[tuhopuu-devel] Face Connect / Weld Proposal and Request for Ideas

Martin Poirier tuhopuu-devel@blender.org
Wed, 7 Jan 2004 13:37:27 -0800 (PST)


--- Johnny Matthews <Johnny.Matthews@greenville.edu>
wrote:
> > especially since vertices are stored
> counterclockwise are the normals
> 
> So in the EditVlak structure...
> 
> e2 is counterclockwise from e1
> e3 is cc from e2 
> e4 is cc from e3 
> e1 is cc from e4

Exactly
If e4 is null (triangle), just skip it.

> I take it that n[] is the normal?

yup

> This is VERY helpful. Thanks.

glad to help

Martin

__________________________________
Do you Yahoo!?
Yahoo! Hotjobs: Enter the "Signing Bonus" Sweepstakes
http://hotjobs.sweepstakes.yahoo.com/signingbonus