[tuhopuu-devel] Re: [tuhopuu-cvs] CVS commit:
tuhopuu3/source/blender/src drawobject.c resources.c
Campbell Barton
cbarton at metavr.com
Sat Apr 9 10:15:25 CEST 2005
Matt Ebb wrote:
>broken (Matt Ebb) 2005/04/09 08:53:49 CEST
>
> Modified files:
> tuhopuu3/source/blender/src drawobject.c resources.c
>
> Log:
> * Testing a gradient on the mesh 'Draw Normals' line, idea from
> Pierre-Luc on the forums. Could help to see the normal direction a
> bit better. Opinions?
>
> http://mke3.net/blender/interface/3dview/normals_grad.png
>
> Revision Changes Path
> 1.24 +16 -4 tuhopuu3/source/blender/src/drawobject.c
> <http://projects.blender.org/viewcvs/viewcvs.cgi/tuhopuu3/source/blender/src/drawobject.c.diff?r1=1.23&r2=1.24&cvsroot=tuhopuu>
> 1.15 +8 -8 tuhopuu3/source/blender/src/resources.c
> <http://projects.blender.org/viewcvs/viewcvs.cgi/tuhopuu3/source/blender/src/resources.c.diff?r1=1.14&r2=1.15&cvsroot=tuhopuu>
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>
>
>
I like it :), Actually I implimented this when doing the teac draw
stuff, just to see what it would look like.
I ended up commiting Proportional normals length - Normals that resized
depending on the area of the face.
Still like proportional normals (At least as an option) - Any opinnions
on that?
DIdnt seem popular at the time and was removed...
- Cam
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Campbell J Barton
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