[tuhopuu-devel] Extrude pop up gone :D YaY

Johnny Matthews tuhopuu-devel@blender.org
Tue, 20 Jan 2004 15:18:58 -0600


Yes, but just removing the pop-up does nothing for the idea of making
extrude an action in itself, and not a 2 part action of 1. duplicate
verts 2. transform verts, so canceling the extrude at any time takes you
back to before you extruded, not sitting there with an extra set of
verts that you then have to press U to get rid of. I know this is just
one button press in the cancel workflow, but I think it makes extrude a
stand alone tool that is more easily understood. So when someone who
does not understand that it is duplicate/transform cancels during the
transform can't figure out where the extra set of verts came from (makes
blender look like it can't clean up after itself)=20

Johnny Matthews
DBA / Programmer
Greenville College
Johnny.Matthews@greenville.edu


-----Original Message-----
From: tuhopuu-devel-admin@blender.org
[mailto:tuhopuu-devel-admin@blender.org] On Behalf Of car
Sent: Tuesday, January 20, 2004 3:09 PM
To: tuhopuu-devel@blender.org
Subject: [tuhopuu-devel] Extrude pop up gone :D YaY

To remove the pop up. This was told to me by intrr. And it works !

remove in editmesh.c,    void extrude_mesh() and the if before it.


That is all! Owt I just need to find out how to make it work like the=20
armatures and never stop till escape button

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