[Bf-committers] 3d View Menu Rewrite.

Brendon Murphy meta.androcto1 at gmail.com
Sun Jun 21 17:30:45 CEST 2015


hi, I took some time to rewrite some of the 3dview menu's, namely the View,
Select & Object menu's.
It would be great to have these considered for Blender.

Screenshot: http://www.pasteall.org/pic/show.php?id=89668
File:
https://github.com/meta-androcto/blenderpython/blob/master/scripts/startup/bl_ui/space_view3d.py

List of Changes to 3d View Menu's.

Add Menu:
Move Camera to Menu, similar to Armature current behavior, this provides
base for addons.
Add Icon to Force Field. (currently it duplicates group instance icon.)
Move Quick Effects from Object Menu to Add Menu, it fits this context
better than object menu & to reduce space.
Some reordering of Add menu.

Object Menu:
Move Delete button.
Add Clear & Apply menu's to Transform Menu, they are Transform tools & sit
well here.
New Menu "Relations" it includes:
Make Local, Make Single User, Duplicate Linked, Make Proxy, Make Dupli-Face,
Transfer Mesh data & Transfer Mesh Data Layout.
Some reordering of Object menu to 'Group' menu's close together.
This reduces Object Menu items from 29 to 20 which saves considerable
visual space & reduces overall mouse movement.

View Menu:
Move Cameras to Single menu, not duplicated.
New Menu "Directions" it includes:
The standard numpad views, Top, Bottom, Front, Back, Right, Left.
New Menu "View Toggle" it includes:
Toggle Quad, Toggle Maximize, Toggle Full Screen.
New Menu: "Set Border" it includes:
Clipping Border, Zoom border, Render Border.
Some Reordering of View Menu.
This reduces View Menu items from 25 to 15, which again is a large
improvement.

I would like to hand this over to the ui team as I feel the improvements
are a readable & practical update to the user interface.

Thanks.
Brendon.


More information about the Bf-committers mailing list