[tuhopuu-devel] Camera fly-mode

Frédéric van der Essen fred at mentalwarp.com
Sat Aug 6 18:39:09 CEST 2005


- well, camera isn't able to orbit in free mode, and in constrained mode 
it's not really better.
- using R-x-x like shortcuts works, but it's not what we can call fast 
or intuitive. And they doesn't work
in latest CVS...
- i know about shift F. it is nice to aim the camera, but it would be 
better if we could use it as a FPS mode. (the acceleration is nice to 
aim, not to move)
with "sedf" to move the camera along local X and local Z constrained 
horizontally. And maybe "ghyj" to move on local Z and local Y, "tu" to 
roll camera. (please no qwaz, think of azerty users)
- there is no way to change the camera lens value interactively.  
(that's more an issue of buttons system than a camera issue)
- general control of a constrained camera could be made better.

I know all the workarounds and i'm using them, but IMHO camera control 
could be enhanced.
But maybe that the gizmo in 3d view was a bad idea...



Chris Burt a écrit :

> I would comment on the idea if I really understood it more. I can't 
> see how controlling the camera is difficult at all. With zero effort I 
> can traslate it on any axis I want and rotate it however I feel. I 
> can't see how you can add *more* control. Try putting an empty in 
> front of the camera and parenting the camera to the empty. Then 
> transform the empty to control the view using the blezmo (widget). 
> Might help..
>
> Regards,
> --Chris
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