[Bf-committers] OpenGL compliance test
Robert Wenzlaff
bf-committers@blender.org
Wed, 19 Nov 2003 08:30:39 -0500
On Wednesday 19 November 2003 08:08, Ton Roosendaal wrote:
> For an open source organization we have to do this differently... and I
> don't know yet how to exactly solve it. We could seek cooperation with
> other OpenGL projects, but most likely the gamers side of OpenGL world
> won't have the troubles we encounter. I could also ask opengl.org for
> help with it...
If you are a high profile site, and offer a small bit of advertising, some
card vendors might sample you a card or two... Worth asking.
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Robert Wenzlaff rwenzlaff@soylent-green.com