[tuhopuu-devel] questions about ODE support and Plug-Ins
Joschka Boedecker
tuhopuu-devel@blender.org
Sun, 25 Jan 2004 11:39:38 +0100
Hi Kester,
> The reason this hasn't been implemented is that the user interface is not
> there - only the ODE parts that applied to the 2.25 game engine were
> implemented.
>
> You have to think up a UI and code that, add data structures and then
> hook up the physics sim. I would suggest adapting the armature system.
Thanks again for some useful comments on our project. I'll let you guys
know once we have made some progress.
Cheers,
Joschka