[tuhopuu-devel] Aqsis exporter problems.

Chris Want tuhopuu-devel@blender.org
Fri, 02 Jul 2004 08:53:25 -0600


Hi Jonathan,

I'll try to give some better feedback this weekend.

Chris

P.S. To everybody else, this weekend is the first
weekend of the month, so expect a cvs merge (probably
Saturday).

Chris


Jonathan Merritt wrote:
> Hi Everyone,
> 
> I've been hearing reports from various places about problems with the 
> RenderMan exporter.  I'd like to outline which problems I can look at 
> fixing, and which (due to various limitations) I can't look at 
> personally just now...
> 
> 1. Problems compiling: if you're using scons to compile under Linux and 
> it doesn't work, I'd like to know about it.  All other build systems and 
> platforms are much more difficult for me to deal with at the moment, but 
> I'll help out where I can.
> 
> 2. Crashes.  Lots of people have simply said: it crashed. :-)  This 
> isn't much use to me, since I have a working version right here!  The 
> information I need is:
>    a) What platform and build system are you using?
>    b) Are you using the latest CVS version of tuhopuu?  (If not, then go 
> get it - I'm adding functionality on a daily basis at the moment... :-)
>    c) Are you using the latest CVS version of Aqsis?  (If not, then go 
> get it... :-)
>    d) Does the crash come from the renderer or from the exporter?
>    e) What is the nature of the crash?  Did it segfault (VERY bad, and a 
> top priority for me!) or was there a failed assertion?  Failed 
> assertions usually arise when I've made some assumption about how 
> Blender is passing through data that doesn't always hold.  Note that you 
> need to have a debug build for assertions to be compiled.
>    f) Can you send me a simple test scene that exhibits the problem?  
> The fewer objects in the scene and the fewer options turned on (like 
> motion blur, shadows, etc.) the better.
> 
> Crashes can be difficult to diagnose without an example scene because 
> there are parts of the exporter which behave differently depending upon 
> the specific options used.  If the crash is not truly a crash but simply 
> a lack of functionality (eg: particle systems don't render yet, etc.), 
> then you'll just have to be patient until those parts of the exporter 
> are fully functional (or join in the development! :-).
> 


-- 
Chris Want
Research Computing Support
Computing & Network Services
University of Alberta
Tel: 1-780-492-9418