[Bf-committers] The best way to make 3D surface from a math equation(s) using blender?

Campbell Barton ideasman42 at gmail.com
Wed Apr 1 11:53:40 CEST 2009


2009/4/1 明覺 <shi.minjue at gmail.com>:
> 2009/4/1 wim van hoydonck <wim.van.hoydonck at gmail.com>:
>> On 4/1/09, 明覺 <shi.minjue at gmail.com> wrote:
>>> > Blender is extended by writing python scripts. A user has already written exactly the script you describe. Check out the python forum at
>>>  > www.blenderartists.org and search for "CSV".
>>>  I have know that the scripts can draw a curve from a csv file, but I
>>>  don't know whether it's able to draw a surface, and the heavy task to
>>>  calculate out the csv file which contains all needed points is still a
>>>  unsovled thing. any good idea to simplify this function? thanks
>>>
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>>
>> Try the "Blender Analytic Geometry" script by Stefano Selleri:
>> http://www.selleri.org/Blender/scripts/bag-0.0.5.zip
> thanks for the information, it seems just what i need, but when I
> followed the sample to use BAG, after i clicked the "generate" button,
> i got this error message from the console:
> ----------------------------
> [(1.0, 0.95652173913043481), (1.0, 0.91304347826086951),
> (0.93333333333333335, 0.91304347826086951), (0.93333333333333335,
> 0.95652173913043481)]
> [(1.0, 1.0), (1.0, 0.95652173913043481), (0.93333333333333335,
> 0.95652173913043481), (0.93333333333333335, 1.0)]
> Traceback (most recent call last):
>  File "BAG-0.0.5.py", line 939, in bevent
>  File "BAG-0.0.5.py", line 705, in ComputeSurface
> RuntimeError: faces must have at 3 or 4 vertices
> ----------------------------
>> Wim

looks like there is a newer one though I didn't test it,
http://wiki.blender.org/index.php/Extensions:Py/Scripts/Catalog/MeshPage4#Blender_Analytical_Geometry
Shouldn't this discussion be on blenderartist?


-- 
- Campbell


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