[tuhopuu-devel] particle deflectors and IPO's

Chris Want tuhopuu-devel@blender.org
Sat, 06 Mar 2004 12:20:32 -0700


Go for it ... if it breaks stuff, we'll let you
know.

Chris

P.S. Same goes for the render stuff: no response
means 'Go for it'.


Leon Turner wrote:
> hi all,
> 
> I'm working on coding the particle deflectors so you
> can set IPO keys for all the deflection / gravity
> settings.
> 
> I have it just about working, but I'm not sure whether
> I'm going about things the right way!
> 
> At the moment I'm adding the parameters so you see
> them in the "Object" IPO types (i.e. at the bottom
> under ColR, ColG etc).
> 
> The actual keys are stored in the object IPO block -
> I'm not sure that this is good idea since the
> parameters are really stored in the mesh. On the other
> hand, it works, and I don't understand the code enough
> yet to store the IPO's in the mesh itself.
> 
> Any ideas? Should I go ahead and code the IPO's in the
> object IPO block?
> 
> Cheers
> 
> Leon
> 
> 
> 	
> 	
> 		
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