[tuhopuu-devel] Drag transform woes
Martin Poirier
theeth at yahoo.com
Mon Jan 31 14:20:32 CET 2005
That's not being negative, that's being constructive.
This is exactly why I'm commiting experimental stuff
to tuhopuu, so people can give critics to enhance the
fonctionnality.
And I agree on all the points, so I'll revert it back
(tonight).
Martin
--- Matt Ebb <matt at mke3.net> wrote:
>
> On 24 Jan 2005, at 5:17 AM, Martin Poirier wrote:
>
> > Log:
> > - RMB Drag now repeats the last transformation
> (as suggested on the
> > blender.org forum). Defaults to grab if there was
> no previous.
>
> Whoa. I just came back from some time away and gave
> this a try - I hate
> to be a negative nancy, but this is really the wrong
> way to go. I was
> doing some work with this just after the original
> commit, and it was
> just beautiful - really smooth workflow, and it
> actually made my tablet
> useful, hooray! But this commit is a big step in the
> wrong direction.
>
> The way it was before has a prefect application for
> a dragging metaphor
> - a really 'concrete' natural kind of action, that
> benefited perfectly
> from that 1:1 mapping of mouse to movement. It was
> really intuitive,
> the drag and drop metaphor is really well known and
> it acted just like
> almost every other app and OS.
>
> This sort of thing should be a nice quick simple
> tool (for tweaking),
> that's natural to use. It doesn't need to be, and
> shouldn't be
> overburdened with this complicated functionality,
> which is already
> behind hotkeys anyway. The great thing about Blender
> is that all the
> transformations are right there where and when you
> want them under the
> hotkeys, available at all times. This is going
> towards the 'mode' type
> transformation like in Maya etc. where you press a
> hotkey or button or
> something to go into, say, 'move move' which only
> gives you the ability
> to transform. This blocks the other transformations
> so from within
> there, you can only move and have to switch to the
> rotate mode or
> whatever, and not access it immediately.
>
> This kind of style is slow and clunky in comparison
> to Blender, but
> what's even worse with this current CVS
> implementation is that there's
> absolutely no indication of which mode you're in,
> visual or otherwise!
> It makes for a lot of frustrating guesswork and
> extra mental burden to
> attempt to remember unnecessary things, for what
> should just be a
> simple straightforward task. What on earth has
> remembering the last
> button I pressed got to do with the process of
> expressing something in
> 3D? I can't count the number of times I swore when I
> was attempting to
> model, then tweaked some settings elsewhere, came
> back and drag, and
> *#$^#% it goes and does something completely wrong
> instead. I had to
> compile with old transform again just to get work
> done!
>
> I *really really really* hope you reconsider this
> commit - it'll both
> confuse the hell out of newbies, and give others
> like me stress ulcers!
>
> Cheers and sorry for the whinge!
>
> Matt
> ATTACHMENT part 1.2 application/pkcs7-signature
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