[tuhopuu-devel] Re: [tuhopuu-cvs] CVS commit: tuhopuu3/source/blender/blenkernel BKE_global.h tuhopuu3/source/blender/blenkernel/intern ipo.c tuhopuu3/source/blender/include BIF_resources.h blendef.h tuhopuu3/source/blender/makesdna DNA_scene_types.h tuhopuu3/source/blender/src blenderbuttons.c buttons_scene.c drawipo.c drawsound.c editipo.c ...

zippy trip at spymac.com
Thu Mar 3 04:13:41 CET 2005


now as an added feature. Can you allow the transform actions to happen 
while play is on ? This would finally allow the power to record 
everything that I do while it is playing. I can rotate the view but I 
can not move anything, that is some this I have wanted forever.


On Feb 26, 2005, at 4:10 PM, Jiri Hnidek wrote:

> Hi Matt,
> it is absolutly cool! I like the key recording so much :-)
>
> Jiri
>
>> broken (Matt Ebb) 2005/02/22 15:22:47 CET
>>
>>  Modified files:
>>    tuhopuu3/source/blender/blenkernel BKE_global.h    
>> tuhopuu3/source/blender/blenkernel/intern ipo.c    
>> tuhopuu3/source/blender/include BIF_resources.h blendef.h    
>> tuhopuu3/source/blender/makesdna DNA_scene_types.h    
>> tuhopuu3/source/blender/src blenderbuttons.c buttons_scene.c          
>>                       drawipo.c drawsound.c editipo.c                 
>>                editobject.c editsound.c                               
>>  header_sound.c headerbuttons.c                                
>> interface_draw.c resources.c                                space.c   
>> Log:
>>  * Better Timeline (1st revision, more to come)
>>   http://mke3.net/blender/interface/timeline/timelinewip02.png
>>  Continuing Ton's earlier abuse in 2.30, the 'Audio Timeline' has
>>  been renamed just to 'Timeline' and given a new icon (though the
>>  audio capabilities still work). Much of this work has been a looong
>>  time coming, and I apologise to Fabrizio (ilac) for the delays in
>>  moving this from concept last year to this.
>>   * Now there are useful controls for start/end/current frame, and
>>  buttons to rewind, play and fast forward in the active time area.
>>  The area before the start frame and after the end is now tinted
>>  out slightly.
>>   * I've also re-done the auto key recording to be actually useful ;)
>>  Rather than being a user preference, it's now a toggle in the
>>  timeline (red record symbol) which can be flicked on and off
>>  quickly, which is really how this is meant to be used. The button
>>  works for both object and action keyframes, and in the future I'd
>>  like to extend this to other keyable things like material
>>  properties.
>>   * Keyframes of the active object are shown as little lines in the
>>  timeline. Yellow lines represent object keys, blue lines represent
>>  action keys (anyone have suggestions for this? I used blue since
>>  it's like pose mode). Future ideas are to add a right-click menu
>>  and/or hotkeys for inserting and removing keys here.
>>   * There's a little bit of unfinished code here for another neat
>>  feature that will be properly committed soon. I didn't feel like
>>  tearing my source files up only to have to put it back together
>>  again in the next commit.
>>   * The key recording only works with the OLD transform! Theeth, if
>>  you want to add it to your code, feel free. I didn't know how to -
>>  I suspect this sort of thing hasn't been implemented yet?
>>   * Also a few theme tweaks to go with it (and some unrelated)
>>
>
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