[Bf-docboard] What about a chapter for "3D Concepts & Fundamentals"

Bart Veldhuizen bf-docboard@blender.org
02 Jan 2003 20:43:30 +0100


On Thu, 2003-01-02 at 19:40, Felix Rabe wrote:

> That's why I put the verb "to copy" in quotes!  Under copyright law, 
> only the expression of an idea is protected.  Neither the idea itself 
> nor mere information (i.e., facts) is protected.  What I meant was to 
> extract the useful information found in the resources (after all - only 
> your experiments are more fresh and original than what is available 
> online) and put these pieces together in a coherent style (which means 
> rephrasing things or picking up an idea here and there).
> 
> Additionally, please note that every creative process that brings an 
> intellectual result needs intellectual resources to build upon.  But 
> you're probably better off reading my work "Intellectual Poverty" on 
> http://mysite.iptic.com/xitnalta/files/ip-2002-12-13.pdf and Lawrence 
> Lessig's "The Future of Ideas" (http://cyberlaw.stanford.edu/future/) if 
> that kind of reasoning should interest you ;o).
> 
> Of course, if there's something really excellent that would fit nicely 
> in the book as-is, its author should be contacted for permission with a 
> friendly and encouraging email.  (Such as (a bit informal): "Hey, did 
> you already know that Blender has gone open source?  We in the Blender 
> documentation effort would like to incorporate some of your work into 
> the next (and open) incarnation of the Offial Blender Guide, since what 
> you wrote is really excellent and would fit in nicely.  Would you like 
> to help and join us?")
> 
> I hope my idea is a bit more clear now.  More comments?  Ideas how to 
> implement it?

What about inserting a note to ourselves? ('Note: great sources for
inspiration here: http://acme.com')

Bart

-- 
Bart Veldhuizen <bart@vrotvrot.com>