[tuhopuu-devel] IRIX Tuhopuu gameengine crash
Kester Maddock
tuhopuu-devel@blender.org
Fri, 13 Aug 2004 21:43:57 +1200
Hi Carsten,
All the textures in material buttons are loaded - the UV texture into texture
unit 0, then the textures in material buttons, then the shadow maps. I
should really add the light buttons textures and world buttons textures as
well.
Then you need to use Python to load a shader, bind the texture uniforms, bind
your own uniforms.
The Python reference has an example shader pair and the Python to load them.
http://projects.blender.org/viewcvs/viewcvs.cgi/tuhopuu2/source/gameengine/PyDoc/KX_PolygonMaterial.py?rev=1.4&cvsroot=tuhopuu&content-type=text/vnd.viewcvs-markup
Kester
On Friday 13 August 2004 21:23, Carsten Wartmann wrote:
> Kester Maddock schrieb:
> > Does IRIX support multitexture?
>
> Erm, what I never asked because I fear it is obvious.... How do I use
> the Multitextures in T2?
>
> Greetings,
> Carsten.
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