[Uni-verse] D2.2 section: End user perspective on functional specification Architects Study

Lauri Savioja uni-verse@blender.org
Mon, 31 May 2004 11:55:24 +0300


Hi All,

I agree completely with Ludde! I remember writing a complaint about
the same issue in mid-March. After that I concluded that we want to
have the original version for some historical reason although the text
is not valid anymore. The work described in WP7 aims to the goals
as presented by Ludde!

Regards,
	Lauri

On Mon, 31 May 2004, Peter Lunden wrote:

> Hi,
> 
> Sorry I sent the wrong version of the mail, trash the previous mail.
> 
> Im very sorry that I have been quite absent from the discussion lately. 
> The main reason for this is that I have been overloaded with work in 
> other project, it is problem of phasing in this project. Now the 
> situation starts to become better and I can use more time for the 
> Uni-verse project.
> 
> I have found what I believe is a misunderstanding of the capabilities of 
> the acoustic simulation. In D2.2 section, End user scenarios, End user 
> perspective on functional specification Architects Study, WP7 Acoustic 
> rendering and simulation, it says: "As acoustic rendering only uses 
> perceptual attributes, it refers to games, not architecture. The use of 
> sound in design lost it?s meaning, for this reason, it can only be used 
> for presentation. As the research is targeted to *A Distributive 
> Interactive Audio-Visual Virtual reality System*, it loses its goal."
> 
> This is not true, a large part of the work in WP7 is about implementing 
> an acoustic simulation and rendering that is based on the geometric 
> description of the simulated world and physical properties assigned to 
> this geometry. The system will be capable of performing a physical based 
> simulating the acoustics of the modeled space with good accuracy as well 
> as perceptual based simulation. In fact, one of the basic idea of have 
> both an architectural application and a game application is to 
> demonstrate that the system is capable of handling the two different 
> approaches of the acoustic simulation.
> 
> I think this is a serious problem and it has to be changed as it gives 
> the wrong impression about the system.
> 
> What happend with the first ideas of haveing a demonstrator about a 
> theather project? That idea was very good for demonstrating the 
> different capabilletes of the system including the two acousic 
> simulation approched.
> 
> Best regards,
> --PLu
> ---------------------------------------
> Peter Lunden 
> The Interactive Institute
> Box 24 081
> SE-104 50 STOCKHOLM, Sweden
> Phone: +46-8-783 24 59
> Cell: +46-70-845 53 03
> ICQ: 253544648
> 
> 
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-- 
Lauri Savioja
Telecommunications Software and Multimedia Laboratory
Helsinki University of Technology
PO Box 5400, FIN-02015 HUT, Finland
Tel. +358-9-451 3237     Fax +358-9-451 5014