[Bf-committers] OpenGL compliance test
Ton Roosendaal
bf-committers@blender.org
Wed, 19 Nov 2003 15:10:11 +0100
Hi,
Oh sure, Matrox, ATI and Nvidia all did in the past. Just can't manage
it myself...!
-Ton-
On Wednesday, Nov 19, 2003, at 14:30 Europe/Amsterdam, Robert Wenzlaff
wrote:
> On Wednesday 19 November 2003 08:08, Ton Roosendaal wrote:
>> For an open source organization we have to do this differently... and
>> I
>> don't know yet how to exactly solve it. We could seek cooperation with
>> other OpenGL projects, but most likely the gamers side of OpenGL world
>> won't have the troubles we encounter. I could also ask opengl.org for
>> help with it...
>
> If you are a high profile site, and offer a small bit of advertising,
> some
> card vendors might sample you a card or two... Worth asking.
>
> --
> *************************************************************
> Robert Wenzlaff rwenzlaff@soylent-green.com
>
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Ton Roosendaal Blender Foundation ton@blender.org
http://www.blender.org