[tuhopuu-devel] [ tuhopuu-Bugs-2092 ] Problems on armature
noreply at projects.blender.org
noreply at projects.blender.org
Tue Feb 8 17:28:21 CET 2005
Bugs item #2092, was opened at 2005-01-03 23:02
You can respond by visiting:
http://projects.blender.org/tracker/?func=detail&atid=133&aid=2092&group_id=11
Category: None
Group: None
Status: Open
Resolution: New
Priority: 5
Submitted By: Nobody (None)
Assigned to: Nobody (None)
Summary: Problems on armature
Initial Comment:
Hello, I just downloaded the new release of tuhopuu3 by Gabio and I think I found a bug in armature.
- I make an armature with some bones.
- In pose mode, if I want to rotate a bone, all the armature rotate, same thing when moving
- But if I draw a "L" with the LMB, the rotation is good
I'm not a programmer but I think the problem comes with the newtransform code.
----------------------------------------------------------------------
Comment By: Ravi Peters (rav)
Date: 2005-02-08 17:28
Message:
Logged In: YES
user_id=3171
I also noticed this. But when I draw a "L" With the LMB, all the amature rotate too.
So when pressing GKEY, SKEY, or RKEY, the whole amature is transformed, instead of only the selected bone(s).
But when I use the menu (Armature>Transform>Rotate/Scale/Grab) the transformation is only applied to the selected bone(s).
----------------------------------------------------------------------
You can respond by visiting:
http://projects.blender.org/tracker/?func=detail&atid=133&aid=2092&group_id=11
More information about the tuhopuu-devel
mailing list