[tuhopuu-devel] Re: [tuhopuu-cvs] CVS commit: tuhopuu2/source/gameengine/Converter BL_ArmatureObject.h BL_BlenderDataConversion.cpp tuhopuu2/source/gameengine/Ketsji KX_ConvertPhysicsObject.h KX_ConvertPhysicsObjects.cpp KX_GameObject.cpp

Kester Maddock tuhopuu-devel@blender.org
Sun, 15 Feb 2004 23:29:53 +1300


Also:
	Cylinders & Cones are aligned along the Y axis (not the Z axis as drawn)
	Spheres, Cylinders & Cones can be drawn squashed. They are perfectly circular 
in the game engine.

- Kester