[tuhopuu-devel] Face Connect / Weld Proposal and Request for Ideas
Martin Poirier
tuhopuu-devel@blender.org
Wed, 7 Jan 2004 13:37:27 -0800 (PST)
--- Johnny Matthews <Johnny.Matthews@greenville.edu>
wrote:
> > especially since vertices are stored
> counterclockwise are the normals
>
> So in the EditVlak structure...
>
> e2 is counterclockwise from e1
> e3 is cc from e2
> e4 is cc from e3
> e1 is cc from e4
Exactly
If e4 is null (triangle), just skip it.
> I take it that n[] is the normal?
yup
> This is VERY helpful. Thanks.
glad to help
Martin
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