[tuhopuu-devel] Compiling player on windows-gcc
Chris Want
tuhopuu-devel@blender.org
Sun Aug 15 03:42:26 CEST 2004
Here is the error:
====> make all in source/gameengine/GamePlayer/common/windows
g++ -c -DUSE_SUMO_SOLID -pipe -mno-cygwin -mwindows -DNDEBUG -O2
-DBIG_MESH -DFREE_WINDOWS -DFTGL_LIBRARY_STATIC -DGLEW_STATIC -I..
-I/home/cwant/blender/tuhopuu/tuhopuu2/../lib/windows/python/include/python2.3
-I/home/cwant/blender/tuhopuu/tuhopuu2/source/gameengine/GameLogic
-I/home/cwant/blender/tuhopuu/tuhopuu2/source/gameengine/Rasterizer
-I/home/cwant/blender/tuhopuu/tuhopuu2/source/gameengine/Ketsji
-I/home/cwant/blender/tuhopuu/tuhopuu2/source/gameengine/Network
-I/home/cwant/blender/tuhopuu/tuhopuu2/source/gameengine/Network/LoopBackNetwork
-I/home/cwant/blender/tuhopuu/tuhopuu2/source/gameengine/Physics/Sumo/Fuzzics/include
-I/home/cwant/blender/tuhopuu/tuhopuu2/source/gameengine/Physics/Sumo/include
-I/home/cwant/blender/tuhopuu/tuhopuu2/../lib/windows/moto/include
-I/home/cwant/blender/tuhopuu/tuhopuu2/../lib/windows/string/include
-I/home/cwant/blender/tuhopuu/tuhopuu2/../lib/windows/bmfont/include
-I/home/cwant/blender/tuhopuu/tuhopuu2/../lib/windows/SoundSystem/include
-I/home/cwant/blender/tuhopuu/tuhopuu2/source/blender/blenkernel
-I/home/cwant/blender/tuhopuu/tuhopuu2/source/blender/blenlib
-I/home/cwant/blender/tuhopuu/tuhopuu2/source/blender/blenloader
-I/home/cwant/blender/tuhopuu/tuhopuu2/source/blender/imbuf
-I/home/cwant/blender/tuhopuu/tuhopuu2/source/blender/makesdna
-I/home/cwant/blender/tuhopuu/tuhopuu2/source/kernel/gen_system
-I../../kernel/gen_system GPW_Engine.cpp -o
/home/cwant/blender/tuhopuu/tuhopuu2/obj/windows/gameengine/GamePlayer/common/windows/GPW_Engine.o
GPW_Engine.cpp: In member function `bool GPW_Engine::Initialize(HDC__*,
int,
int)':
GPW_Engine.cpp:77: error: cannot allocate an object of type `GPW_Canvas'
GPW_Engine.cpp:77: error: because the following virtual functions are
abstract:
/home/cwant/blender/tuhopuu/tuhopuu2/source/gameengine/Rasterizer/RAS_ICanvas.h:148:
error:
virtual bool RAS_ICanvas::SetDisplayResolution(int, int, int, int)
/home/cwant/blender/tuhopuu/tuhopuu2/source/gameengine/Rasterizer/RAS_ICanvas.h:152:
error:
virtual bool RAS_ICanvas::GetCurrentDisplayResolution(int&, int&, int&,
int&)
/home/cwant/blender/tuhopuu/tuhopuu2/source/gameengine/Rasterizer/RAS_ICanvas.h:159:
error:
virtual int RAS_ICanvas::GetNumDisplaySettings()
/home/cwant/blender/tuhopuu/tuhopuu2/source/gameengine/Rasterizer/RAS_ICanvas.h:166:
error:
virtual bool RAS_ICanvas::GetDisplayResolution(int, int&, int&,
int&, int&)
GPW_Engine.cpp:107: error: no matching function for call to
`GPC_RenderTools::
GPC_RenderTools()'
../GPC_RenderTools.h:55: error: candidates are:
GPC_RenderTools::GPC_RenderTools(const GPC_RenderTools&)
../GPC_RenderTools.h:58: error:
GPC_RenderTools::GPC_RenderTools(Main*)
make[5]: ***
[/home/cwant/blender/tuhopuu/tuhopuu2/obj/windows/gameengine/GamePlayer/common/windows/GPW_Engine.o]
Error 1
make[4]: *** [all] Error 1
make[3]: *** [all] Error 1
make[2]: *** [all] Error 1
make[1]: *** [all] Error 1
make: *** [all] Error 1
Chris
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