[tuhopuu-devel] IRIX Tuhopuu gameengine crash
Carsten Wartmann
tuhopuu-devel@blender.org
Mon, 16 Aug 2004 12:26:11 +0200
Kester Maddock schrieb:
> Hi Carsten,
>
> You're almost on the right track: the B{blahblah.xx}:: means "put the
> following text into a text space, and name it blahblah.xx" (B{...} turns ...
> into bold when run through epydoc, and :: sets fixed spacing [code mode])
Uh... silly me.
> Alternatively, pass the shader in as a string, (like you are doing) but remove
> the B{fragment.fs}:: and B{vertex.vs}:: lines, which aren't valid GLSL.
Tried it but now (viewable) effect. Maybe my Tuhopuu build for windows
is too old.
Thanks,
Carsten.