[Bf-docboard] Re: Bf-docboard Digest, Vol 32, Issue 7

Sim Master rpgsimmaster at gmail.com
Sun Mar 25 23:06:02 CEST 2007


Oh, and sorry for calling you Am Samstag - I misread the header of your post
and thought that was your name, but you failed to post your name under
Regards,

Very sorry - such a stupid mistake to make

rpgsimmaster

On 3/26/07, Sim Master <rpgsimmaster at gmail.com> wrote:
>
> Whoops, I just realised how horribly written that last reply was, so I'll
> rewrite what I said:
>
> >
>
> Am Samstag,
> I just contacted the author, and I understand what you are saying. I hope
> the following will help you understand my point of view of the article in
> question...
>
> I have attempted to rewrite the article in a slightly more formal matter,
> while keeping the majority of the original author's work (including putting
> some of their idioms in brackets which, if you read the rewritten article,
> you may see what I mean) so as to avoid disrespecting their work.
>
> The majority of what they wrote was quite useful, anyway (barring the
> introduction, which was completely unnecessary and awfully stereotypical -
> go to edit history and read their version if you wish to understand what I
> mean) so I did not have to do much, as it were.
>
> The only exception, in my view, which I intend to completely rewrite, is
> their section on using Render Passes with Nodes, which is currently a little
> difficult to follow. I am only hindered in rewriting this section by the
> inability to upload files to the server (an issue currently being resolved,
> I am told) but should be edited by next week.
>
>
>
> If you wish to know my view on wiki's as a whole:
>
> I believe that these articles are here to be rewritten, albeit while
> keeping the useful information. If Roger (the author) did not want his work
> to be rewritten, he probably wouldn't have posted it.
>
> They should be in a format that, while not being overly dull, does
> actually give the user useful information while not putting them off as
> being too - amateur-ish.
>
> I do not believe I have done anything wrong (heck, in the Open Source
> philosophy, I haven't done anything wrong!), I have merely taken a work and
> turned it in such a way that I perceive is better
>
>
> And remember, if you object, you can always edit the article yourself...
>
> rpgsimmaster
>
>
>
> On 3/26/07, Sim Master < rpgsimmaster at gmail.com> wrote:
> >
> > I see what you are saying - I didn't actually check who wrote it
> >
> > I tried rewriting it while keeping the majority of their original work
> > (even putting the idiom in brackets, if you read)
> >
> > I'm not disrespecting their work, but I also read through it and found
> > their description in the node part of the page a bit hard to follow - my
> > attempts to clarify that section, though, have been thwarted by the
> > inability to upload files (a problem currently being resolved)
> >
> > Just to clarify my stance on the matter,
> > rpgsimmaster
> >
> > On 3/25/07, bf-docboard-request at projects.blender.org <
> > bf-docboard-request at projects.blender.org> wrote:
> > >
> > > Send Bf-docboard mailing list submissions to
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> > > than "Re: Contents of Bf-docboard digest..."
> > >
> > >
> > > Today's Topics:
> > >
> > >    1. Re: Re: Bf-docboard Digest, Vol 32, Issue 5 (Tobias Regenbrecht)
> > >
> > >
> > > ----------------------------------------------------------------------
> > >
> > >
> > > Message: 1
> > > Date: Sun, 25 Mar 2007 07:45:18 +0200
> > > From: Tobias Regenbrecht <regenbrecht at gmx.net >
> > > Subject: Re: [Bf-docboard] Re: Bf-docboard Digest, Vol 32, Issue 5
> > > To: Blender Documentation Project <bf-docboard at projects.blender.org>
> > > Message-ID: < 200703250745.18655.regenbrecht at gmx.net >
> > > Content-Type: text/plain;  charset="utf-8"
> > >
> > > Am Samstag, 24. März 2007 00:16 schrieb Sim Master:
> > > > I will try a rewrite on it for proper formal English usage
> > > >
> > > > Most of the documentation should follow the same sort of language
> > > > guidelines as examples such as Wikipedia, so I believe idioms should
> > > (for
> > > > the most part) not be used
> > >
> > > I think you should contact the author first. It is just to value his
> > > work.
> > > Simply ask politely and I'm sure nobody reasonable would have
> > > something
> > > against it.
> > >
> > > Don't disrespect the work of others.
> > >
> > > Regards
> > >
> > >
> > >
> > > ------------------------------
> > >
> > > _______________________________________________
> > > Bf-docboard mailing list
> > > Bf-docboard at projects.blender.org
> > > http://projects.blender.org/mailman/listinfo/bf-docboard
> > >
> > >
> > > End of Bf-docboard Digest, Vol 32, Issue 7
> > > ******************************************
> > >
> >
> >
>
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