and at a high
level of accuracy, but I can't imagine anyone would be excited to review it,
so I'd prefer to simply dig in and get my hands dirty.

If, however, this is considered poor form or against protocol, I could be convinced to
proceed in the sandbox.

Cheers,
Chris (Spectre-7)

> Date: Wed, 29 Apr 2009 08:41:05 +0000
> From: mindrones at yahoo.it
> To: bf-docboard at blender.org
> Subject: Re: [Bf-docboard] Materials Section Renovation
> 
> 
> Hi Chris,
> 
> --- On Wed, 4/29/09, Chris R. -- Spectre-7 <kyrie67 at hotmail.com> wrote:
> 
> > I'm about to start a thorough editing and update pass
> > on the Materials section of the manual, starting at
> > http://wiki.blender.org/index.php/Doc:Manual/Materials and
> > continuing on through
> > http://wiki.blender.org/index.php/Doc:Manual/Materials/Halos
> > .
> > 
> > This pass will include heavy text editing, rewrites where
> > necessary, and the replacement of several example images
> > (especially the shader examples).  Work should be
> > completed by Saturday, May 2nd.
> 
> as a suggestion, if the editing is that 'heavy' the best things would be
> to prepare a propoal in a page like (say)
> http://wiki.blender.org/index.php/Meta:Sandbox/Manual/Materials/Halos
> and let others give a look, no need to rush no?
> 
> The same has just heppened with Lighting chapter after all, and it has given some good collaborative results :)
> 
> 
> Regards,
> Luca
> 
> 
> _____________
> 
> http://www.mindrones.com
> 
> 
> 
>       
> 
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