[Bf-docboard] What about a chapter for "3D Concepts
& Fundamentals"
Bart Veldhuizen
bf-docboard@blender.org
02 Jan 2003 20:43:30 +0100
On Thu, 2003-01-02 at 19:40, Felix Rabe wrote:
> That's why I put the verb "to copy" in quotes! Under copyright law,
> only the expression of an idea is protected. Neither the idea itself
> nor mere information (i.e., facts) is protected. What I meant was to
> extract the useful information found in the resources (after all - only
> your experiments are more fresh and original than what is available
> online) and put these pieces together in a coherent style (which means
> rephrasing things or picking up an idea here and there).
>
> Additionally, please note that every creative process that brings an
> intellectual result needs intellectual resources to build upon. But
> you're probably better off reading my work "Intellectual Poverty" on
> http://mysite.iptic.com/xitnalta/files/ip-2002-12-13.pdf and Lawrence
> Lessig's "The Future of Ideas" (http://cyberlaw.stanford.edu/future/) if
> that kind of reasoning should interest you ;o).
>
> Of course, if there's something really excellent that would fit nicely
> in the book as-is, its author should be contacted for permission with a
> friendly and encouraging email. (Such as (a bit informal): "Hey, did
> you already know that Blender has gone open source? We in the Blender
> documentation effort would like to incorporate some of your work into
> the next (and open) incarnation of the Offial Blender Guide, since what
> you wrote is really excellent and would fit in nicely. Would you like
> to help and join us?")
>
> I hope my idea is a bit more clear now. More comments? Ideas how to
> implement it?
What about inserting a note to ourselves? ('Note: great sources for
inspiration here: http://acme.com')
Bart
--
Bart Veldhuizen <bart@vrotvrot.com>