[tuhopuu-devel] Re: [tuhopuu-cvs] CVS commit:
tuhopuu3/source/blender/blenkernel BKE_global.h
tuhopuu3/source/blender/blenkernel/intern ipo.c
tuhopuu3/source/blender/include BIF_resources.h blendef.h
tuhopuu3/source/blender/makesdna DNA_scene_types.h
tuhopuu3/source/blender/src blenderbuttons.c buttons_scene.c
drawipo.c drawsound.c editipo.c ...
zippy
trip at spymac.com
Thu Mar 3 04:13:41 CET 2005
now as an added feature. Can you allow the transform actions to happen
while play is on ? This would finally allow the power to record
everything that I do while it is playing. I can rotate the view but I
can not move anything, that is some this I have wanted forever.
On Feb 26, 2005, at 4:10 PM, Jiri Hnidek wrote:
> Hi Matt,
> it is absolutly cool! I like the key recording so much :-)
>
> Jiri
>
>> broken (Matt Ebb) 2005/02/22 15:22:47 CET
>>
>> Modified files:
>> tuhopuu3/source/blender/blenkernel BKE_global.h
>> tuhopuu3/source/blender/blenkernel/intern ipo.c
>> tuhopuu3/source/blender/include BIF_resources.h blendef.h
>> tuhopuu3/source/blender/makesdna DNA_scene_types.h
>> tuhopuu3/source/blender/src blenderbuttons.c buttons_scene.c
>> drawipo.c drawsound.c editipo.c
>> editobject.c editsound.c
>> header_sound.c headerbuttons.c
>> interface_draw.c resources.c space.c
>> Log:
>> * Better Timeline (1st revision, more to come)
>> http://mke3.net/blender/interface/timeline/timelinewip02.png
>> Continuing Ton's earlier abuse in 2.30, the 'Audio Timeline' has
>> been renamed just to 'Timeline' and given a new icon (though the
>> audio capabilities still work). Much of this work has been a looong
>> time coming, and I apologise to Fabrizio (ilac) for the delays in
>> moving this from concept last year to this.
>> * Now there are useful controls for start/end/current frame, and
>> buttons to rewind, play and fast forward in the active time area.
>> The area before the start frame and after the end is now tinted
>> out slightly.
>> * I've also re-done the auto key recording to be actually useful ;)
>> Rather than being a user preference, it's now a toggle in the
>> timeline (red record symbol) which can be flicked on and off
>> quickly, which is really how this is meant to be used. The button
>> works for both object and action keyframes, and in the future I'd
>> like to extend this to other keyable things like material
>> properties.
>> * Keyframes of the active object are shown as little lines in the
>> timeline. Yellow lines represent object keys, blue lines represent
>> action keys (anyone have suggestions for this? I used blue since
>> it's like pose mode). Future ideas are to add a right-click menu
>> and/or hotkeys for inserting and removing keys here.
>> * There's a little bit of unfinished code here for another neat
>> feature that will be properly committed soon. I didn't feel like
>> tearing my source files up only to have to put it back together
>> again in the next commit.
>> * The key recording only works with the OLD transform! Theeth, if
>> you want to add it to your code, feel free. I didn't know how to -
>> I suspect this sort of thing hasn't been implemented yet?
>> * Also a few theme tweaks to go with it (and some unrelated)
>>
>
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