[tuhopuu-devel] IRIX Tuhopuu gameengine crash

Carsten Wartmann tuhopuu-devel@blender.org
Mon, 16 Aug 2004 12:26:11 +0200


Kester Maddock schrieb:

> Hi Carsten,
> 
> You're almost on the right track: the B{blahblah.xx}:: means "put the 
> following text into a text space, and name it blahblah.xx" (B{...} turns ... 
> into bold when run through epydoc, and :: sets fixed spacing [code mode])

Uh... silly me.

> Alternatively, pass the shader in as a string, (like you are doing) but remove 
> the B{fragment.fs}:: and B{vertex.vs}:: lines, which aren't valid GLSL.

Tried it but now (viewable) effect. Maybe my Tuhopuu build for windows 
is too old.

Thanks,
Carsten.