[tuhopuu-devel] Face Connect / Weld Proposal and Request for Ideas

Johnny Matthews tuhopuu-devel@blender.org
Wed, 7 Jan 2004 15:41:53 -0600


Where would be some good code examples for adding faces, edges and
verts?

Johnny Matthews
DBA / Programmer
Greenville College
Johnny.Matthews@greenville.edu


-----Original Message-----
From: Martin Poirier [mailto:theeth@yahoo.com]=20
Sent: Wednesday, January 07, 2004 3:37 PM
To: tuhopuu-devel@blender.org
Subject: RE: [tuhopuu-devel] Face Connect / Weld Proposal and Request
for Ideas

--- Johnny Matthews <Johnny.Matthews@greenville.edu>
wrote:
> > especially since vertices are stored
> counterclockwise are the normals
>=20
> So in the EditVlak structure...
>=20
> e2 is counterclockwise from e1
> e3 is cc from e2=20
> e4 is cc from e3=20
> e1 is cc from e4

Exactly
If e4 is null (triangle), just skip it.

> I take it that n[] is the normal?

yup

> This is VERY helpful. Thanks.

glad to help

Martin

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